toro
Arcane
- Joined
- Apr 14, 2009
- Messages
- 14,087
Patch 1 is available now. It is supposed to fix some major issues.
The game is still in the Steam inventory therefore the patch didn't work.
Patch 1 is available now. It is supposed to fix some major issues.
Patch 1 is available now. It is supposed to fix some major issues.
The game is still in the Steam inventory therefore the patch didn't work.
I think he meant that the patch didn't erased BTIV from the inventory ( existence ), so that you don't need to play it again.I don't understand what you mean, the patch downloaded, and there are patch notes, are you saying it did not apply?The game is still in the Steam inventory therefore the patch didn't work.Patch 1 is available now. It is supposed to fix some major issues.
so do I wait or play? If there is some edition like WL2 that actually made the game good I think Ishould wait
I play it on GOG therefore i don't even know when inXile is going to figure out, how to patch it through galaxy. Only a Steam BTIV player can tell if the patch has brought major improvements. So from me you have a : Wait one month then the 3 patches should be through for the BTIV and in the mean time play the BT remastered version.so do I wait or play? If there is some edition like WL2 that actually made the game good I think Ishould wait
I want to play it through but sadly the bugs are killing it for me therefore i will also read now the novels until BTIV is properly patched.Dunno if there will be a complete remaster (maybe when they go consoles) but you should still wait for the 3 patches coming along (the first is out on Steam). Besides the performance there seem to be gamebreaking bugs around. Maybe play The BT Remastered until then. I will probably read the novels and wait till next week till I continue.
Let me put it straight, because this can be misleading. Yes you got to have the ability to wear certain armor.You need a special armor skill for pretty much everything. I found officer's armor but I can't use it because I don't have officer's armor skill. I can wear leather armor but not reinforced leather because that's a whole new ball game. You need a proper licensee and safety training before you get to handle this particular piece of equipment.
Sure, there's a certain kinda logic there but it should have been done via the skills alone without restricting what you can wear as it's silly and counter-intuitive. A player can accept that he needs training to fight better (i.e. unlock special bonuses) in a specific armor type. Asking him to accept that he can't wear reinforced leather or armor reserved for officers because he doesn't have the right skill is a bit too much. Considering that most loot is garbage and finding a new armor piece is a very rare occasion, restricting it is bad design, plain and simple. Restricting anything is bad design. Let the player wear it or use it but slap penalties which would make the weapons and armor less effective without the right skill. That's the time-honored way of doing it, no?Let me put it straight, because this can be misleading. Yes you got to have the ability to wear certain armor.You need a special armor skill for pretty much everything. I found officer's armor but I can't use it because I don't have officer's armor skill. I can wear leather armor but not reinforced leather because that's a whole new ball game. You need a proper licensee and safety training before you get to handle this particular piece of equipment.
At the top is the Padded Baedish Garb from the Leather Armor skill it is separated into leather / skin armors (Reinforced Leather) with its culmination in Elven Armor (gives the most STR bonus) and metal armors. The metal armors beginning with the Chain Mail then fall into the Armor points giving Full Plate armors (ending at Ancestral Plate Armor) and into the most CON giving armors, that end at the Officer Armor.
Each branch represents and results in 3 development choices: The Damage Dealer, The Protector and the Tank. Therefore you got to choose and know which role the Fighter or Bard or Rogue (can only go for the elven and berserker armor ) will fill in you group.
restricting what you can wear is silly and counter-intuitive. A player can accept that he needs training to fight better (i.e. unlock special bonuses) in a specific armor type. Asking him to accept that he can't wear reinforced leather or armor reserved for officers because he doesn't have the right skill is a bit too much. Considering that most loot is garbage and finding a new armor piece is a very rare occasion, restricting it is bad design, plain and simple. Restricting anything is bad design. Let the player wear it or use it but slap penalties which would make the weapons and armor less effective without the right skill. That's the time-honored way of doing it, no?
To illustrate:
And if you want to wear heavy armor, you need to invest in light and medium armor first.Totally agree with that. And thanks for the reminder why I hate skilltrees: because then suddenly every trivial thing becomes a skill to develop. So you want to put on an armor? Develop the armorskill first.
And if you want to wear heavy armor, you need to invest in light and medium armor first.Totally agree with that. And thanks for the reminder why I hate skilltrees: because then suddenly every trivial thing becomes a skill to develop. So you want to put on an armor? Develop the armorskill first.
Yes it is not the most realistic design decision and it could been have caught by caps for the utilization of the attributes gained through the armor (as you have also stated). People are retarded and newcomers could have a problem with the fact that they gain less on the attributes as it is stated if they had the proper skill. And then try to explain to them that this is a feature not a bug. Technical this form of restriction is also in DnD and Pathfinder where you have to take either the class or feat to open up the possibility to wear a armor like light, medium or heavy.Asking him to accept that he can't wear reinforced leather or armor reserved for officers because he doesn't have the right skill is a bit too much.
No. Not necessary. Quite the opposite in most cases. It is about how and why you restrict something and how you show the restriction that you place upon the system. I know that by writing the following i will get many retarded tags from retards, that have utterly no understanding in systems and system theory, and therefore i place this sentence before the core point, so that some retards may reconsider the tag:Considering that most loot is garbage and finding a new armor piece is a very rare occasion, restricting it is bad design, plain and simple. Restricting anything is bad design.