I think everyone must be sick of the fucking viking setting after skyrim and I said it at the very beginning. I myself am not interested at all in it, even having played the beta and seen that it's a lot more history than gay hero shouts but then the beta sucked for other reasons imo.If that number is true that is fucked up. Battle Brothers for instance is said to have sold over 125k copies, and it is a much inferior game.
Anyway, they were hiring people a few months ago for their new project, so the company is certainly still afloat and working on a game. It will be a real shame if they drop the expeditions formula though. It is a winner idea.
If you are not just referring to real world history settings as expeditions formula; they changed the formula to be more in line with the trad. RPGs, I thought it was the right decision but in hindsight it was wrong; "everything except combat happening on world map" was what made it unique & more appealing cos it made it shine by its difference in the saturated market. By making individual maps for "exploration" they took on an additional set of expectations and ultimately it wasn't up to par & probably was the worst part of the experience.
Also according to recent steam leak; viking has 81,722 steam users compared to conquistador's 130,612.
is this right, there's only an ending slide for a companion only if you romance them?
Picked this up yesterday after reading a bit on here & enjoying E:Conquistador.
Started on Insane Ironman because I'm a fucking Codexian, right?
Restarted after the barrow ghosts clobbered me repeatedly.
Retuned & redesigned main character is doing well so far, but I have no idea when this "game is so easy" thing will start... maybe after I get to Britain and stop using pitchforks and pine shields?
I'm enjoying having to carefully think through strategies and placement in every battle thus far though.
Of course, most of us complained about it being too easy played it shortly after release (i.e., before the latest patches which added ironman mode and general difficulty tweaks.)... I have a new game started and have arrived at Britain so I'll see if things have changed.
Well done!
Looks very likely. Rome has been done quite a bit in games, but there's also A LOT of periods to pull from, definitely a good choice for an Expeditions game.
Not so sure man, that is from 2016. I don't even know if the Vikings setting for the last game was established by then. Also earlier this year devs were commenting on the steam forums how the new setting was still in discussion. Only comment I read was something to the point of "our producer really wants to make expeditions: crusader", which off course, said in that tone and situation means that they likely wouldn't be doing it.
Stranded legionnaries in the Brittish isles or germannia would be damn cool though. Let's be honest though, as a poster above said anything historical stands out from the generic fantasy medieval shit we get several times a year. I can't really imagine them doing any expeditions game that I wouldn't enjoy. Crusader setting would make me overjoyed though, as unlikely as it is to happen.
IIRC they have used Unity for everything. There's no real reason to move away from it, but no real reason to stay on it either since UE4 has become THE indie game engine for choice by now.As far as I'm concerned Logic Artists can use the Vikings engine
IIRC they have used Unity for everything. There's no real reason to move away from it, but no real reason to stay on it either since UE4 has become THE indie game engine for choice by now.As far as I'm concerned Logic Artists can use the Vikings engine