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The Indie Bundle Mega Thread

Don Peste

Arcane
Joined
Sep 15, 2008
Messages
4,277
Location
||☆||
New $1 bundle, all strategy games. I think they are all by HexWar Games, and some don't have very good reviews, but... it's $1...
https://www.fanatical.com/en/bundle/dollar-command-bundle
25e6da60-20f5-44cf-99bc-ea64f8b119fa.jpeg

1775: Rebellion -- https://store.steampowered.com/app/422610/
1812: The Invasion of Canada -- https://store.steampowered.com/app/555370/
Assault on Arnhem -- https://store.steampowered.com/app/450290/
Battles of the Ancient World -- https://store.steampowered.com/app/385940/
Congo Merc -- https://store.steampowered.com/app/510550/
Hold the Line: The American Revolution -- https://store.steampowered.com/app/657500/
Infection: Humanity's Last Gasp -- https://store.steampowered.com/app/385950/
IWO: Bloodbath in the Bonins -- https://store.steampowered.com/app/462070/
Lightning: D-Day -- https://store.steampowered.com/app/620640/
Nuts!: The Battle of the Bulge -- https://store.steampowered.com/app/431680/
Peninsular War Battles -- https://store.steampowered.com/app/675950/
Russian Front -- https://store.steampowered.com/app/385960/
 

Tom Selleck

Arcane
Joined
May 6, 2013
Messages
1,206
hey, at least it's a game bundle vs. the 10 consecutive non-game bundles or whatever humble has going on

PROGRAMMING BOOKS FOREVER
 

Modron

Arcane
Joined
May 5, 2012
Messages
9,933
Decent collection of digital board games. https://www.humblebundle.com/games/digital-tabletop-bundle

$1

Ticket to Ride - Complete Bundle
Ticket to Ride Android Edition
Sentinels of the Multiverse
Mysterium: A Psychic Clue Game
Mysterium: A Psychic Clue Game Android Edition

BTA
Pathfinder Adventures
Carcassonne - Tiles & Tactics
Sentinels of the Multiverse - Shattered Timelines(DLC)
Talisman: Digital Edition
Talisman - The Highland Expansion(DLC)
Talisman - The Dungeon Expansion(DLC)
Talisman Android Edition + 2 DLC

$10
Armello

Pretty cool they include android versions of the game in addition to steam versions where applicable as well.
 

Mangoose

Arcane
Patron
Joined
Apr 5, 2009
Messages
24,715
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
SPACE MARINE (the Relic game) can currently be gotten for free by subscribing to the HumbleBundle newsletter. https://www.humblebundle.com/store/warhammer-40000-space-marine

++++ Fun combat mechanics (you need to constantly switch between melee and ranged but it's SUPER fluid because the melee attacks (fast, heavy) are two separate buttons which are separate from the shooting button and aim button. Obviously not a new mechanic, but in Space Marine you can and need to be using your chainsword and your bolter. For example giving yourself some breathing room via knockbacks or hit-and-run attrition against the swarm of Sluggas on your ass, and when you have that short breathing room you can finally snap some shots at the Shootas, or mow down a Rokkit Boy. That "break" is very short so the melee/ranged non-switching switching is really important.

++ Orks are enjoyably hard to handle. You get rushed by Sluggaboyz and Skarboyz, there are Shootas firing aimlessly at you, which means you shoot/evade/hit-and-run melee/etc. Which isn't that bad because of how the controls are handled. But it does take concentration, which means you have no concentration left to deal with the Rokkitboyz. And then there are the Nob(z) smashing around. Oh and Bomb Squigz.

-- Halfway through, you switch to fighting Chaos. Chaos is too fucking boring to fight. It's not that they're any easier or harder to fight one-on-one. It's the lack of variation that sucks. Most of the chosen Chaos (and CSM) units are static units. Corrupt IG who just sit there in the open flashing you. For CSM, there is like only one melee enemy (seriously); even worse, most of the ranged CSM are Havocs, very slow (or not) moving, HP sponge enemies. Small groups of Chaos Daemons will teleport to you and are quite deadly, but Orkz are scarier (and require a lot of hit-and-run) because they come in like a Tide of combined arms. Chaos doesn't do combined arms lol.

-- Really shitty environment design. Not in terms of combat encounter level design, but in terms of navigating it is painful. Everything looks the same. Everything looks the same. This doesn't matter when I'm in combat (with Orkz) but traveling between fights is not fun at all.
---- QTE final fight in the game. After a whole game of no QTEs. Ugh.

Conclusion: It is worth $0.

I'm not sure if or how to recommend this game (except to Smurf fanboyz). Because fighting Orkz is great. Fighting Chaos is just plain boring. I recommend playing half the game if it not be free right now, and by extension it's maybe worth at sale of 50% or 33% of current retail price ($30). My intuition says it's worth $10 lol. For a 40k fanboy I'd recommend it if it were priced $15-$20. The first half of the game really is worth it.

Edit: Seriously, though, all they'd need for the sequel is better content and encounter design. The mechanics are perfect, I wouldn't do anything besides change in equipment selection. And more realistic Bolters.
 
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Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,088
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
BTW if you want a review of the old FPS Warhammer 40k Fire Warrior, just switch out all references to the Space Marine game in the above post with references to the Fire Warrior game... Presto! Instant Review!
 

Mangoose

Arcane
Patron
Joined
Apr 5, 2009
Messages
24,715
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
BTW if you want a review of the old FPS Warhammer 40k Fire Warrior, just switch out all references to the Space Marine game in the above post with references to the Fire Warrior game... Presto! Instant Review!
Yeah, no. It's not a shooter.

The engine is based on Relic's Darksiders engine. It has melee combos. It's a hack & slash shooter hybrid or whatever you'd want to call it.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,661
The co-op Exterminatus mode was great fun and where I spent much of my time playing that game. And the PvP multiplayer wasn't halfbad either.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,274
Location
Terra da Garoa
Space Marine's exterminatus is fucking awesome, finishing both the regular mode and the Chaos Marine mode with a solid team is among the best online co-op experiences I ever had .
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,088
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
BTW if you want a review of the old FPS Warhammer 40k Fire Warrior, just switch out all references to the Space Marine game in the above post with references to the Fire Warrior game... Presto! Instant Review!
Yeah, no. It's not a shooter.

The engine is based on Relic's Darksiders engine. It has melee combos. It's a hack & slash shooter hybrid or whatever you'd want to call it.

by4zzbhwowu01.jpg


(Let's see if you spot the reference.)
 

Mangoose

Arcane
Patron
Joined
Apr 5, 2009
Messages
24,715
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
BTW if you want a review of the old FPS Warhammer 40k Fire Warrior, just switch out all references to the Space Marine game in the above post with references to the Fire Warrior game... Presto! Instant Review!
Yeah, no. It's not a shooter.

The engine is based on Relic's Darksiders engine. It has melee combos. It's a hack & slash shooter hybrid or whatever you'd want to call it.

by4zzbhwowu01.jpg


(Let's see if you spot the reference.)
It's Kitten!
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,235
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
SPACE MARINE (the Relic game) can currently be gotten for free by subscribing to the HumbleBundle newsletter. https://www.humblebundle.com/store/warhammer-40000-space-marine

++++ Fun combat mechanics (you need to constantly switch between melee and ranged but it's SUPER fluid because the melee attacks (fast, heavy) are two separate buttons which are separate from the shooting button and aim button. Obviously not a new mechanic, but in Space Marine you can and need to be using your chainsword and your bolter. For example giving yourself some breathing room via knockbacks or hit-and-run attrition against the swarm of Sluggas on your ass, and when you have that short breathing room you can finally snap some shots at the Shootas, or mow down a Rokkit Boy. That "break" is very short so the melee/ranged non-switching switching is really important.

++ Orks are enjoyably hard to handle. You get rushed by Sluggaboyz and Skarboyz, there are Shootas firing aimlessly at you, which means you shoot/evade/hit-and-run melee/etc. Which isn't that bad because of how the controls are handled. But it does take concentration, which means you have no concentration left to deal with the Rokkitboyz. And then there are the Nob(z) smashing around. Oh and Bomb Squigz.

-- Halfway through, you switch to fighting Chaos. Chaos is too fucking boring to fight. It's not that they're any easier or harder to fight one-on-one. It's the lack of variation that sucks. Most of the chosen Chaos (and CSM) units are static units. Corrupt IG who just sit there in the open flashing you. For CSM, there is like only one melee enemy (seriously); even worse, most of the ranged CSM are Havocs, very slow (or not) moving, HP sponge enemies. Small groups of Chaos Daemons will teleport to you and are quite deadly, but Orkz are scarier (and require a lot of hit-and-run) because they come in like a Tide of combined arms. Chaos doesn't do combined arms lol.

-- Really shitty environment design. Not in terms of combat encounter level design, but in terms of navigating it is painful. Everything looks the same. Everything looks the same. This doesn't matter when I'm in combat (with Orkz) but traveling between fights is not fun at all.
---- QTE final fight in the game. After a whole game of no QTEs. Ugh.

Conclusion: It is worth $0.

I'm not sure if or how to recommend this game (except to Smurf fanboyz). Because fighting Orkz is great. Fighting Chaos is just plain boring. I recommend playing half the game if it not be free right now, and by extension it's maybe worth at sale of 50% or 33% of current retail price ($30). My intuition says it's worth $10 lol. For a 40k fanboy I'd recommend it if it were priced $15-$20. The first half of the game really is worth it.

Edit: Seriously, though, all they'd need for the sequel is better content and encounter design. The mechanics are perfect, I wouldn't do anything besides change in equipment selection. And more realistic Bolters.
Fun as fuck, but the Emperor's faithful already have this by now.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,512
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Wasteland 2 is decent. Shadow Tactics is legit good. Oxenfree was an interesting concept, but fell flat, imo.
Numenera is a mixed bag.
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
https://www.fanatical.com/en/bundle/fanatical-anthology-fantasy-bundle
None of these games is must play, but half is probably decent, for the sick with collectors disease types, for 3$:

Demonicon
Blood Knights
Heroes of Annihilated Empires
Two Worlds II Velvet Edition
Blades of Time – Limited Edition
Wizardy 6 & Wizardry 7
Lichdom: Battlemage
Drakensang
Rune Classic
GemCraft – Chasing Shadows
Knights and Merchants
Etherlords I & II
Sudeki
Inquisitor
Numen: Contest of Heroes
 
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Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,765
What happened with Wizardrt 6+7? Why they became a bundle fodder?
Still - pretty good bundle, but it need Wiz8 in it cause 6+7 are ANCIENT and nobody from these fake vintage old gaymerz sukers would touch them with ten-foot pole.

edit
waitaminute
there was new version of Two Worlds 2, they said DRM (limited installations) was removed, some HD stuff improvements done and cheats removed so you pay real money for resources.
But the worst part? Theworldmerge mod doesn't work anymore. fug
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
I loved Wizardy 8 and played it to completion.

I've tried the older ones, but I couldn't into grind and multiclass rules offended me deeply with their munchkinism and difficulty designed around abusing them.
I had to drop them after few hours.
 
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