Assisted Living Godzilla
Prophet
- Joined
- Nov 23, 2017
- Messages
- 4,116
Open World Mayhem is the exact antithesis to id Software's ethos of hand-crafted level design. Instead Avalanche gets to make a shitty Far Cry-style sandbox shooter. Will there be l00t bawkses too I wonder? I'm replaying RAGE now and I must give id credit for their meticulous attention to detail. Even the characters are painstakingly key-frame animated to ridiculous levels.
Fuck that. At least there's still new Prey stuff coming. Woe if Arkane succumbs to the open-world Bethesda disease.
Yeah I played the original Rage just a couple years ago, and I have to agree about the character animations - they were amazing, even by today's standards.
There's that one mission later in the game where you have to blow up a tunnel or similar, and on the way you run into a couple construction workers, one of which is using a jackhammer. I swear I watched the guy with the jackhammer for minutes, just because of how impressive the animation was.
There really were a few standout moments in that game which kind of hinted towards what the original intent was, but it just fell short.
I'm in the same boat. Played Rage for the first time like two or three years ago now, was kind of taken aback by how great the characters looked, both in design and animation. Design wise what I'm seeing of this is worrying, because this doesn't look up to snuff with the original. and if you're going to do a sequel to the original you don't fuck with the one aspect they totally nailed. The weird thing about this slight aesthetic shift is Rage was pre-Mad Max Fury Road, after that movie they should be doubling down on that Rage's aesthetic, not doing some five years late hipster take on it.
Openworld driving stuff, and just the openworld aspect in general I'm guessing Avalanche will do better. Shooting looks like it could maybe be good, but I need to see more. Towns are totally up in the air.