sullynathan
Arcane
You all should've played the ballad of gay Tony.
and CJ's still a bitch
Just the time when early in the game Ryder tells CJ that he's still a bitch despite bailing them from whatever trouble they were in.and CJ's still a bitch
Care to explain what you mean by this?
Fallouts Vice City and San Andreas were great for me as a storyfag
Not at all. Did you miss all the conversations between CJ and Tenpenny, where CJ doesn't really care about him.CJ does come across as a bit of a bitch when it comes to Tenpenny.
Because Sweet's life was at risk. He had been under pressure to not only protect Sweet in prison but also to gain back the lost respect abd family's power by doing something with his life, aiming for a better life for both his family and the homies who have been pushed into drugs. He preferred not to get on the wrong side of Tenpenny till the right time and opportunity arrives later. Note the difference in his tone when talking to Tenpenny before and after Sweet's arrest. The CJ in LS clearly doesn't give a shit to Tenpenny's threats, but soon after Sweet's arrest he had to tone down his agression for reasons already explained. This is what separates him from ther protagonists who despite looking tough to act ike a badass remained little bitches running pointless errands even when there was no compulsion for the same. Niko is a good example of an absolutely pathetic and the most rubbish characters in the series.He certainly does a lot of missions for him. Even after Tenpenny set up Sweet in collusion with Ryder and Big Smoke.
But it lacked sufficient amount of variety in content. Sure the shooting is satisfying and even the introduction of euphoria but other than that the game lacked anything interesting worth talking about. The missions were utter boring and repetitive. Even the side missions were not different in that regard. The pointbof side missions was always to offer something to the players that helps to break the monotony of the main campaign. In case if IV, side missions were just another excuse for driving from point A to point B, killing more dudes as a vigilante, and collecting packages by obeying the orders and fulfilling tasks that didn't reward you anything interesting or new besides MOAR MONEY. The most stupid part of the whole game is that you never spend money on purchasing even your own safehouse. Its offered absolutely free to Niko, readily available on the platter, and yet the game wants us to believe that Niko needs to run more errands for the sake of making more money, or even worse to find that special someone whom he doesn't even mention in any of his conversations with lots of characters for whom he had been working throughout the game. Other than Ray and Bernie (of course his cousin as well), Niko didn't talk about Darko to anybody else, so exactly how are we supposed to figure out that Niko is lokking for that someone by working for all these criminals that the game keeps introducing and then very conveniently got killed later???I think simpler is better sometimes
Too bad that 4 stutters even on today's high-end PCs and has asset pop-in from hell, which renders it essentially unplayable, huh?
GTA V runs much better than GTA IV on my PC...
GTA5 heroes are (ANGER ISSIUES ANGER ISSUES, FIND ME FUNNY. DON'T LEAVE ME") (Nigga bang bang, I feel so sorry and devoid of life) and (FISHMALK)
All of which work much better for a GTA game than Nico. "OH THE HORRIBLE GUILT OF THE TERRIBLE THINGS I DID IN THE WAR" *carjacks an old lady and runs over 12 pedestrians on the way to bowling*
I can list many things that make GTA IV an absolute waste of time. The amazingly detailed city and euphoria, including a couple of interesting additions are the only things that stands out about GTA IV.
V maybe not that great but surely it was still a decent game than GTA IV.
I've just got new cpu/mobo/ram and I've been testing games that gave my previous CPU trouble. It's i5-8400 now and it runs GTA 4 real well, finally. Almost constant 60 FPS on these settings:
No stuttering and asset pop in is significantly lower than other games of this type, expecially considering the amount of detail in the city. Only drops to 45-50 rarely in larger traffics jams, particularly one bridge. I am guessing maxed Vehicle Density has something to do with that but now gonna lower it because I love setting off chain car explosions in this game too much.