Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

[Poll] Which is the most useful defense in rpg combat?

[Poll] Which is the most useful defense in rpg combat?

  • block (with a shield)

    Votes: 0 0.0%
  • evade (melee attacks)

    Votes: 0 0.0%
  • deflect (to a protected area, for example a shoulder roll)

    Votes: 0 0.0%
  • sponge (with high hp)

    Votes: 0 0.0%
  • tumble (to disengage)

    Votes: 0 0.0%
  • escape (from traps, grapples and holds)

    Votes: 0 0.0%
  • counter (with a fast attack)

    Votes: 0 0.0%
  • regenerate (with either a racial, magical or special ability)

    Votes: 0 0.0%
  • cover (using the environment)

    Votes: 0 0.0%
  • maim/ cripple (the opponent using called shots)

    Votes: 0 0.0%
  • weaken (the opponent with disease or magical debuffs)

    Votes: 0 0.0%
  • resist (magic)

    Votes: 0 0.0%
  • phase out (like Kitty Pryde)

    Votes: 0 0.0%
  • conceal (with natural or magical fog or other weather conditions)

    Votes: 0 0.0%
  • displacement/ warping/ bamfing (like Nightcrawler)

    Votes: 0 0.0%
  • enhanced combat senses (like Daredevil)

    Votes: 0 0.0%
  • slow (the opponent with temporal/ alteration magic or freeze/ chill effects)

    Votes: 0 0.0%
  • bind/ grapple (like Spiderman or Dr. Strange's Crimson Bands of Cytorrak)

    Votes: 0 0.0%
  • force fields/ barrier spells (ike Sue Richards)

    Votes: 0 0.0%
  • physical barriers (wall of stone, wall of flame, etc)

    Votes: 0 0.0%
  • demonic pact

    Votes: 0 0.0%
  • shapechange/ polymorph self (into a defensive form like vampiric mist form)

    Votes: 0 0.0%
  • telepathy

    Votes: 0 0.0%
  • premonition

    Votes: 0 0.0%
  • divine protection

    Votes: 0 0.0%
  • true sight

    Votes: 0 0.0%
  • warg/ possession (like Jon Snow or Malice)

    Votes: 0 0.0%
  • damage reflection (like Paladin Thorns aura)

    Votes: 0 0.0%
  • silence (the opponent)

    Votes: 0 0.0%
  • distract/ vertigo/ confusion/ feeblemind/ dement/ other mind affecting abilities

    Votes: 0 0.0%
  • earth meld

    Votes: 0 0.0%
  • stone gaze (like Medusa or Basilisks)

    Votes: 0 0.0%
  • self levitation

    Votes: 0 0.0%
  • winged flight

    Votes: 0 0.0%
  • megamorph (like Henry Pym, Wasp or Apocalypse)

    Votes: 0 0.0%
  • healing touch/ lay on hands

    Votes: 0 0.0%
  • improved/ superior saving throws (like Paladin divine grace)

    Votes: 0 0.0%
  • blind (the opponent with magic)

    Votes: 0 0.0%
  • berserker immunities

    Votes: 0 0.0%
  • fear effects (magical fear, dragonfear, etc)

    Votes: 0 0.0%

  • Total voters
    35

Citizen

Guest
Autistic one would be 256.

Whats autistic about powers of 2? If powers of 2 are autistic, does that mean all the modern computational machines are based on autistic numeral system? All the software made for said machines is autistic, too? Video games? RPGs?
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Whats autistic about powers of 2? If powers of 2 are autistic, does that mean all the modern computational machines are based on autistic numeral system? All the software made for said machines is autistic, too? Video games? RPGs?
You don't understand. You could encode what option someone picked on ONE BYTE.
ONE BYTE! Without wasting any single bit!
 

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,380
Location
Brazil
kill the enemy quickly

alternatively investing in dialogue skills so you skip combat as long as you get the similar benefits
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom