Ruzen
Savant
- Joined
- May 24, 2015
- Messages
- 238
Even side quests are very linear.Main quest is also extremely short and as linear as it gets - no twists, no revelations, nothing. Utterly predictable.
The game needed much more production time for lushing out the reworked skills and stealth features. At the first game, a simple missing person case could turn into artistic cannibal cult. Now, every step of the way the game telling me whats on my way. If these writers did any other small budget game everyone would make fun of the game.