Are the bounties are only tied to the horrendous ship combat?
Are the bounties are only tied to the horrendous ship combat?
No, there are plenty of them on islands.
You can just ram ships to skip the combat tho.
Are the bounties are only tied to the horrendous ship combat?
No, there are plenty of them on islands.
You can just ram ships to skip the combat tho.
Actually going forward forward forward forward board seems to be much more preferable in term of resource loss than the option "go straight to boarding". Especially if you have a Dhow (fastest stuff in game afaik) with some fast sails and/or hull, my record was like 110-115m in a single move.
do sea shanties only start occuring after you visit neketaka or something like seriously this is annoying me
I am really curious how would prerendered isometric game art look like if the same resources were poured towards its improvement as there were for 3D. Deadfire already looks insanely amazing, it may be the most beautiful game ever made (until Beautiful Desolation). And the resources spend on the technology were minimal compared to 3D.
The sailors don't sing for you when you're a shit captain
Did anyone find the Codex backer content yet? Any pointers on where to look?
superpet and an item I thinkDid anyone find the Codex backer content yet? Any pointers on where to look?
what was the content again? what should we be looking for?
superpet and an item I thinkDid anyone find the Codex backer content yet? Any pointers on where to look?
what was the content again? what should we be looking for?
I am really curious how would prerendered isometric game art look like if the same resources were poured towards its improvement as there were for 3D. Deadfire already looks insanely amazing, it may be the most beautiful game ever made (until Beautiful Desolation). And the resources spend on the technology were minimal compared to 3D.
I've been advocating 2D graphics for a while now, a lot of games made 15-20 years ago still look amazing by virtue of the 2D and it allows a much more mature aesthetic imo. 3D seems clunky to me and too "free", making it almost impossible to construct it like a painting.
What I find curious is how much guessing and imitation takes place in game design. Because sequels work most of the time with blockbusters in the film industry, triple-A publishers create a whole business model based on the same sequel mentality, but then medium and smaller studios think they can do the same thing and fail. It’s not rocket science. You can just check the numbers by yourself to see that this doesn’t work most of the time.Just from reading what VD has posted over the years I believe he is very perceptive and has a great mind for looking at things and coming to different and smarter conclusions than other people. As well he seems unafraid to act on the different opinions he comes to even when he is going against the consensus. I guess part of it is an ability to trust his own conclusions and not be too afraid of making mistakes. He seems to have no problem bucking conventional wisdom..... likely even relishes it. Good attributes IMO for a guy running his own small company.
Well, well: http://whitewolf.wikia.com/wiki/Alex_ScokelSo, for some reason before PoE2 was released we were told who wrote each one of the companions, EXCEPT Serafan. Who some people are now saying is one of the better companions.
Well, wonder no more:
From what I gather even Codexers seem to agree that Serafan is the only half-decently written companion. Gee, it's almost like hiring people with an actual background in working on (tabletop) RPGs yields better results than hiring all those Tumblrinas that now make up the majority of Obsidian's writing staff.
I agree with you mate,the rat is the only interesting companion. Xoti is kind of interesting but that voice....it makes my dick limp every time. Also the romance is really bad,people just ask you if you want do fuck,if you say yes they ask you to begin courting them . Do this people even know how fucking works,what are they,eleven?! It feel like asking a random person in the park for a quicky in the bushes,after they agree you tell them that first you must be taken to a diner,a movie,bought some jewels and then you will do the quicky.The hipster kind that y'all make fun ofYou really have some strange taste mate. Soo which one of you was drilling the mountain?I, as a male mountain dwarf, paid for a male elven prostitute.
I just did it for the sake of curiosity, and while I knew that these sort of things in this game didn't aim for anything more than a disappointment, I still found it to be a missed oppurtunity. It's simply too minor and insignificant to worth any outrage, but at the same time, I can't help but feel like this situation is the result of writers' lack of confidence at their own characters. Serafen already convinced me as a true bro, I don't need to bang him so we can be eternal soulmates. It just isn't worth it to ruin good characters with how sloppily written their sexuality is.