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The STEAM Sales and Releases Thread

Teut Busnet

Cipher
Patron
Joined
Dec 31, 2016
Messages
961
Codex Year of the Donut


The game's comic style is maybe not everyones thing and there are only twelve (made up, obviously) teams and six stadiums, but the gameplay is really fun.

And since there is no MLB the Show on PC, this one might be worth a look at 50% off.

I like it quite a bit.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,041
Just using Princess Maker and Total War as an excuse to prosper.
Princess Maker 5

Total War 37 since no one posted it, looks to be getting a proper drumming in the reviews so far :positive:


A game about falling


A dating sim that has a multiplayer mode and totally not Hellboy TM character.


And one for Jasede
 
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LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
1995 Judge Dredd game re-release by Throwback Entertainment and Majesco:



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Modron

Arcane
Joined
May 5, 2012
Messages
10,041
Pillars of Eternity 2 is out hopefully it's better than the first


Shantae: Half Genie Hero gets a HD remake and bundles all the dlc together.


Conan Exiles reminds us that funcom should make singleplayer rpgs but never will.


Titty Crush


Even semi-popular games get copycats
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
This looks interesting. Objects in Space, "modempunk" space stealth exploration/tranding game:



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You've been detected…
Your ship is exposed…
An alarm blares…
“Torpedo incoming!”


Objects in Space is an open world 2D stealth-action space trading game set in Apollo – a huge cluster of star systems dozens of lightyears away from Earth. You are a ship’s captain, buying and selling wares in order to keep your bucket o' bolts afloat and stay one step ahead of pirates, organised criminals, corrupt governments and shady laws.

A galaxy of characters await you in Objects in Space. The game focuses on a myriad of short stories rather than one main storyline with a hero’s journey, so it’s up to you how much or how little narrative you want in your game.

Combat in Objects sees ships treated more like Cold War submarines than WWII dogfighters. You’ll be running silent, planning manoeuvres far ahead of time and engaging in deadly games of cat-and-mouse with nebulous enemies, but only for those players who seek it out. Combat-averse players can pay attention to the news and avoid pirate-heavy systems and choose not to explore the deadly uncharted areas of space where greater numbers of pirates lurk.

It’ll be up to you to keep your ship’s systems running as quietly as possible, going fully ‘dark’ if you have to, just floating with your current trajectory and speed hoping to avoid showing up on anyone else’s scanners as you traverse some of the most dangerous shipping lanes in space.

To make your money, there are over fifty employers and your reputation with each one will dictate how many passenger, cargo or bounty-hunting contracts are available to you. But be warned - failure to complete a contract might see your rep plummet with that employer. So when you get an SOS signal from a nearby ship but have a deadline to keep, what will you do?

Your ship is completely customisable down to the tiniest component of each module. If your battery dies, it’s your own fault. You decided to go with a cheap Ventarii battery in the first place, and it was out of your stubbornness that you thought a Connext Hap Node when the mechanic recommended a Xiao Sa brand model. Silly you.

You can play it safe in the central systems or design your ship with the ability to outrun, outfight or out-hide your opponents and make your fortune in the outer rims. But be careful! You are just as easily prey as predator in deep space…

Features List:
  • Massive open world to explore full of NPCs to interact with
  • Complex contract-based economic system with over 50 employers
  • Time-based open world - opportunities, stories and events happen at certain times as well as certain places, so each play through will be different
  • Tense submarine-influenced combat
  • Fully customisable ships - design your vessel for combat, shipping, stealth and more
  • Mostly avoidable combat for more pacifistic players
  • A world of side quests - no single linear story players are required to follow
  • Explore 12 hand-crafted populated star and 20 uncharted systems full of unknown threats and treasures
  • Find derelict ships, wreckages, cargo pods and communication beacons adrift in space
  • Be a trader, bounty hunter, explorer, pirate or all of them at the same time
  • Sandbox mode - play the game without narrative content in an endless version of the game (coming soon)
  • Scenarios - tense combat scenarios task the player with overcoming impossible odds and testing their skill (coming soon)
  • Multi-player Scenarios - compete or cooperate in a variety of multiplayer modes and situations (coming soon)
  • Build your own DIY controllers at home using Arduinos - anyone can construct their own ship bridge with physical switches and buttons with just a little bit of soldering know-how. Easy to learn and fun to do!

Published by 505 Games.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Coffee Noir, it's a detective adventure and coffee business sim at the same time:



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Mars Horizon, a space agency management game supported by the UK Space Agency:



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UKerbal Space Program I guess.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,573
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Mad Max $5
Cheap.
Is it worth it?
I guess I got 17 hours out of it before all hope of it becoming interesting faded, but I don't feel good about the time spent. Mad Max is a checklist game. Go blow up those towers, go beat up those raiders, go collect those parts. Repeat x times to earn an upgrade. Repeat xx times to move on to the next area and do the same activities slightly harder. Each activity is novel the first time, maybe.

So yeah, if you want to spend $5 and shoot some cars for a few hours and then uninstall, I'd support that decision. Cheaper than a few beers at the bar. You probably have better games in your backlog already though.
 

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