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https://irondanger.com
https://af.gog.com/game/iron_danger?as=1649904300
Some environmental interaction:
https://af.gog.com/game/iron_danger?as=1649904300
Some environmental interaction:
Developed by a Finnish studio called Action Squad, formed by developers who worked on Angry Birds games. (This bird seems quite angry.)YOU WILL DIE.
BUT YOU WILL NOT FAIL.
In an age before the hatching of the universe, an age that lives only in myth, a primal power arises to forge the future of mankind. Sought by demigods and sorcerers, the mightiest champions and destroyers, this power and the duty it entails fall upon the frail shoulders of a young girl.
Iron Danger is a trailblazing tactical action adventure game. It’s set in a world of magic and machinery that draws on the one hand from the Nordic myths that inspired J.R.R. Tolkien’s epic fantasy, and from modern steampunk and tech noir influences on the other. In this fresh fantasy world of warrior shamans and machine fumes, you take on the role of Kipuna, a simple village girl, who becomes imbued with a cosmic power that grants dominion over time and death. You must use your wits to control it as you’re drawn into the midst of a war between the city of Kalevala, and the armies of the Northlanders driven by their witch queen Lowhee. Your task is to master the power, in order to use it for mankind’s protection, when your enemies will seek to harness it in the service of total destruction.
On your quest, you will have to channel the power in the form of ever-mightier magic, and to fight against relentless enemies, outnumbered and overmatched. You will die. Repeatedly. But you cannot let that stop you.
THE STORY
EPIC SCALE, PERSONAL STAKES
Iron Danger is a fully story-driven game, in which the action flows from the choices of the heroes and the events that surround them. The fate of an entire world is in your hands, and you will grapple with cosmic magic, terrifying monsters, and colossal war machines to save it. But you’re not a conquering warrior or master of sorcery by birth: you have to grow into your destiny step by step, and you can’t do it alone. Along your journey, you’re joined by companions with their own goals, backgrounds, abilities and personalities. They will guide and protect you, but also bring challenges of their own, and their lives are ultimately also in your hands. Together, you engage in epic struggles and make magical discoveries, but just as important are the relationships you form along the way.
GAMEPLAY
FIGHT - DIE - ADAPT
Iron Danger is a story driven tactical RPG with simultaneous turns. It is a streamlined, action-packed single-player game in which repetitive grinding is kept to a minimum and every moment advances the story. The player controls Kipuna and one of two individual companion characters in tactically challenging battles against a variety of different threats. At center stage in combat is the unique time shifting mechanic that represents Kipuna’s magical influence over the flow of time. It gives the player the ability to rewind at any point with fraction-of-a-second precision, pinpointing strikes to enemies’ unguarded moments, deflecting and dodging attacks exactly when they happen, synchronizing magical and physical attacks to overwhelm difficult enemies, and overcoming impossible odds through trial and error. Iron Danger challenges you to think of combat and puzzles from a different perspective: you may be an experienced gamer who knows all the tricks, but you’ve never played a game like this.
Along the way, if you survive, Kipuna’s magic grows stronger and more versatile, bringing new options and opportunities to combat. Of course, your other fighting abilities improve as well, and you have control over which of Kipuna’s and the companion characters’ stats you wish to upgrade. Instead of repetitively accumulating piles of experience points, however, character development is based on distinctive, level-specific challenges that each provide unique new skill upgrades. These challenges respond to your play style, with trade-offs between different approaches such as offense vs. defense and magic vs. stealth, so that your characters gain new abilities that reflect the way you choose to approach the game.
THE WORLD
MYTH MEETS MACHINERY
Iron Danger is set in a world of lofty fells, primeval forest, and placid lakes... as well as living gods, monsters of steel and smoke, and supernatural doom dwelling beneath the earth. The city of Kalevala, home of the humans who rebelled against the gods and forsook their protection, shines in the middle of this world, surrounded by towns, sea lanes and and woodlands under its protection. But from the frozen north, a witch queen is leading her army on a quest for vengeance against the lords of Kalevala. Ancient ruins from the days when gods dwelled on the earth are opening to unleash forgotten powers, tempting humans and striving to overtake the world.
KALEVALA
Kalevala is the capital city of humanity. It is ruled by the benevolent demigod Antheor, and by a council of elders, and protected by brave soldiers and warrior shamans. It is a vibrant, bustling metropolis, where human ingenuity and the patterns of nature coexist.
THE NORTHLANDS
Enslaved by the witch queen Lowhee, heir to the black artifices of the machine god Kertenak, the Northlands extend their frost-rimed grasp towards Kalevala. Armies of half-human, half-construct reavers and the life-hating hordes of razics and ahmos creep southwards, subjugating and burning their way towards the heart of human lands.
THE WILDERNESS
The world around Kalevala is untamed, much of it unmapped. Small towns of fishers and farmers are scattered about, drawing sustenance from nature. But the woods and seas are still home to spirits and primal beasts from ages preceding human habitation. Every winding game path, thicket, and crack between hills can be a path to the Hidden Side of the woodlands, where the time and life follow different laws.
THE RUINS
Before the spread of humanity, a race of predecessors delved into the earth and drew power from the skies, constructing great temple complexes. Long fallen into ruin and sunken underground, they still house artefacts and animated beings incomprehensible to humans, the products of a divergent path of technology and evolution. Here, Kipuna finds a force that will both empower and seek to overpower her.
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