Dayyālu
Arcane
And the reason was?
I'd like to know too. Steam publishes hordes of pure trash (not trying to be edgy here) and AE and SI where some of the finest things to occupy my HD space in quite a long time.
A pity that AE lacks multi, and a loss to us all that he will not develop further games for us digital plebeians.
God, now I'm having flahsbacks to the Cult of the Wasteland scenarios. Some of these things were so inventive and rage-inducing.
This sucks, especially because he posted this on his blog shortly before the new direction post:
"So what does the future hold in store for Cryptic Comet? I am working on a new game. It’s a turn based strategy game with a map, units, locations and very board game like. The idea is for the player to use a completely different rule set than the 4 AI’s that he is competing against. I don’t want to reveal the setting but I think it is going to be pretty far out there. The player is besieged on all sides and has to manage limited resources to hold off the AI’s until a certain objective can be achieved. Rorke’s Drift is a big inspiration for this but there are no Zulu’s and your victory condition is pretty nihilistic…so it’s Rorke’s Drift meets the end of John Carpenter’s The Thing. I’ve always wanted to make this game"