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The STEAM Sales and Releases Thread

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,573
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
AmQiQpY.png


Well that was fast.
 

Teut Busnet

Cipher
Patron
Joined
Dec 31, 2016
Messages
961
Codex Year of the Donut
So I bought this game quite a few years ago now and had semi-forgotten it but some days ago a Steam key was sent to me via e-mail with the new version of the game, now..this is still the best tennis simulation out there when it comes to ball physics but the animations are still terrible, they supposedly ''updated'' them but they still look quite awful.



Full Ace ball physics + animations like in this fan-made mod for Tennis Elbow would be the definitive tennis simulation. :negative:


Is there a Tennis game that stays good and challenging long-term?

All Tennis games I've played were maybe a bit frustrating to learn at first, had a short phase of fun with close matches and then got boring real fast because you knew exactly what to do.

I guess it's tough to balance without randomly cheating ai...
 

Jazz_

Arcane
Joined
Jun 13, 2016
Messages
1,070
Location
Sea of Ubiquity
Is there a Tennis game that stays good and challenging long-term?

All Tennis games I've played were maybe a bit frustrating to learn at first, had a short phase of fun with close matches and then got boring real fast because you knew exactly what to do.

I guess it's tough to balance without randomly cheating ai...

The AI in ''Full Ace'' is somewhat challenging, I still have to beat it on the maximum difficulty (I used to beat it quite handily after a while in the older version, but they changed the hit mechanics and I'm still familiarizing myself with the new timing system, a lot more unforced errors now), also the AI plays quite a varied tennis, it doesn't feel like a brainless overpowered machine doing the same shit over and over so to speak, the real challenge when you master the game is in multiplayer vs other people of course.
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,394
The 25th Ward

Didn't know The Silver Case had a sequel, gonna keep an eye on it. Artwork looks worse, though. TSC had a realistic arstyle which is uncommon in Japanese games, reminiscent of Kazuma Kaneko's designs.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Is there a Tennis game that stays good and challenging long-term?

All Tennis games I've played were maybe a bit frustrating to learn at first, had a short phase of fun with close matches and then got boring real fast because you knew exactly what to do.

I guess it's tough to balance without randomly cheating ai...


there might be

 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Tempest 4000, new Atari Tempest game by Jeff Minter:



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Game development documentary series Noclip is coming to Steam, and they chose this for their first Steam release:

 

Irata

Scholar
Joined
Mar 14, 2018
Messages
304
Tempest 4000, new Atari Tempest game by Jeff Minter:
Wow. Jeff Minter. I remember the name from "back in the day". I was always surprised that the old Activision, Atari, arcade, etc. guys never jumped on the smartphone bandwagon in its early days. Seems like with the limitations the early smartphones had and the experiences the devs had making entertaining games with (now) ancient hardware it would have been a perfect fit.
 

Irata

Scholar
Joined
Mar 14, 2018
Messages
304
Is there a Tennis game that stays good and challenging long-term?

It's been a long time since I played it, but... There was a really good tennis game on the Dreamcast and with how well the Dreamcast emulators (supposedly - I've never tried them) work. I think you can use Dreamcast CDs in a regular CD drive (or you could just download the ISO). You've probably already played it though. Still, just throwing it out there.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Reframed, a more action-oriented follow-up to the "System Shock wannabe" Solarix:



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ReFramed is a badass old-school FPS horror game set in the Solarix universe. Relive the terrors of Solarix in this high-octane, bullet spraying reimagining, only this time, stealth is not an option... Take on the role of an elite soldier fighting for survival after an infection lays siege to an interstellar research station. You must use your extensive training and deadly arsenal of weapons to contain the disease, whilst eliminating what’s left of the infected crew.

ReFramed takes place in the same universe and timeline as Solaris but reimagined as a fast-paced, combat focused, FPS. Instead of exploring the research station as an engineer sneaking around to survive, you are now an extremely skilled soldier shooting his way to freedom.

Key Features
  • Intense, old school first-person horror shooter with 2000s style graphics and 1990s style retro-gameplay.
  • Relive the original stealth-based Solarix story as an action-packed FPS. Decimate the infected crew members as you tear through the interstellar research station as an unstoppable soldier trained to kill anything and everything.
  • Utilise an extensive arsenal of epic weapons, such as Sniper Rifle and Rocket Launcher, all brand new to the Solarix universe.
  • Storm through 11 stunningly crafted levels such as Surface of Planet Ancyra, Mines and Remora Space Station.
  • A pulse pounding action soundtrack to keep you pumped as you lay waste to your infected foes
  • A suspenseful sci-fi horror narrative that acts as a backdrop to your ruthless killing mission.
  • Tense, haunting atmosphere and unnerving sound design for an immersive horror experience.
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
1,964
Reframed, a more action-oriented follow-up to the "System Shock wannabe" Solarix:


WTF those guys are doing? They already released Solarix without enemies for people "wanting to experience the story", now they reuse the same shit (judging by the screenshots) and make a 3rd iteration of the very same game, this time with enemies, but without the story?

Just take a look yourselves:





 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Iratus: Lord of the Dead, an "anti-rogueliike" dungeon RPG where you play an evil necromancer. Heavily inspired by Darkest Dungeon:



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Evil Returns, and Its Name is Iratus.

An inversion to the classic heroic tale, Iratus: Lord of the Dead lets players use fallen foes to create fearsome monsters for their personal army. With a heavy focus on strategic combat, Iratus is a complex and rewarding experience for those with dubious ethics and a love of dark fantasy. Brought to you by Unfrozen Studios, a newly formed studio of industry veterans who worked on the games such as the Disciples franchise.

As the eponymous necromancer, Iratus has players take the rein of a reviled mage returning from the void of death. After years of the tedium that comes being dead, Iratus returns to restart his quest of world domination. With bundles of bones, souls and squishy bits, Iratus brings back his army the only way he knows how...

Key Features
● Develop and improve your belowground lair with necromantic powers.
● Craft undead minions with the body parts of dead enemies.
● Advanced fighting system: Know your enemies’ strong points and weak spots to achieve victory.
● Turn-based battle system with upward of 50 original minion’s talents.
● Intelligent enemy AI, challenging even experienced RPG-strategists.
● Three types of necromancer talents for gameplay: alchemy, magic talents, or tactical skills.
● Irreversible consequences. Classic roguelike features including character permadeath.
● Detailed stylized 2D graphics in the spirit of dark fantasy.
● Detailed skeletal animations.
● Designed by Oles Ivanchenko: Well-known videoblogger, RPG mechanics specialist.


This game has its own Codex subforum btw: http://www.rpgcodex.net/forums/index.php?forums/iratus-lord-of-the-dead.119/
 

Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
I'm often reminded of the old crusader games while playing. Synthetik is a much faster paced and pure combat focused game though.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,041
Risen 2 Gold is 4 bucks on steam. Is it worth getting? I've mostly read just mixed reviews about it.
It's the weakest entry in the series, far less C&C and for the most part far more linear. Rifles are a decline from archery in the previous game plus in order to get better ones and training in their use you have to forgo voodoo magic which was the one slightly interesting part of the game. Voodoo magic let you transform into a parrot and fly to access new areas/hidden loot. Plus voodoo magic had some quest integration with some mind control (and the few quests you used this in were the best in game and somewhat reminiscent of previous games in what was otherwise a forgettable experience).

I wouldn't recommend Risen 2, it's not a horrible game but it is probably just a time waster at best. Now Risen 3 on the other hand actually isn't that bad once you mod out the bloom.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Idol Manager, where you... well, manage your Japanese idols. Or Idol XCOM, I guess!:



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You take on the role of manager at a small (but growing!) talent agency. As you cultivate and train the newest generation of young pop stars, you'll have to decide who to hire and who to fire, who gets promoted when things go well and who gets reprimanded when things get sour. The personal lives of these young celebrities are a part of your business, and the life of a pop star isn't always a happy one. Their crowning personal achievements can be your greatest commercial successes, but their emotional meltdowns and PR nightmares can spell financial disaster for your company.

It's not just the idols you have to worry about. The world is full of gossip magazines, super fans, and rival groups, all thirsty for a scoop on the latest scandal. There's a lot of people who want to tear you down and are willing to play dirty, but try not to let it get to you. It's not personal, it's business.
Features
  • Decide how to deal with crises including gossip, vandalism, stalkers, or threats directed at your agency and the pop idols you manage.
  • Manage relationships between the different idols in your group, as you deal with cliques, internal feuds, and bullying.
  • Grow your fanbase by varying your tactics and appealing to a wide variety of demographics.
  • Produce singles, hold concerts, organize huge TV events and overseas tours to capitalize on your group's popularity and bring in revenue.
  • Develop your agency's building. Start with simple offices and dance rooms to produce content and train your idols, and end with your own cafe and theater to create a steady stream of revenue. Hire and train staffers to help deal with logistics and keep your agency running smoothly.
  • Discover substories - chains of events and visual novel segments, many of which are triggered by your play style. Each substory can play out in multiple different ways based on your decisions, often causing serious consequences for your playthrough.
 

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