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Game News Kingdom Come: Deliverance Released

OSK

Arcane
Patron
Joined
Jan 24, 2007
Messages
8,017
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Planned platforms: PC, Xbox One*, PS4*, Mac, Linux
Release date: Q4, 2015 on PC, Mac and Linux

Fuck third-world developers who lie about Mac and Linux support.
 

Epsilon

Cipher
Joined
Jul 11, 2009
Messages
428
Main characters kinda looks like a normal Quasimodo.
tom-full-525x350.jpg
 

mungomunk

Barely Literate
Joined
Feb 25, 2018
Messages
4
Gotta say quests and world design itself are fun, but sweet Jesus the time you spend staring at the screen waiting for the ominous clock to turn is insane.
Developers must have thought: So apparently people don't want to wait 5 hours realtime to meet some fucker at the tavern. Okay lets give them a fast-forward option. But wouldn't it be cool if that fast-forward option would also be slow as fuck. You know highly immersive and historically accurate.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,007
Gotta say quests and world design itself are fun, but sweet Jesus the time you spend staring at the screen waiting for the ominous clock to turn is insane.
Developers must have thought: So apparently people don't want to wait 5 hours realtime to meet some fucker at the tavern. Okay lets give them a fast-forward option. But wouldn't it be cool if that fast-forward option would also be slow as fuck. You know highly immersive and historically accurate.
The reason it is so slow is because the game simulates 2300 AI entities in the background without cheating it. It is a price of the simulation and our current hardware limitations.
 

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