Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 15,010
Sure, but we're talking about the skill floor here, not the ceiling. Anything stops being casual if you're trying some no hit speedrun bullshit.
We are always talking about skill ceiling as long as it doesn't involve self-imposed challenge. Ironman is definitely not self-imposed if you can select it from the menu.Sure, but we're talking about the skill floor here, not the ceiling. Anything stops being casual if you're trying some no hit speedrun bullshit.
Do you seriously see no difference between an option, put explicitly in the menu by the devs, to set difficulty level and game being difficult because you play it poorly (like by making a shit party)?It's like telling people you just discovered the Might and Magic series and it's the pinnacle of tactical combat because you can start the game with 6 rogues and that makes things pretty rough.
I take it as a "no".So, if the devs tacked on 'thief mode' to MM3, would it suddenly be a deeper, more challenging game than it was before, because it's an explicit option?
"Put in the menu" == "considered in the original design", or a functional equivalent of thereof (not considered originally, but tested, acknowledged to work and approved all the same).Even though it was never considered in the original design?
So all games are trivially easy because of youtube?I think a fair judge of a game's challenge is how much effort it takes to see all of it's content.
The metric is shit, ergo GIGO.Ori set the bar very low by that metric
Vikings said:
Spikes, spikes, spikes, spikes!
Lava and spikes!
Lava and spikes!
Lava and spikes!
Lava and spikes!
That's only ever the case with those spiky amoebas that split into pieces (a highlighted bloblet can be hard to see among the spirit lights).Overall, I would say the game is okay. It has beautiful visuals and soundtracks, but sometimes there's so much stuff happening in the screen that it's hard to tell what's going on (especially when you're fighting multiple enemies).
I think the thing with the enemies is that they need to be predictable to facilitate their use in platforming.That brings me to the enemies of the game, which are... There. I don't remember if it's explained whether they're corrupted creatures driven mad by the overall decay, dark spirit things or plain jerks. They're more dangerous due Ori's extreme frailty and limited offensive capabilities (the only proper ranged attack is hidden in an optional area and works like a weaksauce grenade without upgrades), probably the same reason why there aren't any bosses to fight.
My only complaint is that the game is too short - a non-blind playthrough by not-eaxctly-speedrunner completionist can be expected to clock just under 10h.
With Ori you generally crave for MOAR and end up with two back-to-back playthroughs.My only complaint is that the game is too short - a non-blind playthrough by not-eaxctly-speedrunner completionist can be expected to clock just under 10h.
Actually, 10 hours is quite good for a non-blind playthrough in games like these.
Highly recommended.Nope. Didn't much feel like it yet, but maybe at some point.
... never seen anyone bashing Deus Ex for ripping off Ghost In The Shell either.the game's setting is inspired by Nausicaa: Valley of the Wind? Interesting.
There is a great deal of evident inspiration by the original GITS movie in DX1.... never seen anyone bashing Deus Ex for ripping off Ghost In The Shell either.the game's setting is inspired by Nausicaa: Valley of the Wind? Interesting.
Does not compute.Doesn't help that I'm Very Bad at these kind of games (...) this is hardly one of the more difficult ones.
It will have to wait until it reliably runs in Wine, or something, then.Too bad it's Windows 10 only.
Possible detected.Thomas Mahler said:Well, Windows 10 is what we're all using, but I don't see why Will of the Wisps wouldn't run even on Windows 7.
Tigranes being bad at game is not mutually exclusive with game not being difficult, howeverA. Tigranes is very bad at game.
B. Game is not one of the more difficult ones.
Is A mutually exclusive with B?
Is DraQ dumb?
Is the sky blue?
Translation: Draq thinks the game should be more of a simulation.Tigranes being bad at game is not mutually exclusive with game not being difficult, howeverA. Tigranes is very bad at game.
B. Game is not one of the more difficult ones.
Is A mutually exclusive with B?
Is DraQ dumb?
Is the sky blue?
Tigranes being bad at game is mutually exclusive with Tigranes perceiving game as not difficult.
I see you're talking about some new Ori here, while this week I started the Blind Forest. Seems p. cool so far.
Disagreed on that. The game is perfectly adequate at giving you information regarding what to do and where and *excessively* careful about not killing you cheaply (which I appreciate).Also the game is terrible sometimes at telling you what it wants you to do
There are some cutscenes and semi-interactive cutscenes but outright taking control away and doing something stupid is rare. I think the only case was running into that trap.it likes to wrestle control from your for its narrative claptrap and sometimes you don't know whether you're supposed to do something or wait for the story to take over
True that.through movement, which was very consistent with how game went.Ori really became a cute little powerhouse later on