Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 15,011
Yeah, no, we understand what a huge fucking edgelord you are. We're just saying japan also makes edgy games, and they don't stop being japanese because of that.
Yeah, no, we understand what a huge fucking edgelord you are.
We're just saying japan also makes edgy games, and they don't stop being japanese because of that.
and Nocturne isn't either.
Yeah, no, we understand what a huge fucking edgelord you are.
Not enjoying the company of kiddies in my vydia doesn't make me an "edgelord". It just makes me someone who prefers a cast and a story aimed at someone above the intellectual age of 12.
We're just saying japan also makes edgy games, and they don't stop being japanese because of that.
I never mentioned "edge", though. The average JRPG fag response: "so you don't like JRPGs? You must love blood/gore/edge/violence/darkness".
Vagrant Story is a Japanese game. So what? It's not a JRPG on my book, just like Dark Souls isn't either, and Nocturne isn't either. I don't have anything against Japanese games that stray away from their vomit-inducing cultural influence. Japs just so happen to be terrible at sitting on the middle: it's either too cheerful or too dark (sometimes pulled off perfectly, sometimes not so much). Japs fault, not mine.
Oh well. Once a mindless JRPG fag, always a mindless JRPG fag.
Nocturne is absolutely a JRPG, did you even play that game? Just because it doesn't follow the Final Fantasy formula exactly doesn't mean it isn't clearly a JRPG
"Good JRPGs" is an oxymoron. If it is good, it is definitely not a JRPG. JRPGs are inherently shit. Like Alkarl said, JRPGs with good stories are as rare as they come. You are more likely to find a western RPG with a good story, which is funny considering one of the strengths of this fabulous subgenre is its great stories™. If it is not a cliché story, it is a convoluted mess that makes barely any sense. And it probably has kiddie characters. But what can you expect from a genre played mostly by anime fans?
I wonder how much glue do you have to chug in order to have this kind of thought process?
That's like saying "all movies with Arnold Schwarzenegger in them are inherently shit, except for those two movies that I like, but I will declare that they do not, in fact, have Schwarzenegger in them, even though they clearly do".
Here's a better analogy: an action movie where the action is absurdly over the top and expects to be taken seriously at the same time is shit. Jason Statham plays a lot of roles in that type of movies. The Jason Statham movies I actually like, surprise surprise, are not action films, but comedy films.
I find it baffling it is so difficult to understand: I don't have anything against JRPGs from a purely gameplay point of view. A lot of issues I have with them I also have with games made in America or other western countries. My biggest issues are purely cultural and stylistical, as I explained above with Vagrant Story.
Is it really that difficult to understand that I will NEVER like a game that shoehornes kiddie characters, or has a lol-so-cute sense of humor or artstyle or themes? If Fallout had the exact same gameplay but everything turned animu, guess what: I would hate it, and wouldn't bother playing it. Sorry, but my weaboo meter can only resist so much before it breaks and possibly good games go to hell because of that.
WTF?! You're talking about a genre famous for its braindead difficulty. I haven't played a single challenging jrpg in my entire life and I pity anyone who thinks jrps are even remotely difficult.Gameplay mechanics and challenge is where they often outshine their western counterparts
WTF?! You're talking about a genre famous for its braindead difficulty. I haven't played a single challenging jrpg in my entire life and I pity anyone who thinks jrps are even remotelyGameplay mechanics and challenge is where they often outshine their western counterparts
difficult.
Even the supposedly most challenging jrpg series - SMT is laughable.
Well imagine a situation where you find a JRPG with cutesy anime characters and storytelling that you actually enjoyed for one reason or the other. (happened to me - I used to hate cute anime shit in games as well then I played Labyrinth of Touhou, that had such good and unique gameplay mechanics that it joined the ranks of my all-time favorite games). Would you still insist that it is not a JRPG even though it is by all definitions?
It's perfectly fine if you hate anime art and style and want to avoid games that utilize it, but insisting that games you like do not belong to the genre they belong is pretty silly.
As for your overall situation, if you hate weeb shit that much, then you won't find many games in this genre that you will enjoy. In my opinion you should never play JRPGs for the story/writing/atmosphere - with very rare exceptions they really suck in those areas. Gameplay mechanics and challenge is where they often outshine their western counterparts, but often to get to those things you need to put up with stories that feature schoolgirls, 12 year old kids saving the world and other cringy nonsensical shit. If you're incapable of doing that then it's best to just stay away from these games.
Point is - it's clearly japanese game made by japanese. I.e. something americans wouldn't make.If instead of being a Japanese game it had been by Americans, would people keep thinking it was a "JRPG"?
One of the first things I did when I was looking for some challenging jrpg in my other topic. Boring, easy grindfest with one of the most retarded looking protagonist in the jrpg history.It doesn't sound like you've really played too many, so if you're genuinely interested in having your position challenged in this argument, I would recommend the following:
Shin Megami Tensei (mainline, for full effect: do a blind run of Nocturne on Hard)
I played the first one until I got bored after a few dungeons. It's the same pattern: you enter the dungeon with semi-threatening enemies but after exploring it for 15 minutes they can scratch your balls at best.Phantasy Star (Especially 2)
Really, that's your best argument? 20 year old primitive crap? I wouldn't play this shit even if these were the most challenging games in the universe (and they're nothing more than massive grindfests like most of this autistic genre).Final Fantasy 4 (snes release)
Dragon Warrior 2 (nes)
Dragon Warrior 3 (nes, take at least one goof-off in your party)
Point is - it's clearly japanese game made by japanese. I.e. something americans wouldn't make.If instead of being a Japanese game it had been by Americans, would people keep thinking it was a "JRPG"?
WTF?! You're talking about a genre famous for its braindead difficulty. I haven't played a single challenging jrpg in my entire life and I pity anyone who thinks jrps are even remotely difficult.Gameplay mechanics and challenge is where they often outshine their western counterparts
Even the supposedly most challenging jrpg series - SMT is laughable.
I would genuinely love to play a truly challenging jrpg than's not a massive grindfest but I don't see how's that possible without mods and hardcore romhacks.
When all you've got is a hammer, everything looks like a nail.I would genuinely love to play a truly challenging jrpg than's not a massive grindfest but I don't see how's that possible without mods and hardcore romhacks.
Apparently I'm Neo from Matrix because I've beaten all of those games apart from FF5 and save for Dark Souls* none of them is even remotely difficult, ESPECIALLY not FFT which can be easily broken with many classes like ninjas or dragoons (love the game though but without self imposed challenges it's a walk in the park).My recommendations:
Castlevania: Order of Ecclesia (2008)
Parasite Eve 2 (2000)
Dark Souls (2011)
Final Fantasy 5 (1992) (bit grindy potentially, but is one of the more challenging FF games that isn't also totally boring).
Final Fantasy Tactics (1997)
Vagrant Story (2000)
Whether or not you consider these jrpgs or whatever the fuck else, who cares. these are some notably challenging Japanese role-playing games or games with RPG elements that in my opinion are worth playing, and most also aren't particularly grindy. Seriously tho, if you want Japanese, truly challenging, and no grinding all in one game, I'd look to japanese action games instead, because they were the king of truly challenging back in the day. Nonetheless the above should suffice.
What everything looks like if all I have are shitty jrpgs?When all you've got is a hammer, everything looks like a nail.
All you've got is the ability to grind levels. Give up on challenging rpgs.
You must be new to platformers then. Try Dracula's Curse (which is the best Castlevania game) and then look me in the eye and say OoE is hard. The series was on constant decline starting with SotN which introduced levels and op equipment. I don't even know what the game over screen in SotN looks like.Get the fuck out of here with your hyperbole. I'm replaying Castlevania: OoE right now and it is indeed "not even remotely challenging", but rather it is notably challenging. As in it provides a good challenge without going overboard, just like Dark Souls
See, the point is I don't consider classic Castlevanias to be masochistic. As far as platformers go, their difficulty is perfect. Every death is your own fault. You either misjudged a jump, tried to rush or just wasn't fast enough. There's nothing masochistic about it, you fuck up = you die.Point is you wanted a Japanese RPG that offers a challenge, and my recommendations do. I didn't realise you wanted classic Castlevania level of masochism in a JRPG.