Silva
Arcane
Ever since Dark Souls opened my eyes to the wonders of fusing gameplay and narrative together in a coherent whole, I've become fascinated by it and been looking for other games that do the same. For those who don't know what I'm talking about, try to remember ye olde rpg where you have this cycle of eternal save and reload that's external/divorced of the game's fictional world/setting, then notice how Dark Souls actually integrates this process to it's game world and explains it through its mythos. Since then I've come to know this is called ludonarrative resonance (or something) and that this is a somewhat new thing. Older games didn't care much for it.
Well then, what other games do this shit well in your opinion? And is it really a new thing?
Well then, what other games do this shit well in your opinion? And is it really a new thing?