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KickStarter Stygian: Reign of the Old Ones - a Lovecraftian Computer RPG

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,660
Guess that demo isn't imminent after all.
 
Joined
Sep 7, 2013
Messages
6,165
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
One of the major creative choices I admire about this project is moving Lovecraft from 'fall' to 'winter'. Lovecraftian fiction is predicated on the idea that one day a terrible calamity will befall humanity, but the black day is always teased and never delivered (sort of like Anton Chekhov vs. Dostoevsky), a sort of atmospheric detail that colors the audience's interpretation of a Lovecraftian story but never a plot element that is ever realized. This story is going to address what happens when Lovecraftian 'winter' arrives.
 

Scrawled

Cultic Games
Developer
Joined
Mar 20, 2016
Messages
78
Hello ladies and gentlemen! Actually, the demo was pretty imminent until we decided to move the demo release directly to Steam instead of sharing it through a more obscure channel. We're waiting for Valve's examination procedure to be completed. And as we all know, time is a relative concept, especially when it comes to RPG development! There are no current plans for an early access, we think it is a good method for rogue-likes, metroidvanias and sorts but for a story-heavy game like ours, sharing it with people without completing the core narrative material does not seem like a good choice.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,236
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Hello ladies and gentlemen! Actually, the demo was pretty imminent until we decided to move the demo release directly to Steam instead of sharing it through a more obscure channel. We're waiting for Valve's examination procedure to be completed. And as we all know, time is a relative concept, especially when it comes to RPG development! There are no current plans for an early access, we think it is a good method for rogue-likes, metroidvanias and sorts but for a story-heavy game like ours, sharing it with people without completing the core narrative material does not seem like a good choice.

But people who preorder on your site will receive keys, right? Or is it for original Kickstarter backers only?
 

Scrawled

Cultic Games
Developer
Joined
Mar 20, 2016
Messages
78
Hello ladies and gentlemen! Actually, the demo was pretty imminent until we decided to move the demo release directly to Steam instead of sharing it through a more obscure channel. We're waiting for Valve's examination procedure to be completed. And as we all know, time is a relative concept, especially when it comes to RPG development! There are no current plans for an early access, we think it is a good method for rogue-likes, metroidvanias and sorts but for a story-heavy game like ours, sharing it with people without completing the core narrative material does not seem like a good choice.

But people who preorder on your site will receive keys, right? Or is it for original Kickstarter backers only?

The Steam demo will be free and available for everyone Infinitron.
 

GandGolf

Augur
Joined
Feb 22, 2013
Messages
854
Location
Rivendell
What about the 2019 release date?
That's likely for the final version

Will saved games from the demo be compatible with the final version? But even the ability to import your main character's stats if the saved games themselves are not compatible would be good.
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
19,118
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
There are no current plans for an early access, we think it is a good method for rogue-likes, metroidvanias and sorts but for a story-heavy game like ours, sharing it with people without completing the core narrative material does not seem like a good choice.
Hello ladies and gentlemen! Actually, the demo was pretty imminent until we decided to move the demo release directly to Steam instead of sharing it through a more obscure channel. We're waiting for Valve's examination procedure to be completed. And as we all know, time is a relative concept, especially when it comes to RPG development! There are no current plans for an early access, we think it is a good method for rogue-likes, metroidvanias and sorts but for a story-heavy game like ours, sharing it with people without completing the core narrative material does not seem like a good choice.

But people who preorder on your site will receive keys, right? Or is it for original Kickstarter backers only?

The Steam demo will be free and available for everyone Infinitron.

Nowadays many developers would offer the demo as buy-in Early Access.
Not that I'm complaining about this turn of events.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
One of the major creative choices I admire about this project is moving Lovecraft from 'fall' to 'winter'. Lovecraftian fiction is predicated on the idea that one day a terrible calamity will befall humanity, but the black day is always teased and never delivered (sort of like Anton Chekhov vs. Dostoevsky), a sort of atmospheric detail that colors the audience's interpretation of a Lovecraftian story but never a plot element that is ever realized. This story is going to address what happens when Lovecraftian 'winter' arrives.

It can be argued though that Lovecraft was primarily concerned with the fear of the unknown. Once the unknown actually appears in reality it is not really an unknown anymore imho.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
One of the major creative choices I admire about this project is moving Lovecraft from 'fall' to 'winter'. Lovecraftian fiction is predicated on the idea that one day a terrible calamity will befall humanity, but the black day is always teased and never delivered (sort of like Anton Chekhov vs. Dostoevsky), a sort of atmospheric detail that colors the audience's interpretation of a Lovecraftian story but never a plot element that is ever realized. This story is going to address what happens when Lovecraftian 'winter' arrives.

It can be argued though that Lovecraft was primarily concerned with the fear of the unknown. Once the unknown actually appears in reality it is not really an unknown anymore imho.
Yup,if Cthulhu appears we could always count on the mericans to nuke it or debate on how we should explore different things and fear them!
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,079
One of the major creative choices I admire about this project is moving Lovecraft from 'fall' to 'winter'. Lovecraftian fiction is predicated on the idea that one day a terrible calamity will befall humanity, but the black day is always teased and never delivered (sort of like Anton Chekhov vs. Dostoevsky), a sort of atmospheric detail that colors the audience's interpretation of a Lovecraftian story but never a plot element that is ever realized. This story is going to address what happens when Lovecraftian 'winter' arrives.

It can be argued though that Lovecraft was primarily concerned with the fear of the unknown. Once the unknown actually appears in reality it is not really an unknown anymore imho.
Yup,if Cthulhu appears we could always count on the mericans to nuke it or debate on how we should explore different things and fear them!
Simply ramming him with a sturdy steamboat can do the trick.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
One of the major creative choices I admire about this project is moving Lovecraft from 'fall' to 'winter'. Lovecraftian fiction is predicated on the idea that one day a terrible calamity will befall humanity, but the black day is always teased and never delivered (sort of like Anton Chekhov vs. Dostoevsky), a sort of atmospheric detail that colors the audience's interpretation of a Lovecraftian story but never a plot element that is ever realized. This story is going to address what happens when Lovecraftian 'winter' arrives.

It can be argued though that Lovecraft was primarily concerned with the fear of the unknown. Once the unknown actually appears in reality it is not really an unknown anymore imho.
Yup,if Cthulhu appears we could always count on the mericans to nuke it or debate on how we should explore different things and fear them!

Well there is also the problem of if it was really true. Lovecraft loves to utilize the unreliable narrator perspective so instead of Cthulu appearing the narrator could have just turned completely mad and everything is just a figment of the paranoid imaginations of a broken mind.
 

HoboForEternity

sunset tequila
Patron
Joined
Mar 27, 2016
Messages
9,176
Location
Disco Elysium
Steve gets a Kidney but I don't even get a tag.
Valve examine their content?

More like waiting for the fees for steam direct to get into their accounts

Anyway i dont mind tge delay really as long they keep constant update
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
One of the major creative choices I admire about this project is moving Lovecraft from 'fall' to 'winter'. Lovecraftian fiction is predicated on the idea that one day a terrible calamity will befall humanity, but the black day is always teased and never delivered (sort of like Anton Chekhov vs. Dostoevsky), a sort of atmospheric detail that colors the audience's interpretation of a Lovecraftian story but never a plot element that is ever realized. This story is going to address what happens when Lovecraftian 'winter' arrives.

It can be argued though that Lovecraft was primarily concerned with the fear of the unknown. Once the unknown actually appears in reality it is not really an unknown anymore imho.
Yup,if Cthulhu appears we could always count on the mericans to nuke it or debate on how we should explore different things and fear them!

Well there is also the problem of if it was really true. Lovecraft loves to utilize the unreliable narrator perspective so instead of Cthulu appearing the narrator could have just turned completely mad and everything is just a figment of the paranoid imaginations of a broken mind.
Nobody cares if it is true,they get to nuke something and don't care for the consequences. Also there is no way to not be true,after all it makes you mad therefore it exist. Another thing is that our minds are kind of trained by all the si-fi and fantasy shit,we won't be maddened by seeing giant octopus with legs,unless it is something more than just the appearance. We have see a lot of testicle porn. If it is only his appearance he will be blown away in no time. Modern weapons far exceed most monsters from the last century.
 

hello friend

Arcane
Joined
Feb 26, 2012
Messages
7,847
Location
I'm on an actual spaceship. No joke.
Ctulhu is not a giant octopus. The descriptions of Old Ones in the Lovecraftian mythos tend to be along the lines of the mind trying to make sense of something it can't grasp. Ctulhu is simply too alien to describe accurately.

If a film were to be made where Ctulhu arrived and they tried to nuke it, the right way to do it would be if it became apparent that the wrong coordinates had inexplicably been input and they'd just wiped New York off the map - besides, the people involved had been having nightmares lately etc.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,087
Location
Bulgaria
Ctulhu is not a giant octopus. The descriptions of Old Ones in the Lovecraftian mythos tend to be along the lines of the mind trying to make sense of something it can't grasp. Ctulhu is simply too alien to describe accurately.

If a film were to be made where Ctulhu arrived and they tried to nuke it, the right way to do it would be if it became apparent that the wrong coordinates had inexplicably been input and they'd just wiped New York off the map - besides, the people involved had been having nightmares lately etc.
Cthulhu or jew york doesn't matter,one evil less ;) . Yeah i have read a little bit Lovecraft. Still if the don't have some supper mental power to delude people around the whole earth,they will be fucked with the modern weapons. People are pretty good at killing things,all the retarded film monsters will be fucked fast. You can fuck Godzilla really easy,most of its defences are because writers don't know shit about physics and do like plot armour.
 
Joined
Jan 17, 2015
Messages
781
Gozilla is your friend and loves Christmas and America he would never attack you
3fa.jpg
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,236
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
:incline: Roguey

Hey Scrawled, any chance you're putting together a launch trailer for the demo? Or at least a launch Kickstarter update?
 

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