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Iratus: Lord of the Dead (some Darkest Dungeon like game) official subforum

Iratus

Unfrozen
Developer
Joined
Jan 1, 2018
Messages
22

Iratus

Unfrozen
Developer
Joined
Jan 1, 2018
Messages
22
Well anti-roguelike means that we just trying to play with some classical RPG stereotypes. You play for evil, not for good ones, craft not the gear, but undead themself etc. The game is darkish but pretty funny at the same time.

screen223.png
 

Iratus

Unfrozen
Developer
Joined
Jan 1, 2018
Messages
22
Well we try to get rif of DD's most boring things, especially gringing. More focus on intresting and challenging fights, a bit more narration, deeper economy and crafting etc. Actually our game designer is Pope Amole II, also known as Nerd Commando, I guess he knows everything about DD mechanics and its issues. Check this:



And also:

https://steamcommunity.com/sharedfiles/filedetails/?id=528626502

and Iratus's latest replay by him:

 
Last edited:

Celerity

Takes 1337 hours to realise it's shit.
Village Idiot Possibly Retarded
Joined
Nov 20, 2015
Messages
1,096
If your game is a clone of an Early Access scam I'll just assume it's junk and not buy at all.

Silly SJW sympathizers summoning me.
 

Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,466
Location
Shaper Crypt
Good job. DD is the best worst game I've played in a while. And yes, DD and its ilk are rather "anti-roguelike" in their forms: you always manage to rebound and there isn't "true loss" in the sense you lose the entire playthrough like a proper roguelike. DD manages it with unholy amounts of grinding.

One negative, though, it's your art style. It's mediocre, no offense intended. DD's art style is simple, yet istantly recognizable. And before you'll start "WHY YOU CARE ABOUT GRAPHICS CARE ABOUT GAMEPLAY" yes, I care about gameplay, but there are games that managed to keep me hooked just thanks to presentation, like Disciples 2.

maxresdefault.jpg


Your game instead looks like a cheap flash game. Again, no offense intended, but managing to get a refined DD-like experience (we can say thousands of things about DD, but at least the devs kept polishing the turd until it was shining) AND a nice, eye-catching style would be golden.
 

Iratus

Unfrozen
Developer
Joined
Jan 1, 2018
Messages
22
Well, copying DD artstyle is impossible and, I guess, pathetic. We tried to make something our own and unique. Our artist was inspired by Disciples alot btw :) And don't forget, we are small indie team, not some AAA guys, so we just try to do our best.
 

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,063
First thing that came to my mind while watching the trailer was - "Wow, this looks like Discpiles2!". Disciples 2 art design was a work of genius. If this will end up half as good, I'll be buying.
 

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