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Game News Pillars of Eternity II Fig Update #43: Year in Review, Backer Beta Update 1 Released

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,232
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Katrina Garsten; Obsidian Entertainment; Pillars of Eternity II: Deadfire

The next game to receive an end-of-year development update is Pillars of Eternity II: Deadfire. The new update coincides with the release of a new backer beta version yesterday. The accompanying video, featuring as usual the affable Katrina Garsten, starts out with a summary of the year's previous updates, but quickly moves on to a description of the major changes introduced to the beta. You'll be familiar with those if you've read our newsposts about the past month's Q&A streams, but this is a much easier watch. Plus there's a fun bonus feature in the last three minutes.



Pillars of Eternity II will be at PAX South next month, on January 12-14. It's still unclear when exactly the game is coming out next year, but if we see some new content there that isn't part of the beta, perhaps we'll know it isn't far off.
 

Ruzen

Savant
Joined
May 24, 2015
Messages
238
Looks two times better but they havent touched the firearms yet?! Also, I would go happy hour every night If my office had that beeping truck. :argh:
 

Drowed

Arcane
Joined
Dec 28, 2011
Messages
1,676
Location
Core City
qhdvcpy0poow2saaenrr.jpg


Behaviour sets makes me think of this. Which is a good thing, by the way.
 

Visbhume

Prophet
Joined
Jun 21, 2004
Messages
984
It would be nice if there were an achievement for controlling your party only through the AI settings.
 

Gay-Lussac

Arcane
Joined
Nov 24, 2007
Messages
7,563
Location
Your mom
qhdvcpy0poow2saaenrr.jpg


Behaviour sets makes me think of this. Which is a good thing, by the way.

Dragon Age implemented it on CRPGs first. And I agree it's a great thing, specially with how many abilities characters have in Pillars.
 

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