Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Star Wars Battlefront 2 - now with lootbox drama

Santander02

Arcane
Joined
Sep 29, 2009
Messages
3,363
Yeah how about whoever is getting so triggered by seeing the lootbox thing in other threads just use their mod powers smartly for a change and split merge all related posts into a new thread?
 

Lahey

Laheyist
Patron
Joined
Jun 10, 2017
Messages
1,467
Grab the Codex by the pussy
That requires effort.

I'll attempt to make a comprehensive thread divorced of the early EA/game-specific stuff in a few hours unless someone beats me to it.
 

HanoverF

Arcane
Patron
Joined
Nov 23, 2002
Messages
6,083
MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
If something does happen, I wonder where it'll leave stuff like Hearthstone. Magic, Pokemon, and Hearthstone outlawed? :lol:
 

Wilian

Arcane
Patron
Joined
Jan 14, 2011
Messages
2,823
Divinity: Original Sin
Yeah and Activision owns Blizzard Entertainment department, but guess what, blizzard entertainment does their own thing, still.

Well that's because Blizzard has an actual, legal independence clause that was part of the agreement they made way back when they first joined/sold themselves to a larger conglomerate, cannot remember which but it handled publishing of Warcraft 3 if I remember correctly. Might've been Sierra.

Anyhow, that independce clause has survived each and every merger/being sold situation to this date as it's inherent part of their whole legal mumbo jumbo to even be part of the companies inheriting them.

In simpler terms, if anyone tries to actually enforce something on them, they have legal grounds to go indie, no cost.
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,522
This would be best game ewa if you could burn Ewoks with a flamethrower
Leave the cute carnivorous teddy bears alone! ...before they roast you over a fire and eat your spleen :D

I love how people glossed over the fact that the Ewoks were going to COOK AND EAT the heroes before C3PO got his 15 seconds in the limelight.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,395
Someone played this? Is the campaign worth looting?
You play as an edgy independent womin with daddy issues and you shoot brain dead bots with no sense of survival that have stormtrooper aim, on linear corridors and with zero recoil hit scan weapons, what do you think?
 

Santander02

Arcane
Joined
Sep 29, 2009
Messages
3,363
That requires effort.

I'll attempt to make a comprehensive thread divorced of the early EA/game-specific stuff in a few hours unless someone beats me to it.

'kay, time to move the discussion to that thread, at this point this game's fate is sealed and whatever happens to it is so unimportant compared to the exposure of predatory microtransactions to the mainstream and the blow to the images, and stocks, of all the game companies that supported this cancer, let the Electronic Autists enjoy their mediocre modern shooter while getting exploited by dice and ea for as long as that will last, they are irrelevant now.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,395
I don't recall this furore around the F2P games that have expensive in-app purchases. It's only when greedy publishers ask for $60 to buy the game and then try and bleed you dry afterwards that it gets the pitchforks rising.
And even on the F2P realm, there is a growing tendency of developers focusing on cosmetic and convenience stuff only instead of going straight pay to win, especially when there is a ton of competition with the barrier of entry non existent, most teenagers and kids would quickly jump ship if too inconvenienced, it is that EA's greed just made them too arrogant.
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
If something does happen, I wonder where it'll leave stuff like Hearthstone. Magic, Pokemon, and Hearthstone outlawed? :lol:

Anything that results in a keepable, physical reward like Magic the Gathering will probably be fine. Even if you open a pack with "bad" cards you still get stuff that is partially valuable.

Contrast that with EA loot boxes where it's meaningless shit that you can't keep and might not even get shit.
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,522
Actually, Magic can constitute gambling, or at least the Booster Packs can be. Sale of individual cards isn't.
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
Actually, Magic can constitute gambling, or at least the Booster Packs can be. Sale of individual cards isn't.

I could see how someone might argue that the Booster Packs constitute gambling, but the points I made make it less likely to stand up in a court of law.

You always GET something even if the pack contains shit cards. That important distinct helps separate it from gambling. When you are gambling, you could potentially lose and win nothing. You'd think WotC would have been slammed by this years ago if it was a feasible case to make.

Now, video games with virtual goods? Entirely different discussion.
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,522
BTW, was there anyone in this thread other than Mengsk who would actually have bought Battlefront 2 if it didn't have any microtransactions, or are we just getting butthurt over a game we were never going to play in the first place?
I bought it for my 9 year old. He doesn't really give a shit about progression, he just wanted star wars MP
Just saw this.

I hope you don't have to deal with him crying because other kids are going to waste him with Vader while trash talking him into the ground.
 

trais

Arcane
Patron
Joined
Jun 11, 2007
Messages
4,218
Location
Festung Breslau
Grab the Codex by the pussy
BTW, was there anyone in this thread other than Mengsk who would actually have bought Battlefront 2 if it didn't have any microtransactions, or are we just getting butthurt over a game we were never going to play in the first place?
I bought it for my 9 year old. He doesn't really give a shit about progression, he just wanted star wars MP
Just saw this.

I hope you don't have to deal with him crying because other kids are going to waste him with Vader while trash talking him into the ground.

That's actually fine, important life lessons are best learned early.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,163
Location
Bulgaria
Actually, Magic can constitute gambling, or at least the Booster Packs can be. Sale of individual cards isn't.
For me,when you don't know what you get for your money is a gamble. If you pay 20 bucks for the best weapon in the game it is ok,the problem comes from loot boxes and all that random shit for your money.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Actually, Magic can constitute gambling, or at least the Booster Packs can be. Sale of individual cards isn't.

Well no because they say the number of cards they contain and their rarity with one slot being a "wildcard" as it can be anything from rare to common.
Plus the focus on this is that the loot boxes are creating a pressure and as Magic cards can be traded, Loot Boxes contents many times are restricted, you just have to gamble for it since you cannot get it any other way..
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,522
Actually, Magic can constitute gambling, or at least the Booster Packs can be. Sale of individual cards isn't.

Well no because they say the number of cards they contain and their rarity with one slot being a "wildcard" as it can be anything from rare to common.
Plus the focus on this is that the loot boxes are creating a pressure and as Magic cards can be traded, Loot Boxes contents many times are restricted, you just have to gamble for it since you cannot get it any other way..
It is still gambling. Any time that there is a random/chance factor in something you buy, it is gambling.

Trading cards is not gambling, neither is purchasing individual cards, because there is no chance involved.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
It is still gambling. Any time that there is a random/chance factor in something you buy, it is gambling.

Trading cards is not gambling, neither is purchasing individual cards, because there is no chance involved.

There is always a random chance on something you buy,
Point is you can play Magic with a starter deck, you can beat others with a starting deck, rares and other rarity cards arent entirely needed to make a functional deck.
 

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,522
Point is you can play Magic with a starter deck, you can beat others with a starting deck, rares and other rarity cards arent entirely needed to make a functional deck.
No. That is not the point. That is so totally out of left field that it is ludicrous.

Either you do not understand what gambling means at all or you are just trolling. No one can be that stupid.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
No. That is not the point. That is so totally out of left field that it is ludicrous.

Either you do not understand what gambling means at all or you are just trolling. No one can be that stupid.
Not everything that involves any sort of chance is gambling. You know what you get when you buy a pack of Magic cards, you get a specific amount (like 8, 10 or 15 physical cards) with a specific range of commonality to them: https://mtg.gamepedia.com/Booster_pack#Contents_and_cost

Neither playing cards, nor sticker packs or "Kinder surprise" where you for instance know that you'll get chocolate and a yellow egg with a toy inside is "gambling". Neither of those practices happen while gaming engaging a "Microtransaction fairy" and uses exploitative psychological concepts and models to get players to buy shit to be able to compete in the heat of the moment. They also generally need to do this in a shop, so there's deliberation and active action involved (like people for instance actively have to go to a Casino to gamble too) and it'd be rather hard for a child for instance to buy 1000 booster packs with their parents credit card without their consent and in each case the products are bought because the player wants say the physical cards or stickers inside a pack or the chocolate and toy and on top of that this isn't done in already full-price games.

Also pay attention, who came up with this talking point? It was the ESRB and it was classic deflection, "What our industry is doing is not gambling, it's totally like what this other industry here is doing, why are you looking at us? Why don't you talk about that instead?". And here you are falling for their distraction and talking about that by drawing comparisons that don't really fit. Magic the Gathering is not the issue here, you're in the Star Wars: Battlefront 2 thread.
 
Last edited:

Cael

Arcane
Joined
Nov 1, 2017
Messages
20,522
No. That is not the point. That is so totally out of left field that it is ludicrous.

Either you do not understand what gambling means at all or you are just trolling. No one can be that stupid.
Not everything that involves any sort of chance is gambling. You know what you get when you buy a pack of Magic cards, you get a specific amount (like 8, 10 or 15 physical cards) with a specific range of commonality to them: https://mtg.gamepedia.com/Booster_pack#Contents_and_cost

Neither playing cards, nor sticker packs or "Kinder surprise" where you for instance know that you'll get chocolate and a yellow egg with a toy inside is "gambling". Neither of those practices happen while gaming engaging a "Microtransaction fairy" and uses exploitative psychological concepts and models to get players to buy shit to be able to compete in the heat of the moment. They also generally need to do this in a shop, so there's deliberation and active action involved (like people for instance actively have to go to a Casino to gamble too) and it'd be rather hard for a child for instance to buy 1000 booster packs with their parents credit card without their consent and in each case the products are bought because the player wants say the physical cards or stickers inside a pack or the chocolate and toy and on top of that this isn't done in already full-price games.

Also pay attention, who came up with this talking point? It was the ESRB and it was classic deflection, "What our industry is doing is not gambling, it's totally like what this other industry here is doing, why are you looking at us? Why don't you talk about that instead?". And here you are falling for their distraction and talking about that by drawing comparisons that don't really fit. Magic the Gathering is not the issue here, you're in the Star Wars: Battlefront 2 thread.
If it is not gambling, then every rare in Magic would carry the same value. They don't and for good reason. Booster packs are gambling. So is Kinder Surprise to an extent, although people tend to let that slide because Kinder Surprise toys are not worth the plastic it is made of.
 

Matalarata

Arcane
Patron
Joined
May 8, 2013
Messages
2,646
Location
The threshold line
I'm pretty sure to be defined as gambling it must possess some sort of addictive quality but this is quite far from my field so I'll just shitpost:

So is Kinder Surprise to an extent (gambling)

60_2.jpg


So is this, because you don't know exactly what kind of shitty love phrase you'll find inside!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom