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felipepepe
For me it's all about stimulation. As you say, the second you suss a pattern out with something it starts to become boring, and it's far harder for bigger games to keep things fresh without you encountering simiar patterns more regularly.
However, the modern dev/publisher has embraced Joe Casual, and so can get away with more repetitive patterns in games, because Joe Casual is usually a fucktard who does whatever advertising or similar brainwashing tells them to, and who takes longer to suss things out.
We can only ever crticize games from our own personal POV, but I don't think it's far wide of the mark to say that there's a hell of a lot of dumb fucks currently experiencing their first RPG type games, spunking over them because it's all so new/fresh (and thus they're unfamiliar with said patterns), and ruining the standard of games as devs/publishers bend over for their mong-esq desires.
All we can really do is support & promote the better games, and hope that the devs find some way of including Joe Casuals' wishes, however retarded, whilst retaining quality & depth at the same time.