Space Satan
Arcane
now we have war exhaustion and attrition
There is no warscore.
Occupation is not the same thing as claims.
Well, attrition is just the lack of maintenance, right?How the fuck attrition works in space, anyway?
Wait, you can set war goals after being declared war on?
I feel a bit now, but that is some well hidden feature I'd love to have known about before they are going to change it all anyway.
Wouldn't that mean you'd be completely obliterated, because you would be unable to do war on two fronts?With this there is a chance wars could become more dynamic. At least I had a lot of situations when some other empire declared on me when I was at war with some rival.
Also space is a remarkably hostile place, much more hostile than any desert or mountain or sea. Any problems encountered in space are quite a bit worse than elsewhere because space wants you dead.Well, attrition is just the lack of maintenance, right?How the fuck attrition works in space, anyway?
Ships must be supplied with whatever they need - remember they already cost materials and energy credits while in your space. That's to keep them working - abstracting whatever science you want to imagine behind it all. And they cost less when docked at a starbase. Makes sense to me.
Behind enemy lines it would be much harder to maintain that steady supply.
As to what consequences that could have in game, I could imagine a number of things:
Deteriorating effectiveness, taking actual damage (though that would be rather heavy handed design and really copying medieval EUIV...), steadily increasing maintenance cost, etc. Who knows?
I like the idea, though. Would make defense easier even if the enemy has superior numbers (given same tech levels and other factors), as it should be.
Theoretically possible against AI because the AIs wouldn't just gang up on you and drown you in a numbers game, you'd have to beat individual smaller enemy fleets with your full force until you can force peace with one of the enemies and then turn your attention to the other. Another alternative with AI is to blitz some planets of one of the enemies for a quick white peace and then focus on the primary target.Wouldn't that mean you'd be completely obliterated, because you would be unable to do war on two fronts?With this there is a chance wars could become more dynamic. At least I had a lot of situations when some other empire declared on me when I was at war with some rival.
And what would you do when AI would outbreed you? You'd continuously fight small fleets and accomplish nothing.Theoretically possible against AI because the AIs wouldn't just gang up on you and drown you in a numbers game, you'd have to beat individual smaller enemy fleets with your full force until you can force peace with one of the enemies and then turn your attention to the other. Another alternative with AI is to blitz some planets of one of the enemies for a quick white peace and then focus on the primary target.
A lot of daughters of my ruler has "mysteriously disappeared" trait, so I wonder. Isn't primogiture where you use correct pregnancy for his wife a nearly guaranteed young ruler after your next ruler would mysteriously explode few years after he would be elected?i go for ultimo. they're younger, reign longer. and if they're not worth, they're easier to kill.
A lot of daughters of my ruler has "mysteriously disappeared" trait, so I wonder. Isn't primogiture where you use correct pregnancy for his wife a nearly guaranteed young ruler after your next ruler would mysteriously explode few years after he would be elected?i go for ultimo. they're younger, reign longer. and if they're not worth, they're easier to kill.
There are limits to how much mineral stockpiles will last tho, and you only really need that one major space victory in the first front to open a way for blitzing some planets for forcing white peace.And what would you do when AI would outbreed you? You'd continuously fight small fleets and accomplish nothing.Theoretically possible against AI because the AIs wouldn't just gang up on you and drown you in a numbers game, you'd have to beat individual smaller enemy fleets with your full force until you can force peace with one of the enemies and then turn your attention to the other. Another alternative with AI is to blitz some planets of one of the enemies for a quick white peace and then focus on the primary target.
https://oglaf.com/owlbear/
I doubt saying whitebait would work against AI.
You read also the original work that was the inspiration right? Or was that a movie?As a longtime supporter of primo, I'm finding the election stuff to be the way to go.
On topic, I got the Worm event two nights ago. Holy fuck. Great writing.
Yes, it is. Thankfully, modders fixed it. As usual.Is there any way to prevent this other than not making use of the missile slots (which seems like a waste otherwise...)?
Or is that just part of the famously horrible ship AI?
Hm, well that is something. Too bad it isn't compatible with ST: New HorizonsYes, it is. Thankfully, modders fixed it. As usual.Is there any way to prevent this other than not making use of the missile slots (which seems like a waste otherwise...)?
Or is that just part of the famously horrible ship AI?
http://steamcommunity.com/sharedfiles/filedetails/?id=790455347
Sweden mate,sweden never change.Was there a stock market crash in the last couple of days? Because in 2002 I bought JA2 which has like a few hundred of portraits for $4.99. 1c per portrait in 2002 vs 79c per portrait in 2017 doesn't sound right. Maybe they made a typo when converting to dollars using a calculator?So what's in the Humanoid Species Pack? Here is the feature list:
- 10 new Humanoid portraits
- A completely new ship set inspired by classic western sci-fi
- A new city set for Humanoids
- A new pre-scripted empire, the Fanatic Authoritarian/Materialist Voor Technocracy, with a portrait inspired by the 'loading screen aliens' from our own official art
- 3 new advisor voices offering alternative takes on existing ethics, based on the United Nations of Earth ('Dignified Xenophile'), Commonwealth of Man ('Disciplined Militarist') and Voor Technocracy ('Ruthless Materialist'). Samples from each of the new voices has been attached to the bottom of this post.
- 3 new music tracks that are remixes of classic Stellaris songs
Of course, the 5 Humanoid portraits that are already in the base game will remain free and available to everyone.
The Humanoids Species Pack will come out on December 7th, 2017 and will cost $7.99 US dollars or your regional equivalent. For those who want to buy it right now, pre-orders are available through the Paradox Shop. To pre-order,
Damn, they had me worried for a second.Of course, the 5 Humanoid portraits that are already in the base game will remain free and available to everyone.
Oh yeah, didn't you guys pay like $50 for the base game which included those 5 portraits? But don't worry, they won't make you pay for them a 2nd time out of their kindness.Damn, they had me worried for a second.Of course, the 5 Humanoid portraits that are already in the base game will remain free and available to everyone.