ERYFKRAD
Barbarian
- Joined
- Sep 25, 2012
- Messages
- 28,351
Saints Row 3 and 4Is there something 100% escapist?
Saints Row 3 and 4Is there something 100% escapist?
I was talking more of RPGs but in the case of utter crap like Saint's Row 4, their "WE DON"T TAKE DIS SHIET SERIOUSLY GUISE, LOOK AT US!" was really annoying and reeked more of desperation from the lack of having competency to actually make a funny comedy story so they gone "LOL, RANDOMS." lets parody all this pop culture crap that was already crap than do a crap comedy stick over it.Saints Row 3 and 4Is there something 100% escapist?
Mask of Betrayer is pretty good, tries to trow some shades of grey about death, justice, what's evil and good
The dialogue with Mirkul is pretty entertaining
I dunno, I think we could just have vaguely different definitions at play here, and while escapism is obviously part of tons of literature, I don't think it's the core of the greatest works. I think the romantic era in literature is a good example, because much like most eras, we've picked and chosen the best parts of it to hold aloft in history, whereas the vast majority of works, although they helped define that era, is largely forgotten.I think the idea of exploring concepts and ideas, rather than baseless escapism, is at the core of the purpose, even when people don't realize it themselves, and that that is part of what makes a good author and creator - a 'what if' that is presented by the author and essentially explored together. This is why "teaching moment" literature and gaming always lack the fundamental essence, the core foundation that makes people appreciate it far beyond it's own time has passed. They're trying to fulfil a set of necessary criteria, and teach a set of tenets or tenuous morals, pre-packaged and trite, not explore new concepts or vistas together.No, all rpgs are shit
Serious answer: Of course RPGs can be just as good in the writing department as movies/books, it all depends on who's writing. That said, I think people put too much stock on "teaching truth" when it comes to fiction. If you're interested in real life, study science or history. The primary purpose of fiction is to escape from real life and to stimulate the imagination.
Things that have endured, like Deus Ex and Planescape and Fallout weren't just escapism, nor did they try to merely tell us a story or teach us some point about war is bad or have no regrats or don't trust the man, man; they were explorations by the writers, and we were along for the ride.
Escapism was one of the main caracteristics of the romantic era in literature, and dont necessary is a bad thing in art, although many authors criticized this model.
But, I agree with you that Fallout and Planescape was not a mere escapism form of art. They were just a fantasy setting that dealed with topics and questions that are universal.
You could say much the same about modern-day gaming, that escapism is a big part of it, but most of the things being produced are trite bullshit. Escapism for the sake of escapism rarely interests for long, and are easily replaced by the latest thing, whereas explorative and speculative fiction has a greater tendency to inspire and be remembered. I think it could be argued that it's all forms of escapism, but I would argue that the distinction is still important. Planescape as a setting, for example, is an example of shared exploration and speculation in the confines of a given scenario and all it's various situations and possibilities given within the limitations of that, whereas Numenera as a setting is pure unadulterated escapism where absolutely anything goes, yet few would argue Numenera superior by any stretch of the imagination.
The same goes for a lot of modern-day CRPG:s. Skyrim, for example, purports to be about exploration, but it doesn't actually explore anything at all, except on a surface level. It's pure escapism, and ultimately rings hollow and is about as inspiring or thought-provoking as opening a window to an alleyway. To someone completely starved for meaningful interaction with the world, that window into the rancid alleyway is mind-blowing, but it achieves nothing a walk in the park wouldn't do better, so it's no small wonder people curl up in front of the latest hiking simulator.
It's incredibly sad that we have this amazing medium that showed such promise, capable of outclassing any book just by the fact that it's potentially reactive and employs dimensions simply impossible by means of de facto monologue, and yet we find ourselves now on a level that essentially fuses Cultural Marxism and Stephanie Meyer.Have you perhaps considered the fact that games are an entirely different medium and as such they require different storytelling than literature, namely, storytelling through gameplay, location design, soundwork etc.
There's depth to be found outside of monologues
Hold up, you're french and you didn't already know this?And most importantly , the Witcher series taught me that I should fuck as much as possible.
To be fair, Diablo 2 was pretty fucking good.Hold up, you're french and you didn't already know this?And most importantly , the Witcher series taught me that I should fuck as much as possible.
I missed at least one sex opportunity because I really wanted to play Diablo 2 that night.
You will need this, then: http://exult.sourceforge.net/Very good, I really want to play Ultima VII: the Black Gate. Seems to be what I am looking for.
However, if I were you, I'd start playing from 4 onwards to get the whole feel of the series and the role of the Avatar in the series. And if you ever come across Nakar's LP of the series, that is NOT what the Avatar is about, but it is freaking hilarious for veterans of the series.
You are not going to change my mind about safespace screaming, intolerant, virtual gangraping, racist, my-way-or-go-back-to-your-own-country shithead SJWs, so drop it before it ruins the thread.
someone who blame jews for the decline of western civilization
A man's personal views need not be the same as the games he produce. Do you think those people who write Evil people think like that? It is called professionalism, something that SJWs completely do not get. A game is not a political platform. It is a story and entertainment. The last time someone relied on entertainment for her political platform, she lost the 97.5% winning election.The point I was trying to make is that you came to your conclusions via the way of Garriott's games. However, Garriott's views appear to be different from your own.
I have always read that as sarcastic, a jibe at the morons of the world who blame Jews for everything, like using the blood of Palestinian babies to bake their Passover bread.I think the more interesting part is how he blames Jews for the decline of RPGs; I don't even know how that is even supposed to make sense.
If you are still reading this, the answer is No. All you need is the base game. There is little that can enhance it in terms of user friendliness, and what little there is, Exult already has them.Thanks for the advice. Do you think I need any mods or other tools to enhance the experience and playability in that game? My god, the soundtrack in this game is marvellous.
Tks for the second tip too, I will think about it. But probably I will not follow that advice, because I dont have much time to play, and U7 already is a lenghty game. Therefore, I guess I will just read the plot and the whole story of the previous games.
Oh no, it's almost like Richard Garriot is completely out of the loop and relies on second-hand information spoon-fed to him by interest groups and journalists, instead of actually speaking to actual gamers and looking at the facts of what transpired around Gamergate.The best RPG for ethics lessons is Ultima bar none. You cannot even complete Ultima 4 without learning those lessons. Ultima 5 shows you what happens when you take those ethics lessons too far. Ultima 6 is about tolerance and seeing the other side. Ultima 7 is about seeming vs reality (the Fellowship seems to be the good guys, but boy, oh boy...)
Every last one of those lessons are things that are very relevant today for obvious reasons (i.e., leftwing progtard SJWs).
Reminds me of vulture media whores (who call themselves journalists) asking celebrities about their views on everything from science to sociology to predicting the future, and use every personal opinion of those human clothes hangers (aka models), professional liars (aka actors), striptease artists (aka female singers) and general murderous dickheads (aka rappers) as if they were the truth. Seriously, they run up to a celebrity and ask for their opinion, and the celebrity must answer to their satisfaction or be pilloried (see Stephen Baldwin, Arnold Schwarzenegger, Clint Eastwood, etc.).I'm shocked, I tell you. Shocked!
Not that shocked.
Have you perhaps considered the fact that games are an entirely different medium and as such they require different storytelling than literature, namely, storytelling through gameplay, location design, soundwork etc.
There's depth to be found outside of monologues
A man's personal views need not be the same as the games he produce. Do you think those people who write Evil people think like that? It is called professionalism, something that SJWs completely do not get. A game is not a political platform. It is a story and entertainment. The last time someone relied on entertainment for her political platform, she lost the 97.5% winning election.
I have always read that as sarcastic, a jibe at the morons of the world who blame Jews for everything, like using the blood of Palestinian babies to bake their Passover bread.
Oh no, it's almost like Richard Garriot is completely out of the loop and relies on second-hand information spoon-fed to him by interest groups and journalists, instead of actually speaking to actual gamers and looking at the facts of what transpired around Gamergate.
I'm shocked, I tell you. Shocked!
Reminds me of vulture media whores (who call themselves journalists) asking celebrities about their views on everything from science to sociology to predicting the future, and use every personal opinion of those human clothes hangers (aka models), professional liars (aka actors), striptease artists (aka female singers) and general murderous dickheads (aka rappers) as if they were the truth. Seriously, they run up to a celebrity and ask for their opinion, and the celebrity must answer to their satisfaction or be pilloried (see Stephen Baldwin, Arnold Schwarzenegger, Clint Eastwood, etc.).
To be honest, I cannot see Richard Garriott saying anything else, ESPECIALLY where Gamergate is concerned. If he had decried the SJW manipulation of public opinion, he would have been attacked on every media on the planet. Not only him, but his family and anyone connected to him. That is the main problem with the SJW virtual pack rapists.