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Wolfenstein II: The New Colossus - set in Nazi occupied America

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
But how well did Doom 2016 and Wolfenstein: TNO?
 

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,566
Location
Denmark
Played some more aaand the fun is gone.

It's gets boring and old real fast. Very limited enemy types and weapons, and the story.. lel. It's actually super lulzy at times, I even found myself laghung out loud once or twice.. but other than that, shitty.

time to uninstall this pirated game ;-)

Maybe I should finally get Prey fired up (which I bought legit)
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,592
Prey is even a legitimately good game and still didn't do well. Their marketing department sure isn't as effective as it used to be.
Yeah, well, they made Colantonio et al. use this name which was widely associated with a wildly different kind of game (basically, the most common complaint on steam or metacritic from the unwashed masses). If they let Arkane name it Xenoshock or actually bought the rights for SS universe / name, it'd be probably more successful. Still, I think the game's performance is on par with what they could possibly get (Dishonored 1 was a clear outlier in that respect) - compare it to A:I or other games of the same style/caliber/difficulty.
 
Last edited:
Joined
Aug 10, 2012
Messages
5,894
To be honest i'm surprised. I thought any game with the name "Bethesda" printed on the box would be a sure hit, no matter what.

Prey is even a legitimately good game and still didn't do well. Their marketing department sure isn't as effective as it used to be.

To Pete Hines, Marketing is apparently equated with virtue signalling. This benefits no one - the SJW types who autistically screech in defense of this sort of thing don't actually play games, much less buy them.

This sort of condescension with the average consumer is just bad business. In a Wolfenstein game, people want to shoot Nazis, it's never been any different and it's not different now. What they don't want is to be lectured on the evils of being white and being hammered with juvenile commie propaganda through interminable, ridiculous cutscenes. Oh, and paying 60$ for 3.5 hours of absolutely railroaded 'gameplay'.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,829
Yeah I always find it amusing that devs care about special snowflakes opinions despite being unemployed waste of air and electricity that can't afford ultra expensives $60+DLCs products, imagine how much coffee and avocados could be bought for that money (and so much time spend on chatting in the cafeterias).

ClvqiWa.jpg
 

sexbad?

Arcane
Patron
Joined
Apr 7, 2013
Messages
2,812
Location
sexbad
Codex USB, 2014
I can only comment on the first half-hour so far, on account of the storm last night, but it's really bizarre to see this franchise culminate in a torture porn film. It's rife with physical and verbal abuse and has no idea that, even if these things are necessary to show, which they aren't, they would be much more effective actually spaced apart.

There's five minutes of CoD-style shooting gallery buried in there somewhere, but the intro is a clear sign that the developers wanted this entire shit show to be taken seriously. You see your dad beating your mom and your pet dog to unconsciousness. He then strangles you to unconsciousness. You wake up in a basement where your dad forces you to shoot your dog. Your sidekicks are all captured and held down and beaten. One is an old woman who is repeatedly pummeled by a large robot. Apparently after my power cut off she is supposed to be beheaded too. All the while the lead villain repeatedly insults her daughter for being fat and horny or whatever. This is New Tomb Raider levels of sketchy emotional appeal torture porn.

A bunch of fuckers have already tried to convince me that this game is supposed to be campy and not taken seriously. It strikes me as Tommy Wiseau claiming retroactively that he intended The Room to be a dark comedy. It's only because all of these incredibly serious moments fall laughably flat. I'm more and more convinced that that clip I saw with the titties was supposed to be the development team's actual take on smashing the patriarchy. This shit is fucking hilariously serious.
 

Rev

Arcane
Joined
Feb 13, 2016
Messages
1,180
Have you not been paying attention to Dishonored 2, Prey, etc.

Bethesda is a mediocre/failing publisher for everything but their own in-house studio's RPGs.
Prey is indeed been disappointing sales-wise. It's now at about 500k on Steam, so it may be a bit above 1 million (but not by much) in total sales, which is not enough to satisfy Bethesda's expectations. Sady, because it's a very good game and it deserved far better.
However, Dishonored 2 has sold about 1 million copies on PC alone and, even if it's not a smashing success, it made enough money to warrant itself a stand-alone expansion and if it hasn't already break even and made profit, it definitely will in the future.
 

McPlusle

Savant
Joined
May 11, 2017
Messages
319

Seems like the fairest review the game's gonna get. The 9's and 10's seemed absurd. Also, props to him for pointing out that the only "political pandering" the game has to offer comes from the blaxploitation girl and (the one he didn't mention) the redneck Marxist guy. And they're really just squadmates.
 
Joined
Oct 29, 2017
Messages
8
Location
England
Yeah I always find it amusing that devs care about special snowflakes opinions despite being unemployed waste of air and electricity that can't afford ultra expensives $60+DLCs products, imagine how much coffee and avocados could be bought for that money (and so much time spend on chatting in the cafeterias).

ClvqiWa.jpg
If it was just killing nazis, there would be a lot less "snowflakes" hating on the game, but the marketing team just had to dip their toes in political shit like "make america great again" and "punch a nazi," it seems edgy and forced that they're referencing current politics in an alternate universe 1961.
 

dragonul09

Arcane
Edgy
Joined
Dec 19, 2014
Messages
1,445
Holy shit this game is so preachy
Yeah I always find it amusing that devs care about special snowflakes opinions despite being unemployed waste of air and electricity that can't afford ultra expensives $60+DLCs products, imagine how much coffee and avocados could be bought for that money (and so much time spend on chatting in the cafeterias).

ClvqiWa.jpg

Next time they should stay away from making political mumbo jumbori and making subtle gibs at the American election. Also people really need to learn the difference between the nazis that killed milions of people and some old white dude from Alabama that hates black people, people seem to forget what Nazis really stood for. And somehow the game really pushes those funny commies on you, like somehow everyone forgot that this cancerous doctrine killed more than 100 milion people and should be as hated if not more than the nazis. You can clearly see by the low sales that most people are getting tired of this political charade and rightfully so, you are paying 60 bucks to get entertained, not to get schooled and hear some preachy characters making subtle gibs at how white folks suck.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,357
Location
Hyperborea
Holy shit this game is so preachy
Yeah I always find it amusing that devs care about special snowflakes opinions despite being unemployed waste of air and electricity that can't afford ultra expensives $60+DLCs products, imagine how much coffee and avocados could be bought for that money (and so much time spend on chatting in the cafeterias).

ClvqiWa.jpg

Next time they should stay away from making political mumbo jumbori and making subtle gibs at the American election. Also people really need to learn the difference between the nazis that killed milions of people and some old white dude from Alabama that hates black people, people seem to forget what Nazis really stood for. And somehow the game really pushes those funny commies on you, like somehow everyone forgot that this cancerous doctrine killed more than 100 milion people and should be as hated if not more than the nazis. You can clearly see by the low sales that most people are getting tired of this political charade and rightfully so, you are paying 60 bucks to get entertained, not to get schooled and hear some preachy characters making subtle gibs at how white folks suck.

I believe sales are secondary to adding to the sound wall of propaganda, which is what a lot of if not most entertainment is, subtle or unsubtle. Wouldn't be a bit surprised that these games, films, comics, etc. pushing these agendas are surviving on outside funding, like how Soros allegedly backs BLM. They can fail on the market because they have already been compensated. And the timing, in the wake of Trump's election, Antifa, Charlottesville, "punch a Nazi" etc...
 

soulburner

Cipher
Joined
Sep 21, 2013
Messages
810
Yet another AAA game with ruined sound. The weapons sound like a pencil hitting on a desk. The dynamic range is pathetically low. All sounds become softer when the PC speaks.
Loudness wars in music... in films... in games. Are all people deaf? Are audio designers hearing impaired?
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
6,526
To be honest i'm surprised. I thought any game with the name "Bethesda" printed on the box would be a sure hit, no matter what.

Prey is even a legitimately good game and still didn't do well. Their marketing department sure isn't as effective as it used to be.

Bitch please. Was a good-ish game until it fell apart spectacularly half way through. If it weren't for that shit show it likely would have performed better. I know I'd have reluctantly recommended it to a bunch of people, Reluctantly because it still wouldn't have been on the classic's level, yet it'd be worthy of recommendation nonetheless.
 
Joined
Mar 18, 2009
Messages
7,332
Bitch please. Was a good-ish game until it fell apart spectacularly half way through.

Which is the part where it fell apart spectacularly? Because I didn't notice, I liked absolute majority of it. I need to know which parts to hate for my next playthrough.
Also didn't you say you liked Fallout 4 more than Prey or some shit?
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
6,526
Level design, story, balancing (you become a god) and gameplay as a whole, enemy and weapon variety. But lets not go off topic. You'll see plenty people criticising the second half in the respective thread.
 

McPlusle

Savant
Joined
May 11, 2017
Messages
319
I'm not prone to motion sickness at all; even the Descent games never made me nauseous. But holy shit I was watching a friend play this and the camera sway is so bad it's the only game to make me physically ill.
 

Durandal

Arcane
Joined
May 13, 2015
Messages
2,117
Location
New Eden
My team has the sexiest and deadliest waifus you can recruit.
I'm not sure if they changed writers mid-development or something. In The Old Blood you'd have some dude come after you in revenge in a mech suit after you killed his sweet little cyber-killer dog previously in the story, as he loudly laments what a sweet little doggy she used to be, those days of joy when they hunted bare-legged Jews in the open prairie, and so on. I thought it was pretty fucking hilarious how someone could love his violent bloodthirsty pets so much, and it wasn't outright stupid either. The guy being a cyber-nazi-hunter-killer-dog keeper would obviously care a lot about his pups and be greatly saddened if one of them were to be brutally murdered by an American pig. We can all relate to that. That's the kind of black humor which would suit WW2 pretty well which doesn't outright ruin the atmosphere or make it hard to take events seriously.

Then we have the first few minutes after you finally get to roll around in your wheelchair and shoot Nazis which apparently still can't aim ten foot in front of them, when you encounter Set briefing you about the situation on the submarine while he activated his microwave traps to keep the incoming Nazis out. While Set tells you shit's going down hard and that everyone might be in danger, in the backgrounds we have Nazis walking into the trap like Lemmings over and over. The emotions flowing through BJ and Set during their conversation are confusion, tension, worry, and anger, while in the background the dumdum Nazis are getting themselves killed because they just keep walking into the trap. For some reason MachineGames thought slipping a comedy skit in the background during a serious scene was a good idea. But it just falls flat because of one keyword: atmosphere.

In the foreground we have two characters who are seriously worried, in the background we have dumbfucks. Since you can tell by the tone of the conversation between Set and BJ that it isn't trying to be funny (unless weiner being said in Hebrew is enough to make you laugh) but desperate more than anything, we can tell that the situation is serious and that the world around them is fairly harsh. But at the same time we have Nazis walking repeatedly into a trap in the background because just like in-game, they can't see ten foot in front of them. If the background is meant to be played for laughs, than it is rather ill-fitting with the foreground. If it's supposed to be taken seriously, then the only conclusion you take is that these Nazis must be morons. Which only raises further questions, such as 'How did these morons even conquer the whole world?' or 'How are these morons even a threat?' or 'Are we supposed to take these jokers seriously?'. Clearly the answer to the last question is supposed to be a yes given that one of those moron Nazis incapacitates you and decapitates one of your friends later on to show that these bumbling dumbfucks are also a credible threat at the same time.

If the conversation between BJ and Set was more light-hearted, then so would the atmosphere be, and you could maybe laugh at the idiotic display of the Nazis since you're not supposed to entirely take them seriously either. But that's not how it is, so you're more likely to wonder how inept the world around you is which then whiplashes the moment the story sets the Nazis up to be a serious threat (unless Nazis dying regardless of the situation is enough to make you laugh) which causes the emotional delivery of those moments to fumble as you're left with unanswered questions. Keyword: atmosphere, it's what makes dancing during a funeral an act of comedy or an act of being an insensitive jerk.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,395
I don't see the point of this game, you are shooting enemies that are dumber than Call of Duty 1 bots, get overpowered weapons that manage to instantly melt said dumb as bricks enemies then you get a fucking 5 minutes of "On the time of my evil raycist dad." cutscenes. Really? It is like Bethesda mandated them to be this mediocre or is it just lack of imagination? What is the point of this? Aren't they happy with hitting us with all the FPS gaming cliches of the last 10 years? they want to hit us with all the movie cliches of the 10 last years too?

Jesus, of all cool stuff you could place on this story exploring its setting o the fullest, they instead chosen to make us of the most bland cliches imaginable, seriously, you make a setting where nazis conquered the world and the only thing they come up with is "Mah evil raycist dad.", a thing that could be copy pasted on any other story on how bland it is? They just needed to look to the Metro games to see how much better they could have done this linear cinematic single player shooter.
 

Rev

Arcane
Joined
Feb 13, 2016
Messages
1,180
I don't see the point of this game, you are shooting enemies that are dumber than Call of Duty 1 bots, get overpowered weapons that manage to instantly melt said dumb as bricks enemies then you get a fucking 5 minutes of "On the time of my evil raycist dad." cutscenes. Really? It is like Bethesda mandated them to be this mediocre or is it just lack of imagination? What is the point of this? Aren't they happy with hitting us with all the FPS gaming cliches of the last 10 years? they want to hit us with all the movie cliches of the 10 last years too?

Jesus, of all cool stuff you could place on this story exploring its setting o the fullest, they instead chosen to make us of the most bland cliches imaginable, seriously, you make a setting where nazis conquered the world and the only thing they come up with is "Mah evil raycist dad.", a thing that could be copy pasted on any other story on how bland it is? They just needed to look to the Metro games to see how much better they could have done this linear cinematic single player shooter.
The sad thing is that TNO used the setting in a far more intelligent way, without pushing an agenda (or seemingly doing so) so hard, there were nice bits here and there, like the German Beatles to add a bit of flavour to the setting and not shit like "every German/white is bad/racist", "white America is now nazi America" and stuff like that.
 

ColonelTeacup

Liturgist
Joined
Mar 19, 2017
Messages
1,433
To be honest i'm surprised. I thought any game with the name "Bethesda" printed on the box would be a sure hit, no matter what.

Have you not been paying attention to Dishonored 2, Prey, etc.

Bethesda is a mediocre/failing publisher for everything but their own in-house studio's RPGs.
Divine retribution for what they did to Obsidian.
 

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