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Is Diablo III Blizzard's best modern game and why? Discuss!!!!

Joined
Oct 7, 2015
Messages
637
Location
Kangaroo Island
RTS games are generally as much - if not more - about the "real time" component as they are about outsmarting your opponent, as evidenced by a lot of people who dismiss Starcraft as "gookclick" because the mechanical level of entry is still quite steep.
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So I don't believe that good RTS games are necessarily "smarter", or that outsmarting someone is the primary component. Killing someone with hidden Dark Templar tech that you prevented someone from scouting? Sure, happens. More often than not though you will also win by just maneuvering your army better, hitting spells better and all that shit.
This is basically everything. People who think otherwise are the kinds of people who say any RTS that isn't Forged Alliance: Forever is "uhh well technically real time tactics by definition." Basically they're the kinds of people that think strategy doesn't exist, even at the same level as "pure strategy" (lol) RTSes like TA, just because the game has a mechanical barrier.

I think the worst thing though is that those kinds of people will tell you newer RTSes have more complexity in them. How? Because more stuff is automated? Because bullets are stopped by cliffs? But isn't exploiting that fact just micro, which is the devil? When you tell them that everything they say they have to do/think about in whatever shitty game they have as their favourite, is also something you do in brood war, they always fall back on either "but my cliffs block bullets!" or "well the mechanics aren't as hard" because that's basically the only place they can fall back to.
All you have left when you dial back the mechanical/gamesense aspect of the game is build order poker. Brood War does still have a lot of that, but because it's so mechanical, it's possible to still beat your opponent by being better at the game even if you have a build order loss. In any other RTS it's like "oh he hid tech and I didn't see it looks like I just lose then", if anything less mechanics becomes less fair.
 

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,559
Location
Denmark
All we need is D2 HD remake, and be done with it.

Diablo 3 NOW is what it should have been at launch, but it wasnt.. so .. lel.

They all become boring grindy in the end tho. PoE D2 D3 doesnt matter... dont spend your life on clicking pixels and picking up pixel loot all day yo
 

Akratus

Self-loathing fascist drunken misogynist asshole
Patron
Joined
May 7, 2013
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0
Location
The Netherlands
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All of the diablo games are failures in the gameplay department. Remake it as actual proper co-op action games, with first person combat like chivalry or something, or make it a real party based rpg. The combination action/rpg series we got failed both at action and roleplaying.
 

Lunac

Arcane
Joined
Apr 11, 2011
Messages
1,373
Location
Looking at the geoscape...
Some nice mid-2000s RPG-malaise era GFX aesthetics and gameplay mechanics you got there D3. Is this dumpstershit still online only and has the real-cash item store been banished? No? Dumpstershits gonna dumpstershit....

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abija

Prophet
Joined
May 21, 2011
Messages
2,892
Spellcaster
Exactly and now there's no going back because if the character can't become an aoe ball that 1shots everything blitzing across the screen it means your game has shit char development.
 

Deflowerer

Arcane
Joined
May 22, 2013
Messages
2,052
Diablo 1 was pretty much perfect, although mostly due to the fact that it's set in such a limited setting. The natural evolution of such a genre is to have moar loot and moar trash mobs to decimate, but the base gameplay can't sustain itself over such a long period of time. D1 was over before that fatigue sets in.
 

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