Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Which game made you give up on Bioware?

The game that made me quit Bioware forever was...


  • Total voters
    596

vdweller

Arcane
Developer
Joined
Feb 5, 2016
Messages
625
There wasn't exactly one game that made me give up, it was more like an organic process of story and worldbuilding fail, epic chosen one fap fantasy and alien buttsecks.
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
7,549
Location
Kelethin
For me it was DA2. I was pretty disappointed by DAO as well but I at least had some fun out of that and felt like they meant well. But DA2 was insulting.
 

gestalt11

Arbiter
Joined
Apr 4, 2015
Messages
629
Technically it was ME3 when I decided Bioware was a shit developer. But I bought DA:I because I wanted to play knight enchanter and that was kind of like how a lot of people can't drink tequila anymore after a bad night of puking from drinking too much and now the smell of tequila makes you nauseous and the thought of drinking it again is just awful.

Who are you people :D

Which people?
 
Self-Ejected

IncendiaryDevice

Self-Ejected
Village Idiot
Joined
Nov 3, 2014
Messages
7,407
Technically it was ME3 when I decided Bioware was a shit developer. But I bought DA:I because I wanted to play knight enchanter and that was kind of like how a lot of people can't drink tequila anymore after a bad night of puking from drinking too much and now the smell of tequila makes you nauseous and the thought of drinking it again is just awful.

Who are you people :D

Which people?

...

like how a lot of people can't drink tequila anymore after a bad night of puking from drinking too much and now the smell of tequila makes you nauseous and the thought of drinking it again is just awful.
 
Self-Ejected

IncendiaryDevice

Self-Ejected
Village Idiot
Joined
Nov 3, 2014
Messages
7,407
has "streamlining" ever not just meant dumbing down gameplay

Yes. Well, in its literal sense yes, perhaps not in boardroom jargon maybe, but from a pedant's point of view. If something is unnecessarily over-complicated then streamlining is incline, if something is unnecessarily over-simple then added complexity is incline.
 

Arulan

Cipher
Joined
Feb 13, 2014
Messages
313
The sequence of releases that include Dragon Age II, Mass Effect 3, Dragon Age: Inquisition, and Mass Effect: Andromeda is some hot garbage. BioWare certainly changed after Baldur's Gate when they started to get into the (console-friendly) cinematic-style of RPG, but EA pushed them off the edge. I wouldn't be surprised if EA takes them out back if Anthem doesn't live up to their expectations.
 

RepHope

Savant
Joined
Apr 27, 2017
Messages
400
DA2 was when I knew they were fully devolved into nuBioware. Even then DAI surprised me with how utterly shallow and halfassed they could be.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
10,576
Location
Nottingham
The sequence of releases that include Dragon Age II, Mass Effect 3, Dragon Age: Inquisition, and Mass Effect: Andromeda is some hot garbage. BioWare certainly changed after Baldur's Gate when they started to get into the (console-friendly) cinematic-style of RPG, but EA pushed them off the edge. I wouldn't be surprised if EA takes them out back if Anthem doesn't live up to their expectations.

:salute:

That's the thing, even up until that streak of releases there were still good old-school, classic elements to enjoy in their games in various ways. But your post proper rams home what a combo of blows to the fansbase they unleashed.

A jab to the senses with ME2, a straight to the face with DA:2, a left to the ribs with ME3, an uppercut to the chin with DA:I and ME:A as a chesty, snotty gob in our fallen faces to add insult to injury.

If someone had have said before those releases that 5 games were on the way to each pound decline beyond belief on us, I don't think any would have expected it to have been as spectacularly bad as it was. The law of averages says something should have gone right somewhere, even by pure fluke, but amazingly it didn't.
 

Kev Inkline

Arcane
Patron
Joined
Nov 17, 2015
Messages
5,097
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
There wasn't exactly one game that made me give up, it was more like an organic process of story and worldbuilding fail, epic chosen one fap fantasy and alien buttsecks.
I don't get it, while some of the things you mention are considered decline, others considerably improve any game. :mlady:
 
Joined
Aug 10, 2012
Messages
5,894
For me it was ME2. I liked ME1 and thought they were going to expand on the (very) lite RPG elements, but instead they doubled down on the popamole retarded shooting. The setting and soundtrack couldn't keep me playing past the first couple of hours.

Every game after that was just astoundingly bad. Company's a dead husk, soon to be put out of its misery by its bloodsucking overlord.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,163
Location
Bulgaria
There wasn't exactly one game that made me give up, it was more like an organic process of story and worldbuilding fail, epic chosen one fap fantasy and alien buttsecks.
I don't get it, while some of the things you mention are considered decline, others considerably improve any game. :mlady:
That is some nice ass. Only good thing about andromeda.
maxresdefault.jpg

Also the state of google is disappointingly sjw. When i searched for "andromeda cora sex scene ass" i got a bunch of idiotic pictures and most of them are about faggot romance in andromeda. Thank god for yandex,this was the third pic and all the rest are mass effect porn and fucking.
 

vdweller

Arcane
Developer
Joined
Feb 5, 2016
Messages
625
There wasn't exactly one game that made me give up, it was more like an organic process of story and worldbuilding fail, epic chosen one fap fantasy and alien buttsecks.
I don't get it, while some of the things you mention are considered decline, others considerably improve any game. :mlady:
That is some nice ass. Only good thing about andromeda.
maxresdefault.jpg

Also the state of google is disappointingly sjw. When i searched for "andromeda cora sex scene ass" i got a bunch of idiotic pictures and most of them are about faggot romance in andromeda. Thank god for yandex,this was the third pic and all the rest are mass effect porn and fucking.
So in a nutshell Andromeda had great assial animations and google sucks ass.
 

boot

Prophet
Joined
Dec 20, 2015
Messages
1,047
Location
NYC
I played the demo for Dragon Age 2. Didn't have any major decision point or realization, just saw there wasn't any point following them anymore. They want to do action games with voiced protagonists and romance. I can't play those games.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Dragon Derp 2 and it is not even close for me. That game epitomized the decline of Bioware in every way possible. I must admit though that Shit Effect 2 had already soured my disposition towards them considerably seeing how they continued to refuse to make rpgs and devolved into popamole and romance simulators.
 

huskarls

Scholar
Joined
Aug 7, 2016
Messages
112
When some one mentioned andromeda maybe 2 weeks ago I was thinking that was an mmo or something three years off from release. I seriously forgot all about the biowarian drama about its shitty graphics. I mean are you guys battered house wives or something, why is there even a DA:I thread? How many times did you touch the stove as a child before learning it's hot?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,163
Location
Bulgaria
When some one mentioned andromeda maybe 2 weeks ago I was thinking that was an mmo or something three years off from release. I seriously forgot all about the biowarian drama about its shitty graphics. I mean are you guys battered house wives or something, why is there even a DA:I thread? How many times did you touch the stove as a child before learning it's hot?
Uhhhh for the drama and the popcorns!
 

Freddie

Savant
Joined
Sep 14, 2016
Messages
717
Location
Mansion
Mass Effect 3 while I really didn't felt ME2 was kind of game for me I thought BW would put more effort to ME3 to build a franchise. So what I got was contrived mess, from leaving Earth to Mars which felt oddly out of place, where I get to better parts, which then lead to nonsensical and silly parts and final Earth level which doesn't feel like battle for Earth at all where I get to the ending which I guess tries to be intellectual but is contrived as hell. The whole things with the DLC's didn't helped at all.

ME series is something very important though. Something to be remembered as what may happen when you take promising franchise from the hands of it's original creators and writers (Karpyshyn, E'Toile, several others) which gave it and BW / EA ability to be competitive on certain market with their own IP. Then take it from them, give it to some SJW hack to turn it to his story and vision, which happens to be a minor success, only it isn't that much about Mass Effect any more, so you get back to building brand, fail, try with more SJW shit and lose entire product family.

So idiots burned lots of money, lot's of jobs. Now I wonder, where are the platforms for writers who could actually deliver something interesting? EA, taking care of your investment. Hahahaha.

So it's educational story. Easy to pass in very short form too: Never trust a SJW.
 
Joined
Sep 16, 2017
Messages
41
While I did not hate playing either of the two games (since I can only vote for one above) that sealed the deal for me, and more importantly the fallout they created within the communities, were Dragon Age 2 and Mass Effect 3.

Dragon Age 2 was disappointing compared to its predecessor Dragon Age: Origins, which I enjoyed so much that I would put it even above the original Mass Effect and in direct competition with Mass Effect 2. It had a lot of great ideas for its setting, story and storytelling technique but ultimately it was a mixed bag of a few great moments sprinkled about at best and rushed poorly thought out cop outs (bringing characters back from the dead for nebulous reasons; abrupt sequel baiting ending) at worst. And the gameplay (for the most part) was just as underwhelming, especially in terms of its overall difficulty and abundance of area recycling.

My passion for their games however would not be deterred by one mistake, so I decided to let bygones be bygones and give them another chance with Mass Effect 3. That games release, alongside the controversy its ending alone created, what with the charity controversy and people in certain other forums I frequented before the Codex devolving into people advocating for the death of "sub par intellects" for daring to like or dislike the ending, basically "sealed the deal" on me never purchasing another newly released game of theirs. Bioware themselves were not exactly innocent either, considering their stance on the endings being that of artistic integrity. A stance I have no issue agreeing on, but one which does invariably deflect blame from their actions and gave them an excuse for stunting public discourse; They have every right to artistic integrity, but they do not have the right to proclaim to speak for the opinions (and disdain) of others.

There were many occasions in the intervening years in which I considered giving them a second chance. After the release of Mass Effect: Andromeda I'm under the impression I was right to "get off the train"; Felt like I dodged a canyon dive with that release!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom