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Which PC RPGs of 2009 and 2010 have you played? [top 100 voting thread]

Which of the following RPGs have you played?

  • Avernum 6 (2009)

    Votes: 13 12.6%
  • Inquisitor (2009)

    Votes: 28 27.2%
  • King's Bounty: Armored Princess (2009)

    Votes: 43 41.7%
  • Knights of the Chalice (2009)

    Votes: 42 40.8%
  • Neverwinter Nights 2: Mysteries of Westgate (2009)

    Votes: 31 30.1%
  • Neverwinter Nights Vault of Games (2006-present)

    Votes: 20 19.4%
  • Torchlight (2009)

    Votes: 57 55.3%
  • A Farewell to Dragons (2010)

    Votes: 8 7.8%
  • Din's Curse (2010)

    Votes: 16 15.5%
  • Drakensang: The River of Time (2010)

    Votes: 43 41.7%
  • Eschalon book 2 (2010)

    Votes: 24 23.3%
  • King's Bounty: Crossworlds (2010)

    Votes: 27 26.2%
  • Mount & Blade: Warband (2010)

    Votes: 49 47.6%
  • Nehrim: At Fate's Edge (2010)

    Votes: 12 11.7%
  • Ultima 6 Project (2010)

    Votes: 11 10.7%
  • Swords & Sorcery: Underworld (2010)

    Votes: 13 12.6%
  • Might and Magic VI: The Chaos Conspiracy

    Votes: 5 4.9%

  • Total voters
    103
  • Poll closed .
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IncendiaryDevice

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Same rules as before, this time for 2009 and 2010.

Notes:

Because 2009 is a bit light in quantity I've merged it with 2010 for the purposes of the voting stage. Each year will be separate on the results thread though.

The Neverwinter Nights Vault of games means any free module game (not original campaign or official expansions) that was created for Neverwinter Nights 2 from 2006 to present. Rather than list each game separately, from 1 minute loljobs to giant epics, I'm guessing if you're into the modules then you're into the modules.

Both Nehrim and Ultima 6 games on this list are themselves modules, only these two remake older games. I wasn't sure if they should even be on the list, but, well, maybe they were the highlight of those years for some?

Please also feel free to highlight any games I might have missed.
 

Dorateen

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I believe Swords & Sorcery: Underworld was initially released in 2010.

High, if you make recommendations, can you please provide a link which clarifies you're request.

S&S Underworld, a full-fledged indie RPG, hommage to the Early Might and Magic classics, will be out in a week.

Posted by OlderBytes on Sep 13th, 2012

I regret the need to link to the RPG watch, but the old community forums at OlderBytes appear to have been cleansed. Here is the earliest reference I could find of the game released in 2010:

https://www.rpgwatch.com/games/swords-and-sorcery--underworld-440.html

And I purchased the game in December of 2010.
 
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IncendiaryDevice

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I believe Swords & Sorcery: Underworld was initially released in 2010.

High, if you make recommendations, can you please provide a link which clarifies you're request.

S&S Underworld, a full-fledged indie RPG, hommage to the Early Might and Magic classics, will be out in a week.

Posted by OlderBytes on Sep 13th, 2012

I regret the need to link to the RPG watch, but the old community forums at OlderBytes appear to have been cleansed. Here is the earliest reference I could find of the game released in 2010:

https://www.rpgwatch.com/games/swords-and-sorcery--underworld-440.html

And I purchased the game in December of 2010.

This looks like it was an indie game which had to use players as its quality control and, as such, has had multiple releases (patched versions)

The Gold version was released in 2012, the definitive version in 2015 and the one you're referring to, the most reliable link I can find is 2011:

Publisher web site http://www.olderbytes.com
Release Date January 14, 2011
Date Added January 18, 2011
Version 1.06
Category
Category Games
Subcategory Role-Playing
Operating Systems
Operating Systems Windows XP/2003/Vista/7
Additional Requirements None
Download Information
File Size 30.6MB
File Name Underworld_demo_106.exe
Popularity
Total Downloads 228
Downloads Last Week 0
Pricing
License Model Free to try
Limitations Limited levelling and areas
Price $20
Related Searches
Report a problem

And the file name is Demo...?

The RPGwatch link is just someone saying it was released in 2010, they could have made a typo, or maybe that's when it opened it's doors to 'testers'.

In cases like this I'm happy to go with whatever you want really, would you like it in this poll, 2011's, 2012's or 2015's?
 
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Dorateen

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deama

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Since you included NWN2 modules, what about the warcraft 3 custom maps/campaigns? Or was that supposed to have gone on another poll?
 
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IncendiaryDevice

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Since you included NWN2 modules, what about the warcraft 3 custom maps/campaigns? Or was that supposed to have gone on another poll?

There hasn't been any warcraft in any of the polls because MMOs aren't in this category of polling. General mods are not really going to be listed for the same reason every RPGmaker game isn't going to be listed, the sheer quantity versus the number of votes each would get versus the time it'd take to research them all. NWN mods are in the polls because NWN shipped with module making as a major part of its design philosophy, not because some people made some mods cos they felt like it, and the mods the NWN was supposed to encourage was full original games, not simply altering existing games. If you personally feel that a specific mod represents a completely new game then feel free to nominate it with the relevant information required for the poll you want it in.
 

deama

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Since you included NWN2 modules, what about the warcraft 3 custom maps/campaigns? Or was that supposed to have gone on another poll?

There hasn't been any warcraft in any of the polls because MMOs aren't in this category of polling. General mods are not really going to be listed for the same reason every RPGmaker game isn't going to be listed, the sheer quantity versus the number of votes each would get versus the time it'd take to research them all. NWN mods are in the polls because NWN shipped with module making as a major part of its design philosophy, not because some people made some mods cos they felt like it, and the mods the NWN was supposed to encourage was full original games, not simply altering existing games. If you personally feel that a specific mod represents a completely new game then feel free to nominate it with the relevant information required for the poll you want it in.
I would like to nominate "Virgin Island", a very good RPGmaker game for the 2012 elections (2013 english release).
https://vndb.org/v14970

I would also like to nominate the warcraft 3 custom campaign "The Chosen Ones" for the 2008 elections (is this too late now? Maybe you can put it in 2015 elections cause that's when the final version was released)
https://www.hiveworkshop.com/threads/the-chosen-ones-1-0.83535/
 
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IncendiaryDevice

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I would like to nominate "Virgin Island", a very good RPGmaker game for the 2012 elections (2013 english release).
https://vndb.org/v14970

the visual novel database... Have you got a link that suggests its an RPG and what platform its on?

I would also like to nominate the warcraft 3 custom campaign "The Chosen Ones" for the 2008 elections (is this too late now? Maybe you can put it in 2015 elections cause that's when the final version was released)
https://www.hiveworkshop.com/threads/the-chosen-ones-1-0.83535/

Yeah, that looks ok, I'll be happy to put it in 2015 unless someone has a legitimate objection before then.


It's a DOOM mod...?


Sure, added.
 

deama

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the visual novel database... Have you got a link that suggests its an RPG and what platform its on?
Hmm, let's see...

I don't think you can directly distribute RPGmaker games onto other platforms, at least it'd take more effort, so it should have been released on the PC first.
As far as Enterbrain (the creator of RPG Maker) is concerned, Windows will remain the only platform that they officially support.
https://www.koonsolo.com/news/exporting-rpg-maker-games-to-iphone-android-or-other-platforms/

As for the RPG thing, I could only find 1 review:
In Virgin Island, you take control of Rifi, an adventurer girl who seeks out treasure as a way to make easy money. When this (admittedly stupid) get-rich-quick scheme fails and she ends up narrowly avoiding rape, Rifi gets thrown into a portal, through which she enters the temple of the Virgin Goddess, Nubera. When she awakens the sealed deity, Rifi somehow manages to strike a deal with her – the Goddess will grant her any wish, provided Rifi can unite the shattered pieces of her mythical Virgin Lithograph and restore Nubera’s power. To aid Rifi in her quest, Nubera grants her The Iron Maiden, a mythical sword that gives her a host of magical abilities contingent on Rifi keeping her chastity.

The first thing that struck me about Virgin Island during this prologue where Rifi meets the Goddess was its aesthetic. Now, RPGMaker games, even newer ones, are not known for being anywhere near pretty, and Virgin Island does have some pretty sparse environments; however, when it tries, it pulls out all the stops and you’re treated to some really decent 2D environments that, at least for me, inspired me with more than a little ’90s nostalgia. It brought to mind the period right before the start of the millennium, when 3D graphics were still awful but 2D graphics had finally been refined into something gorgeous. This nostalgic aesthetic carries over to the character spritework. Rifi, with her thick lines, round eyes with little highlighting, short bob cut and round, but somehow extremely firm-looking breasts is very, very reminiscent of 90s anime. Also, she really looks like another 90s-reminiscent-but-not-actually-90s sexy virgin.

Gameplay-wise, Virgin Island is actually a really fun specimen in that there are two main, intertwining ways in which you interact with the game. The first is what people have come to expect from RPGMaker games – dungeon exploration, looting, and relatively primitive turn-based combats against a variety of enemies.

In this regard, Virgin Island doesn’t break a lot of new ground compared to other H-games. You fight enemies in a you-go-they-go turn-based system, in which the participants take damage from skills and basic attacks. And yes, in some occasions you do get the standard H-game “bad” end, where losing can be a reward in itself because it unlocks a sex scene. The fights themselves also do their best to be titillating by including permanent damage to Rifi’s clothing – a tussle with an orc can leave you completely naked, which both makes you more vulnerable to subsequent enemies and also forces Rifi into the embarrassing scenario of turning up at the seamstress in her birthday suit. Overall, the combat is as good as it can be for a game constrained by RPG Maker’s engine limitations.

The other side of the coin when it comes to Virgin Island’s gameplay is the chastity mechanic. Rifi’s magical sword, The Iron Maiden, only gives her powers while she remains a vaginal virgin. That is to say that the Virgin Goddess’s support is entirely binary – have hymen, get magic. Don’t have hymen, even if you lost it through brutal, unwilling monster rape? No magic.

You as the player can handle this conundrum in a variety of ways, but you can’t avoid it. In the character menu where you can consume items and manage equipment, you’ll find that Rifi has a “lewdness” stat that rises as the game goes on. The lewder she feels, the more of a need Rifi will have for release, and the looser her morals will get, pushing her further into degeneracy. You can embrace this fully, prostituting Rifi to random men, go halfway, having Rifi masturbate in public and offer blowjobs and titfucks (but not the real thing) in exchange for money, or actively fight it, keeping both Rifi’s physical and moral chastity intact against all odds. What you do will affect which scenes you run into, which characters you meet, and which endings you’ll unlock. In this regard, Virgin Island really shines. It has 7 different endings and a boatload of h-scenes. The h-scenes are rendered in proper VN format, of course, so you get actual porn and not just pixels fucking.

On the technical side of things, Virgin Island is sadly as limited as you’d expect an RPG Maker game to be. You’re stuck on a single, small windowed resolution. A fullscreen mode is available when pressing alt+enter, but it does nothing but stretch out the textures, which looks awful. The soundtrack is compressed and made up of license-free music, but it’s serviceable at times and downright good in some boss fights and dungeons. The sound design is so-so. Rifi is voiced during combat and during some sex scenes (moans and screams, mostly), which is sexy, but otherwise sound-design consists mostly of canned sound effects.

All in all, Virgin Island is about as good as you can expect an RPG Maker game to be on the technical and raw gameplay side of things, but what actually makes it worth recommending is that it’s very good porn; the many h-scenes and how they relate to your handling of Rifi’s chastity mechanic give the game replay value and are pretty well made by themselves. I wholly recommend trying it, and if the turn-based gameplay isn’t to your taste, here’s a save file with all H-scenes unlocked, courtesy of Hongfire.

There's also this I found from the codex's eroge JRPG thread:
Description (Courtesy of, and with thanks for the recommendation to, @HeroicBloodshed):

Better rpg than anything released by Obsidian in the past few years. Also western rpgs don't make anyone come. Also you might need to install the VX runtime if you havent played a game made with VX before.
 

Modron

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It's really a shame the Drakensang The River of Time failed to draw more attention it was a significant improvement on the previous installment and I would have liked to see more RPGs by Radon Labs.
 

fantadomat

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It's really a shame the Drakensang The River of Time failed to draw more attention it was a significant improvement on the previous installment and I would have liked to see more RPGs by Radon Labs.
Yeah it is a marvellous game,it is real shame that there is not any new games.I still remember the last fight,it reminded me of the lizard fight from the first game.That bastard revieled his true power quite a few times.There something strangely pleasant when your party is almost dead,you are happy that you won and the boss just says "And now i will show you my true form!",especially if the fight lasted a half an hour.
 
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IncendiaryDevice

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That some of these games are languishing below 50% on a specialist niche RPG forum is, to me, a bit of a scandal, truth be told, especially as some of these pretty decent quality games came out during an era where there supposedly wasn't that much to play (prior to kickstarter) and people've had 8 odd years to pick at the best ones.

hqdefault.jpg
 

fantadomat

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That some of these games are languishing below 50% on a specialist niche RPG forum is, to me, a bit of a scandal, truth be told, especially as some of these pretty decent quality games came out during an era where there supposedly wasn't that much to play (prior to kickstarter) and people've had 8 odd years to pick at the best ones.

hqdefault.jpg
Yeah a lot of posers in the forum.
 

octavius

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Some of us had mostly given up on new games by 2009/2010, partly due to most new games requiring Steam and partly because the general decline of games, especially the FPS genre.
 

commie

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Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
New Vegas is missing.

Multi-platform game... For fuck's sake... we do this on every list...

The first stage of polling is for PC exclusive games. That's the rule for this stage of polling. Multi-platform games will get their own poll at a later date.

Same rules as before, this time for 2009 and 2010.

Do try to keep up...

You better follow your own rules faggot: Torchlight is on XBOX 360.
 

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