- Joined
- Jan 28, 2011
- Messages
- 97,445
That's the point, it was in a center of this entire multiclassing concept, now it's just pointless feature bloat.
Eh, not really. We knew about Empower before we knew how multiclassing was going to work and that it was going to work by leveraging the same underlying Power Source mechanic. The two things aren't really conceptually related in any way.
Empower is really just a sort of compensation to "grognards" for the loss of the first game's per-rest resources.