RTwP TB is fundamentally bad because its core feature
(pause) (depth) is a cheat code that breaks game balance and reduces enjoyment.
The optimal outcome in such a system is obtained by
pausing every second of every fight spending lots of time on every turn.
Only the autist does this because it is not enjoyable.
The game must be balanced so that the
non-pauser non-autists can complete it.
Therefore, anyone engaging with the core feature is receiving an intentionally undertuned experience. Enjoyment is simply a function of how willing you are to trade gameplay for an ego stroke.
TLDR:
RTwP TB is a wisdom(maturity) check. The only way to fix it is to make
pausing depth a limited resource, which is the definition of
turn-based real-time.