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Which PC RPGs of 2008 have you played? [top 100 voting thread]

Which of the following RPGs have you played?

  • Aveyond 2: Ean's Quest

    Votes: 2 1.8%
  • Drakensang: The Dark Eye

    Votes: 50 45.0%
  • DROD RPG: Tendry's Tale

    Votes: 0 0.0%
  • Fate: Undiscovered Realms

    Votes: 11 9.9%
  • Geneforge 5: Overthrow

    Votes: 21 18.9%
  • Gothic 3: Forsaken Gods

    Votes: 34 30.6%
  • King's Bounty: The Legend

    Votes: 54 48.6%
  • Mount & Blade

    Votes: 61 55.0%
  • Neverwinter Nights 2: Storm of Zehir

    Votes: 64 57.7%
  • Sacred 2: Fallen Angel

    Votes: 33 29.7%
  • Space Siege

    Votes: 7 6.3%

  • Total voters
    111
  • Poll closed .
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IncendiaryDevice

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Same rules as before, this time for 2008.

Notes:

Sacred 2: Fallen Angel gets in on a technicality. While it was planned to be a multiplatform release, they completely botched the console release, meaning it was a PC exclusive for about half a year, thereby qualifying it for the list. Amusingly, though it gains this Pyrrhic Victory, the downside was that the delayed console release destroyed their company. You never hear the sad stories when execs claim a console release is crucial to a game's success do you...

Mount & Blade? Yeah, not sure myself, but it wants to be an RPG so bad it feels mean to be mean to it by excluding it.

Aveyond 2 marks the emergence of RPGmaker into the popular sphere. I'm not sure if I'm going to be listing all [any?] RPGmaker games in these polls [due to sheer numbers versus number that have likely played them] unless they're well known enough to warrant specific attention [I probably missed Aveyond 1 in that year's poll by lack of google results for it in the relevant places] but if I miss one in a future year's poll then feel free to highlight the ones you particularly liked and feel deserve the poll's attention.

Please also feel free to highlight any games I might have missed.
 
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IncendiaryDevice

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2008 the year of decline

Yeah, year of decline. It's so bad that I had to try Sacred2.

SOZ? initially there's some problem between the game and my hardware so I had to get a new comp before playing it.

I think it would be a bit mean to mark this as the year of decline when 2005 was objectively the ultimate year of decline. 2008 looks a bit weak on initial glance, but a lot of popular games and series have arisen as a result of 2008's stock, such as Drakensang, M&B, KB, and there were a couple of tail-enders to popular series with the last Geneforge and NWN2's last official expansion. Whether any of these deserve top 100 places is up to the poll, of course, but in comparison to 2005 I'd say 2008 looks quite incline. Maybe not an incline to a golden year, obviously, but in terms of crawling out from 2005, I'd say it at least tries quite well.
 
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IncendiaryDevice

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2005 got both Silent Storm Sentinels and Hammer & Sickle. I played all year~ 2005 was incline.

I was thinking more of the genre as a whole, but if you were a gigantic Silent Storm fanboy then yes, that's about all 2005 had. Don't let that blind you to the bigger picture though. Unless you don't really care for the bigger picture and just want Silent Storm clones for forever, which you personally might well do :lol:
 

PrettyDeadman

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On a more Serious note, 2 brilliant RPG games are more than enough to save the year from decline.
2008 is just whatever, and while Drakensang is solid, it just can't compare to great RPGS like Silent Storm, Fallout and etc.
 
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SOZ? initially there's some problem between the game and my hardware so I had to get a new comp before playing it.
The problem was not having an SSD in 2008. Constant loading screens in a game that took so long to load even the smallest of areas.
 

Baardhaas

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Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here
Almost afraid to admit it, but Gothic 3: Forsaken Gods is the only one from that list I've played.

Besides the game being a complete unplayable mess at release, the change in writing style was surreal. The protagonist went from a laid back, somewhat sarcastic bloke in Gothic 3, to a complete raging bloodthirsty zealot in Forsaken Gods.
In hindsight, knowing that it was an Indian dev that made it, I do recognise the same black&white with no middleground bullshit from the few Bollywood movies I've seen
 

laclongquan

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Silent Storm clones for forever
Wow, that sound like a giant INCLINE.
Yep, it would have been GREAT incline. As it is after playing them to death we have to change genre entirely because fucking turnbased, squadbased, inventory management, loot management, destructible environment, earth-setting, modern-setting, of a gunporn game is not growing on tree GODDFUCKINGDAMNIT!

Bow before your Ruskie sovereign! Bow before your communist overlord, dawg!
 
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IncendiaryDevice

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It was indeed. I'll be fair though, 2008 does lack non-fantasy RPGs in the guns'n'shit style. I just don't understand how someone can be so invested in the genre of RPGs while only really liking gun'n'shit RPGs. Takes all sorts I guess.
 

Unkillable Cat

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I've only played one game from that list, and that is DROD RPG: Tendry's Tale.

And it'll be a cold day in hell before I call that an RPG (despite the title), and the reason I didn't even vote for it.

RPGs are about stats and dice rolls. Stats mean hard numbers, you can do the math on those. The dice are a counter-point to that, they introduce a wild card factor into the mix. Tendry's Tale does away with the dice roll: There is just the stats. The "trick" to the game isn't just figuring out which fights you'll win, but in what order is best to do them and which of them you could and should skip.

It's an abortion of an attempt of taking a grid-based game concept and trying to do something more with it.
 
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IncendiaryDevice

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I've only played one game from that list, and that is DROD RPG: Tendry's Tale.

And it'll be a cold day in hell before I call that an RPG (despite the title), and the reason I didn't even vote for it.

RPGs are about stats and dice rolls. Stats mean hard numbers, you can do the math on those. The dice are a counter-point to that, they introduce a wild card factor into the mix. Tendry's Tale does away with the dice roll: There is just the stats. The "trick" to the game isn't just figuring out which fights you'll win, but in what order is best to do them and which of them you could and should skip.

It's an abortion of an attempt of taking a grid-based game concept and trying to do something more with it.

Was it any good as not-an-rpg, just as a regular puzzle game?
 

Citizen

Guest
King's Bounty: Legend/Armored Princess are damn nice games, but are they really RPGs? There are quests, items and character progression, but I don't think that the games like KB, Heroes Chonicles or Age of Wonders are RPGs.
 

fantadomat

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Guys please stop writing in the forum for a time and go play some rpgs.
 

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