Valky
Arcane
Good idea Cleve but what will you do about your mortal constraints? These shackles of age are getting in your way, and I'm worried they may try to prevent you from finishing your next three games.
You are a great story teller Cleve, and you have shown quite able to populate a game with amazing experience - before the mid-game, Grimoire is flawlessly spectacular. I did have to save-scum in order to work things out due to lack of manual, though.
If you feel it fits your style, or would like to explore horror-style writing and setting, I'd love to play a (shorter than Grimoire) game based off of a Miskatonic hub the way you describe it in the OP. It would also be very interesting to see where you can take the combat system in a Lovecraft setting.
As likely do many other Grimoire players, I would very much like you to finalize any remaining work on Grimoire first, nice as it is to hear you thinking future. I like your outline of V2 features and hope you can find a V2 outline you can finish and everyone be happy with before a next friday .
Basically this idea emerged from the fact it was obvious additional work was going to be done on the Grimoire engine to produce the shining goodness of V2 so we start tossing around ideas about how to get some more mileage out of the engine if we were doing this additional work on the basic framework
Poor Zep, he will be confused now whom to Hitler fist.
Having well liked NPCs die and then come back as antogonists is another great way to twist the knife
That could work too... in the superb Ravenloft module 16 for D&D there was this great trap where some of your party members get teleported to a sealed crypt while their items and clothing were placed on wights which the remaining players had to battle not knowing if those were their dead companions they were fighting...that was fucking awesome as a DMHaving well liked NPCs die and then come back as antogonists is another great way to twist the knife
What about having this happen to any dead party members; you need to defeat them to revive them?
The scariest thing I ever saw was "To Serve Man"
You are not a sexy waifuYou are not Vaarna_Aarne
DashiDMV, can you elaborate on your claims. Don't be a coward.
The only thing there is to know is that if Cleve says he's going to make a horror game then it will be awesome. Might want to use Google translate if the last line gave you trouble.
LOLhow would it affect Grimoire 2
I'd say the scariest episode I've had in a computer role-playing game, the one that evoked the most sense of horror, was aboard the derelict spacecraft in Buck Rogers: Countdown to Doomsday. The one with the brain parasites that take over party members.