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Wizardry The Wizardry Series Thread

YES!

Hi, I'm Roqua
Dumbfuck
Joined
Feb 26, 2017
Messages
2,088


What the fuck do the Japanese have against playing games on the computer? Anyone remember the Japanese ww2 soldier in the Philippines who refused to surrender until the late 70s? He left Japan soon after returning because they had become too soft and pussified for his liking so he went to Brazil and opened a survival training school. He was very right. A whole country full of fucking console idiots.
 

AArmanFV

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Arauco
Codex 2016 - The Age of Grimoire


What the fuck do the Japanese have against playing games on the computer? Anyone remember the Japanese ww2 soldier in the Philippines who refused to surrender until the late 70s? He left Japan soon after returning because they had become too soft and pussified for his liking so he went to Brazil and opened a survival training school. He was very right. A whole country full of fucking console idiots.


Japanese computers were expensive compared to the IBM-PC clones.
 

YES!

Hi, I'm Roqua
Dumbfuck
Joined
Feb 26, 2017
Messages
2,088


What the fuck do the Japanese have against playing games on the computer? Anyone remember the Japanese ww2 soldier in the Philippines who refused to surrender until the late 70s? He left Japan soon after returning because they had become too soft and pussified for his liking so he went to Brazil and opened a survival training school. He was very right. A whole country full of fucking console idiots.


Japanese computers were expensive compared to the IBM-PC clones.


Did they have some ridiculous tariffs on IBM-PCs or clones? Russians and eastern block countries quickly became civilized regardless of the price of pcs and loved and mode real rpgs on the computer. Hell, they are still coming out super-high quality OH mods for FO. There is no excuse to being a console retard besides age. And their fixation on child porn is sick. Like the Germans, the Japanese went the way of the huge puss. The Axis of Evil countries were beat so bad in WW2 they stopped producing testosterone it seems. But at least germans have TDE and have made good rpgs. Japan has only made one decent rpg and it is a fucking rpg maker game. I don't think Italy has done any noticeable rpgs, besides the kids game Doom & Destiny that is pretty consolish.
 

Jason Liang

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Crait
Japan has only made one decent rpg and it is a fucking rpg maker

sengokurancecharacters.jpg
 

AArmanFV

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Messages
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Codex 2016 - The Age of Grimoire


What the fuck do the Japanese have against playing games on the computer? Anyone remember the Japanese ww2 soldier in the Philippines who refused to surrender until the late 70s? He left Japan soon after returning because they had become too soft and pussified for his liking so he went to Brazil and opened a survival training school. He was very right. A whole country full of fucking console idiots.


Japanese computers were expensive compared to the IBM-PC clones.


Did they have some ridiculous tariffs on IBM-PCs or clones? Russians and eastern block countries quickly became civilized regardless of the price of pcs and loved and mode real rpgs on the computer. Hell, they are still coming out super-high quality OH mods for FO. There is no excuse to being a console retard besides age. And their fixation on child porn is sick. Like the Germans, the Japanese went the way of the huge puss. The Axis of Evil countries were beat so bad in WW2 they stopped producing testosterone it seems. But at least germans have TDE and have made good rpgs. Japan has only made one decent rpg and it is a fucking rpg maker game. I don't think Italy has done any noticeable rpgs, besides the kids game Doom & Destiny that is pretty consolish.


Since 1986 consoles became popular because prices. You can't change "habits" in just 1 years or 2, in the 90's Japan was already a "consolized" country. So deal with it, why do you care anyway?
 

YES!

Hi, I'm Roqua
Dumbfuck
Joined
Feb 26, 2017
Messages
2,088


What the fuck do the Japanese have against playing games on the computer? Anyone remember the Japanese ww2 soldier in the Philippines who refused to surrender until the late 70s? He left Japan soon after returning because they had become too soft and pussified for his liking so he went to Brazil and opened a survival training school. He was very right. A whole country full of fucking console idiots.


Japanese computers were expensive compared to the IBM-PC clones.


Did they have some ridiculous tariffs on IBM-PCs or clones? Russians and eastern block countries quickly became civilized regardless of the price of pcs and loved and mode real rpgs on the computer. Hell, they are still coming out super-high quality OH mods for FO. There is no excuse to being a console retard besides age. And their fixation on child porn is sick. Like the Germans, the Japanese went the way of the huge puss. The Axis of Evil countries were beat so bad in WW2 they stopped producing testosterone it seems. But at least germans have TDE and have made good rpgs. Japan has only made one decent rpg and it is a fucking rpg maker game. I don't think Italy has done any noticeable rpgs, besides the kids game Doom & Destiny that is pretty consolish.


Since 1986 consoles became popular because prices. You can't change "habits" in just 1 years or 2, in the 90's Japan was already a "consolized" country. So deal with it, why do you care anyway?


Because console helped destroy the genre I love. Why don't you care if you post on this site?
 

Grauken

Gourd vibes only
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Messages
12,785
Given the balance issues with Grimoire, I'm wondering whether the Wizardry games benefited from having a much bigger team catching these issues in the first place, or whether its due to choosing smart mechanics rules from the start so all of that is much easier at the end with fewer manual things to modify to satisfy balance

Grimoire does make me appreciate how well balanced Wizardry games feel in comparison (I do like Grimoire, but the combat balance is just out of whack and not as much fun)
 

Lady_Error

█▓▒░ ░▒▓█
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I remember clearly that Wizardry 7 release was postponed by at least half a year for bug hunting and polishing - and that's a whole team working on it full-time.

Plus, they had the advantage of already having the Wizardry mechanics - combat, spells, character system were all created by Greenberg originally and updated over many years.
 

Grauken

Gourd vibes only
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Joined
Mar 22, 2013
Messages
12,785
I also remember they postponed the release to write a dedicated packer routine to fit the game on as few disk as possible, which at that time actually made economical sense, strange as that may sound
 

Jaesun

Fabulous Ex-Moderator
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Yes, disc space was a VERY big deal back then. So sad really. If only CD ROM's and larger Hard Drives were more prevalent back in those days, imagine all of the fucking MORE great art and other things that would have been...
 

octavius

Arcane
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Bjørgvin
But with unlimited space comes sloppiness and non-optimized coding, and every sentence in the game having to be voice acted.
Limits and constraints kept the designs tight.
So there there's two sides to the coin.
 

Grauken

Gourd vibes only
Patron
Joined
Mar 22, 2013
Messages
12,785
I always wondered why W6 and W7 had such a limited amount of wall graphics, despite their overall great art direction and lots of enemy graphics, if the EotB series did something right, it was definitely that. But Octavius has a point, I remember the early years when games on CD became widespread with horror, so many low-res movies, so little gameplay, so many forgettable games
 

TigerKnee

Arcane
Joined
Feb 24, 2012
Messages
1,920
I'm not sure if I'm remembering correctly, but I think the big turning point for Japan abandoning PCs was when the industry moved to Windows standard and Microsoft just went "Well, you guys are on your own" as far as support went.

Most Japanese companies that were making PC games weighed their options and decided to all jump onto consoles then.
 

Lukifell

Educated
Joined
Sep 19, 2013
Messages
69
still trying to figure out an optimized party for wiz7 ironman expert. impossible? maybe. ;[ three 18 str monks using kick along with 2 mages and 1 priest (all faerie) seems to be the way to go, though.
 

DavidBVal

4 Dimension Games
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Given the balance issues with Grimoire, I'm wondering whether the Wizardry games benefited from having a much bigger team catching these issues in the first place, or whether its due to choosing smart mechanics rules from the start so all of that is much easier at the end with fewer manual things to modify to satisfy balance

Grimoire does make me appreciate how well balanced Wizardry games feel in comparison (I do like Grimoire, but the combat balance is just out of whack and not as much fun)

The balance and polish in those games must certainly be appreciated. The options available today to test and balance a game are vastly superior to what late Wizardries had; it is just that Cleve decided to ignore them. Even now he refuses to use the Steam beta tools!

I have a testing group of 1,200 people, and get analytics of player actions on graphs, crash reports automatically on my console, not to mention the ease to communicate. All of that for free. Back in those days they had to pay 12 people to play through and then listen to their reports. They did an excellent job.
 

TigerKnee

Arcane
Joined
Feb 24, 2012
Messages
1,920
He might have been worried about leaks - given the 23 year wait, I can't imagine at least one person who wouldn't succumb to the temptation of becoming e-famous by doing so.
 

mushaden

Scholar
Joined
Aug 12, 2015
Messages
334
That was the most I've ever rest scummed a game, and I have played a lot of infinity engine
 

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