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Grimoire Thread

TigerKnee

Arcane
Joined
Feb 24, 2012
Messages
1,920
I did not believe a baby could fly.

I was wrong. :salute:
 

sebas

Scholar
Patron
Joined
Dec 20, 2015
Messages
282
Strap Yourselves In Codex Year of the Donut
NCfJCAZ.jpg
 

trimethylsilyl

Educated
Joined
Jul 8, 2017
Messages
91
Location
xXx420xXx
Holy shit, it does crash a lot.
The weird turning bug isn't fixed either, did he comment on that earlier?
And he really needs to expand on that neon green paper doll, at least differentiate between the different races or something.
 

railway

Educated
Joined
Nov 16, 2013
Messages
49
Of course Grimoire had to be released right after I had a couple days off. :negative:

So far I only created a party and fought a couple enemies in the woods and shrine. Haven't encountered a single crash or other issue though.
 

Prime Junta

Guest
The Codex will never be the same: this occasion deserves a suitable memorial.

Therefore, I hereby move that Prosperium be renamed to honour the creator of Grimoire.
 

jfunk

Augur
Joined
Feb 24, 2013
Messages
241
Holy shit, it does crash a lot.
The weird turning bug isn't fixed either, did he comment on that earlier?
And he really needs to expand on that neon green paper doll, at least differentiate between the different races or something.

The graphical "glitch" when turning isn't really a bug, it's simply a limitation of the tech. It's not going anywhere, ever. There is no 45 degree angle view of the world to show you, so you get a weird half and half view. Old 2D grid based with smooth scrolling like Lands of Lore had the exact same issue. LoL handled it by speeding the animation up so much it just looked like a blur (and people didn't really expect any different back then anyway).

You basically have to choose between smooth scroll with weird frame in the middle or instant step movement.

The cosmetic appearance of the paper doll is probably number 62738572 on the list of shit that could use attention right now.
 

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