Fenix
Arcane
Also PoE is a trash boring game for me because solo game there turned in constant kitefest as far as I heard.
BG already was at a point I could barely play it sometimes, because party-based game in RTwP loool, but PoE has like x5 times more micro, which is ridiculos.
So if some prove me wrong and solo in PoE isn't kitefest, I'll play it.
Lol, or not. If what you say is true - never got that far in PoE - then no way I'll play PoE.
BG already was at a point I could barely play it sometimes, because party-based game in RTwP loool, but PoE has like x5 times more micro, which is ridiculos.
So if some prove me wrong and solo in PoE isn't kitefest, I'll play it.
Why? Why, Josh?
Why do you have such an aversion to placing even somewhat realistic limitations on seemingly minor details like this? A thousand of these little cuts are what killed any joy for me playing PoE. Unlimited stash, for example. Basically meaningless rest. Inconsequential time between quests/traveling. So many things abstracted all in the name of "fun". Why?
In contrast, things done the opposite way are what make Underrail incredible for me. Tightly controlled economy, for example. Very hard to find the best items. Monstrous difficulty spikes (but fairly distributed). Attention to detail in ways that made the player plan, think about his approach, plot revenge on the last encounter that wiped the floor with him. None of that exists in PoE. Not even with the adra dragon fight which had to be ultra-cheesed to beat.
Stop playing it so safe, Josh. Take some chances and throw some all-or-nothing components in there. Give us the equivalent of a Disintegrate spell. Force us to limit our supplies. Those little details are what keep us coming back night after night, playing until 2AM.
PoE never did that for me even once.
Lol, or not. If what you say is true - never got that far in PoE - then no way I'll play PoE.