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Screenshot thread

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,662
Fallout_NV_2017-06-29_13-05-32.jpg
wwDpp81.jpg

Justified in my case, though. This is a pic taken of a friend during one of our last shoots.

18952812_1939824899634407_965601958346704085_n.jpg


Ignore the handsome slouching guy to the right.
 

Saark

Arcane
Patron
Joined
Jun 16, 2010
Messages
2,234
A Beautifully Desolate Campaign
Justified in my case, though. This is a pic taken of a friend during one of our last shoots.
I was really just trying to mock your efforts to convince us that you're having fun with this game by putting endless amounts of bloom, post-processing and pretty much nude characters into the game. It's like putting tits, a wig and makeup on some dude. In the end you're still playing an ugly game, and in the end you're still gonna touch balls. In both cases you should feel ashamed and horrified for the rest of your life. None of these screenshots make me think you're actually improving the game, yet you somehow feel proud of making the game look like it does.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,662
I was really just trying to mock your efforts to convince us that you're having fun with this game by putting endless amounts of bloom, post-processing and pretty much nude characters into the game.

When was I even attempting to do that?

I'm very much having fun with the game.

None of these screenshots make me think you're actually improving the game

I think it is actually improving the game, and my opinion is final on that matter: I won't stop liking it just because a random codexer thinks it looks bad.

Fallout_NV_2017-06-29_23-42-21.jpg
 
Self-Ejected

buru5

Very Grumpy Dragon
Patron
Joined
Apr 9, 2017
Messages
2,048
I'll make sure to ask Saark the next time I need to know if I'm actually having fun with a game.
 
Joined
Mar 30, 2012
Messages
7,061
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Finished the second chapter of Blade of Agony. For a fan made campaign the level design is really impressive. The gunplay is still great and deadly just as in the first one. The bullets ricocheting and weapons blasting, enemies shouting in german, dogs sniffing around. No matter how strong you feel and how good you are, you will work your way through with some really great moments to remember . There is less platform segments, which is obviously good and there never was a moment, when I had to backtrack through the maps to find the solution of the locked doors/elevators/etc. And talking about the doors, there is a lot of different keys which you will find. Thankfully the map really helps with navigation so it shouldn't be a problem. There is also stealth mechanic running. If you see a bar changing while you are moving, it means you can sneak and kill enemies with your knife. Sometimes it's really helpful when you don't want to dodge the bullets or save ammunition.

There are some items, like mine detector (really helpful on some maps), adrenaline shots (faster movement and fire rate), damage boost, medikits, compass and last, but not least - the grenades. They are life savers when you are caught between crossfire of enemy groups. You can buy more supplies like armor, permanent hp boost, and others at the base hub in between the missions.

The available weapons are mostly like in the first episode, plus some high tech ones. I think there is more mid-boss fights and the numbers of enemies are higher, which overall sets the difficulty bar higher. Lots of references, easter eggs and custom sprites remade and taken from classic FPS-es. Plus the music mostly from Medal Of Honor : Allied Assault (which always sound to me like a lost soundtrack made by John Williams) and RTWC. Overall it took me more than 8 hours to beat it. I can't wait for the final chapter of this story, this is one of the most impressive Doom mods ever created.

TL,DR:
Best FPS of this year so far.

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octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,226
Location
Bjørgvin
Fear 1 for HoMM 2.
Looks like things will get epic in this map:

bsfmVwI.png


An enemy hero with five stacks enters an area with wall to wall Sprite dwellings.
Surely this would be a good time to get rid of those Mummies that lowers the army's morale?
Irfwxh4.png


The AI shows it's brilliant strategic foresight:
ly0V1j8.png
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,292
One thing is certain: they don't make 2D like they used to:

3xgDN2r.jpg


:(

GCjRGIe.jpg


:obviously:

M9h0e4j.jpg




Hotness galore:

qhdeCUz.jpg

ZFDxAwj.jpg


:bounce:

What can't be won by brute force, can be sneaked the fuck out by using Adolf's fursuit:

5o6UF8f.jpg

dajOsa4.jpg


:mca:

Bosses galore:

Overgrown spider

d3TZU6v.jpg


Multilegged bitch

PtrVrAG.jpg

wqqw36R.jpg


Emo wizerd

CrCFIyt.jpg

oyTHmhJ.jpg


:roll:

FwrMpHC.jpg


Overgrown egg

xoFbLZo.jpg


Anyway, Adolf reunites aryan lands once again:

7IH1Snm.jpg


:salute:
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,226
Location
Bjørgvin
Fear 1 for HoMM 2.
Looks like things will get epic in this map:

bsfmVwI.png

So how over the top was this map?

My invincible hero:
lOzerl0.png


Pirates attack:
GmoQWv4.png


Oh dear, that's one bad mofo:
ejCh88p.png


And to really rub it in:
yyaQvDq.png


A Pyrrhic victory:
JOFZASM.png


But then John Silver turns up:
5wQLLxy.png


Pretty ridicilous.
No Ghosts in this map. I could have created an army of skeletons at one point, but even thousands of skellies are too weak for against such opposition.
And there's no way I'm going to hit the End Turn button a thousand times to build a matching army.

And this map was made by a girl!
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Fear 1 for HoMM 2.
Looks like things will get epic in this map:

bsfmVwI.png

So how over the top was this map?

My invincible hero:
lOzerl0.png


Pirates attack:
GmoQWv4.png


Oh dear, that's one bad mofo:
ejCh88p.png


And to really rub it in:
yyaQvDq.png


A Pyrrhic victory:
JOFZASM.png


But then John Silver turns up:
5wQLLxy.png


Pretty ridicilous.
No Ghosts in this map. I could have created an army of skeletons at one point, but even thousands of skellies are too weak for against such opposition.
And there's no way I'm going to hit the End Turn button a thousand times to build a matching army.

And this map was made by a girl!

:lol:

Attack: 106
Because why not?

Girls :roll: amirite?
 

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