Deleted member 7219
Guest
More Uncharted is fine by me, and Chloe is probably the best character in the series (after Nate).
She should've been Nate's waifu, not Elena.More Uncharted is fine by me, and Chloe is probably the best character in the series (after Nate).
honestly there's a neat little gameplay trick with uncharted 1/2.
if you shoot an enemy, they flinch, and if you punch them while they flinch, its an instant kill
if you spend all of your time running around flinchpunching enemies it's instantly more fun
this mechanic is deliberately never explained to the player for no reason
You're only talking about presentation, cinematic games can be done without the need of jepordising gameplay. Sad day when expecting gameplay in a game is considered autistic.This series of one of the best when it comes to cinematic action adventures. I'm not surprised that the Codex autists don't like them.
There is plenty of gameplay in the Uncharted games. I'm sorry if a 5 minute cutscene after every 30 minutes of shoting, climbing and fighting is too much for you people.You're only talking about presentation, cinematic games can be done without the need of jepordising gameplay. Sad day when expecting gameplay in a game is considered autistic.This series of one of the best when it comes to cinematic action adventures. I'm not surprised that the Codex autists don't like them.
Sorry I meant actual engaging mechanics, I've played UC 1 + 2 and not once did I feel engaged because the gameplay is so mundane to me, I'm doing a bad job of trying to explain it but take something like the original half life, that had cutscenes (sort of) but the gameplay was still solid and fairly difficult. Also I don't see how you could call these games action/adventure, action sure but there's no exploration, just linear corridors.There is plenty of gameplay in the Uncharted games. I'm sorry if a 5 minute cutscene after every 30 minutes of shoting, climbing and fighting is too much for you people.You're only talking about presentation, cinematic games can be done without the need of jepordising gameplay. Sad day when expecting gameplay in a game is considered autistic.This series of one of the best when it comes to cinematic action adventures. I'm not surprised that the Codex autists don't like them.
However I am a bit disappointed that ND never addressed that central dumbness of having likeable characters that also happen to kill around 800 people in each game. Would it be so fucking hard to give me tranq gun and knockout-instead-of-necksnap, Naughty Dog? Come on.
U2 was the only point in the franchise when they addressed it (first by doing nonlethal part in museum, then that Lazarevic line), but it was still dumb and halfcocked.However I am a bit disappointed that ND never addressed that central dumbness of having likeable characters that also happen to kill around 800 people in each game. Would it be so fucking hard to give me tranq gun and knockout-instead-of-necksnap, Naughty Dog? Come on.
You are getting soft. Likeable people mowing down brown people and Russians is a well-established trope.
what is uncharted 2 tho? This is a plot point, the main villain asks "nigga you aint no better than me you fucking genocidal fucker"
Yeah this is the defense devs use (Indiana Jones also killed people!) but I don't care, game would be better if playstyle was up to the player to decide.U2 was the only point in the franchise when they addressed it (first by doing nonlethal part in museum, then that Lazarevic line), but it was still dumb and halfcocked.However I am a bit disappointed that ND never addressed that central dumbness of having likeable characters that also happen to kill around 800 people in each game. Would it be so fucking hard to give me tranq gun and knockout-instead-of-necksnap, Naughty Dog? Come on.
You are getting soft. Likeable people mowing down brown people and Russians is a well-established trope.
what is uncharted 2 tho? This is a plot point, the main villain asks "nigga you aint no better than me you fucking genocidal fucker"
I firmly believe this series would be significantly better if stealth + nonlethal was a viable (but optional) playstyle throughout.
Well it's pretty heavily based on pulp and pulp protagonists usually just murder murder murder all the way. I got kind of tired of reading old pulp shit because it was just the protagonist murdering the fuck out of everything
its not an rpg faggot
I despise this series of """""""""""games""""""""""""" and everything it represents, the glorification of un-game and people clapping and being bought by ND's smokes and mirrors.
No it isn't. As many posters have mentioned, if you have any desire to play the game expecting good gameplay it doesn't do a lot right at all. And believe it or not AAA games can and should have good gameplay. Having QTE battles with Nadine or whatever the fuck she was called and participating in brainless semi-automated platforming, puzzles and mole-popping is not good gameplay.
As I said before, you dont need to popamole if you're doing it correctly. If you're not running and gunning and one-punching everyone like Doc Savage then you're playing the game wrong.