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Any thread on the Codex turns into a politicized wankfest. I can't blame any dev for staying away.

Fry

Arcane
Joined
Aug 29, 2013
Messages
1,922
Pointless thread, devs love us now (thanks, Brian!), gtfo if you don't like the way things run around here.

Wasn't intended to be a thread. You can thank Codex mods for that.
 

janjetina

Arcane
Patron
Joined
Mar 28, 2008
Messages
14,231
Location
Zagreb, Croatia
Torment: Tides of Numenera
What do you mean "not being nice"? We aren't bullies in the schoolyard telling some kid he's fat. This also isn't a safe space and that's the point. This is probably the only place on the internet where we can, and do, discuss games honestly and without much fanboying. We sometimes even have informed opinions. Like I said, if I were a developer I'd jump on that opportunity, there is almost nothing better than knowing what other people honestly think of your work. Yes, most people's opinions are going to be shit and useless, that doesn't mean there won't be something constructive in the miasma.

It's not worth wading through the "hurr durrr California cuck" trolls, though. Maybe Sawyer actually reads threads here, who knows, but engaging with the bottom dwellers that infest this fine, fine unfiltered forum doesn't really gain him anything. If you actually read SA, there's been quite a bit of pointed criticism of Pillars offered there. Much the same that has been said here, but without the rampant jackassery.

Fuck off, braindead SA faggot.
 

Fry

Arcane
Joined
Aug 29, 2013
Messages
1,922
"Better" is relative. The original question was, "Why oh why don't devs hang out here?? How dare they choose other venues to communicate with fans when the Codex is obviously da best."

The answer is, because other forums aren't a burning pile of troll. Yes, there's a ton of good insight here. Too bad about the rest.
 
Self-Ejected

Excidium II

Self-Ejected
Joined
Jun 21, 2015
Messages
1,866,227
Location
Third World
"Better" is relative. The original question was, "Why oh why don't devs hang out here?? How dare they choose other venues to communicate with fans when the Codex is obviously da best."

The answer is, because other forums aren't a burning pile of troll. Yes, there's a ton of good insight here. Too bad about the rest.
nigger
 

kangaroodev

Educated
Joined
Feb 13, 2016
Messages
76
Location
On my chair
You should not waste time with every shitposter who drops witty one-liners just because he doesn't have anything better to do, you should obviously ignore those people, but there are also plenty of other people who aren't like that and are more honest with you on sites like this one. And also, there are plenty of shitty/negative people on mainstream sites, but they just manifest their stupidity in a passive-aggressive way instead of directly. Surrounding yourself only with people that have politically correct views and are not honest with themselves or with you is harmful and is killing creativity. That's why a lot of games today are shit.
 

Neanderthal

Arcane
Joined
Jul 7, 2015
Messages
3,626
Location
Granbretan
No reason why devs don't come here is cos they're all poncey fuckin elf lovin bastards who deserve to have fields they prance around in mined wi Claymores, trees they worship burned wi em nailed to em, an complete book of elves shoved up their arseholes breadthways.
 

Telengard

Arcane
Joined
Nov 27, 2011
Messages
1,621
Location
The end of every place
So, your average rpg player is a small-minded, petty, and fetid creature who endlessly wallows in his own ignorance. Everyone know this because, you see, these horrid creatures regularly send very revealing fan letters to their favorite devs, telling all. And so, devs are well aware of what sort of fanbase they have. Indeed, they are more than well aware that their core audience are so small-minded and ignorant that they can only stare up at the rest of the world through a lens of inferiority and envy. And devs are also more than well aware that their core audience is absolutely obsessed with girly things like the number of available hair and dress styles for their in-game dollies, not to mention usually also obsessed about pretending to be a girl instead of a boy - ostensibly (but not really) so they can look at a hot butt for the 50 or so hours that the game lasts.

But all that's not what keeps devs away - after all, these mad creatures are their core audience. If devs have been in the industry for any length of time, they already know what their audience is, and have come to terms with it in some way. The trouble is not that; it's rather how the normal, well-adjusted, non-obsessive people that are the rest of the world view these fetid creatures that are the rpg audience. Not good.

And the thing of it is, devs need to operate in both worlds, making games for these backwards, small-minded, small-penis, girlie-obsessed individuals that are their core rpg audience, while at the same time needing to operate in the land of the normals, since the normal world is where the investment money is. Investment money that is needed to make games. So, the devs have to play a little game where they pretend to not really be associated with either side, while actually being associated with both, so that the normals don't associate the devs with their fetid audience, and the fetid audience don't think the devs have gone over to the normals and so still like all the obsessive, backwards, small-minded, ignorant things that they like, not to mention are still willing to make lots of pretty dresses and hair styles for their "avatars". And thus, the devs can come here, but they can't really come here, if you take my meaning.

*

Of course, it should be noted in the interests of full disclosure, that these fetid creature's wet dreams never really fully come to pass. Those fan letters that they laboriously one-finger bang out, pouring their absolute devotion and obsessions into every screeded word late into the wee hours, those letters are not actually read by the devs. No, they are passed on to someone much lower in the organization, who then tabulates how obsessed you are with hair and clothing, and speadsheets the results for the devs to read in their spare time. (Read: throw in the garbage when no one high up is looking.)
 
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Self-Ejected

Davaris

Self-Ejected
Developer
Joined
Mar 7, 2005
Messages
6,547
Location
Idiocracy
Meh... Famous devs can sign up with a fake name, just like everyone else. I am pretty sure they already do and they troll here. :lol:
 

Chamezero

Guest
if you want cain to post again you can always suck his dick in the totally apolitical reddit and insult this site, that's how he found his thread here in the first place
 

Severian Silk

Guest
You should not waste time with every shitposter who drops witty one-liners just because he doesn't have anything better to do, you should obviously ignore those people, but there are also plenty of other people who aren't like that and are more honest with you on sites like this one. And also, there are plenty of shitty/negative people on mainstream sites, but they just manifest their stupidity in a passive-aggressive way instead of directly. Surrounding yourself only with people that have politically correct views and are not honest with themselves or with you is harmful and is killing creativity. That's why a lot of games today are shit.
I think Fry is saying the Codex is not honest with itself. Also, I don't think "creativity" in general needs the Codex.

not to mention usually also obsessed about pretending to be a girl instead of a boy - ostensibly (but not really) so they can look at a hot butt for the 50 or so hours that the game lasts.
This is me.
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,479
Location
Djibouti
So, is SA better than Codex? I am looking for other forums to join.

Bundesarchiv_Bild_147-0503%2C_N%C3%BCrnberg%2C_Horst_Wessel_mit_SA-Sturm.jpg
 

Telengard

Arcane
Joined
Nov 27, 2011
Messages
1,621
Location
The end of every place
Devs come here because this is the audience, and they have to connect with the audience. They have to come here and reassure their audience that their asinine and juvenile understanding of the world is really how the world works really, patting them on the back and telling them its all going to be okay as they cry into their xboxes and high-end PCs across their high-speed internets about how women and jews and brown people are taking everything from them. You have to come here and do that so they will continue to think you're one of them so they will continue to buy your games. Gotta keep that line of communication open with the audience, even if you hold that line of communication at arm's length.

And after you leave the industry, then you can come here and tell them what horrible people they really are. That part's a lot of fun.
 

Telengard

Arcane
Joined
Nov 27, 2011
Messages
1,621
Location
The end of every place
Sometimes I even imagine that the fan letters I saved - you know, the worst ones, the ones you keep to give yourself a daily reminder of just what sort of venal, puerile teens and 20-somethings I was selling to - I imagine that the writers of those letters are here on the Codex somewhere, now all growed up. But life doesn't work out that perfectly. Instead, one just gets some random dude banging out something he thinks is so new and profound, but which you read countless times over a decade ago, in amongst the tearful love-stains to the favorite dev (still the days of regular mail, remember).

On the other hand, such small-minded, venal, puerile individuals are really easy to market to. Because after all, it doesn't take much to keep an audience obsessed with hair, dresses, and butts happy. That is, as long as you keep those fan letters to remind you of just who they really are in their hearts, and don't try to get all fancy with things like story or tactical complexity. Stay in their safe zones, and concentrate on making overly-detailed dress textures.

And once you've done so, then come to places like the Codex and tell them how immersive is your game, how every dress and armor is shown in high detail on the character dolls. And illustrate how, even though their dolls are technically wearing helmets, the helmets won't actually show on the doll, so it won't muss their view of their dollies' pretty hair. (Though be sure that every hair style in portrait is in game, because that's like important.) Then listen to their crying about women and jews for a while, and then tell them you understand, and that's why in your new game they can be a woman with a nice rack. And in so doing get them to buy your game. Do that on a bunch of forums, and you have yourself a solid piece of a marketing campaign.
 

hivemind

Guest
kill all niggers and jews and scammers who make eshit games like (((((((((((((((((((((((((((((((fargo)))))))))))))))))))))))))))))))))
 

a cut of domestic sheep prime

Guest
Devs come here because this is the audience, and they have to connect with the audience.
Are you sure?

If you've played any Bioware RPGs lately, you'd think the audience was trans quasi demi-queer LGBTQIBBQBBW POCs and not us wiato pigus. :M
 

Kane

I have many names
Patron
Vatnik
Joined
Nov 1, 2008
Messages
22,278
Location
Drug addicted, mentally ill gays HQ
PC RPG Website of the Year, 2015
Y'all motherfuckers need to accept the simple fact of life that people won't bother posting here, regardless of how many RPGs they have covered in their literary garbage and how much you suck their dick in turn.

What do you want them to post about anyway? I JUST WANT THEM TO START POOOOOOSTING WAAAAH WAAAAH ANYTHING WAAAAH
 

Telengard

Arcane
Joined
Nov 27, 2011
Messages
1,621
Location
The end of every place
Devs come here because this is the audience, and they have to connect with the audience.
Are you sure?

If you've played any Bioware RPGs lately, you'd think the audience was trans quasi demi-queer LGBTQIBBQBBW POCs and not us wiato pigus. :M
If you want to talk the Biowhore, that is another kind of entity entirely. Bioware is a construct owned part and parcel by EA, which company has an army of PR people and suits to do the dirty work of both ends, while it keeps its devs in a bubble of isolation, letting them out only occasionally to give short talking points they have memorized to the press (short, because you can't trust them with more). So, mostly their devs exist in their bubble, and what they do in their bubble is string together whatever things the result of the latest 20,000 focus groups tells EA is currently popular. And what is popular is always, if you are following along, absolute drivel.

More specifically, what is popular right now is a Korean soap romance with a vampire bad boy as male lead, a downhome values girl as female lead, a wealthy snob as second male lead, a dominatrix as second female lead, a young boy toy as third female lead, and a crazy girl as third female lead. Now, in Korean romance tradition, these couples would be jumbled up improperly, but by the end would sort into groups 1, 2, and 3. However, what gamers want from a story like this is to self-insert themselves into it. So, they get to choose a seventh character, and they get to choose which if the six they romance, and they get to tell how that romance develops.

And the thing of it is, that's not what Bioware has become, it's what they've always been. What's more, Codex gave them a best-of award for being just like that. But now, Codex is a little older, and is searching for something a little more sophisticated than teen melodrama, and so that old biowhore romance just doesn't get them off like it used to. The creaky animations and outdated textures no longer allow them to feel like they are the prettiest princess in the land. And so they come on here and complain about how the industry just doesn't understand their needs anymore, and then they post about how the Sims is the best rpg currently available. Because of course, a game where you have stats and you spend hours picking out the right shade of magenta for the sofa is what Codex would think of as the best rpg. (If only it had mage duels, it would surely be #1 on the bestest evah list.)

Meanwhile Obsidian makes its games by taking the formula and engine of Bioware and trying to tell a coherent story with it, instead of just a series of focus-grouped events that have nothing to do with one another. Thus showing their complete misunderstanding of what the Codex really wants from its rpgs. Which is, of course, why Codex gave Bioware a GOTY award - because the Biowhore is always willing to do whatever it takes to please everyone, and thus understands them in a way Obsidian never will. If only Bioware could have stayed forever young, forever on the cutting edge of hair physics, instead of getting old and creaky and heavily recycled. It's too bad, really - the old whore is still as eager to be whatever you want her to be as ever, but she just can't give you what you want anymore.
 

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