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Preview Bard's Tale IV Kickstarter Update #35: Combat System Video, Designer Commentary Edition

BilboBaggins

Educated
Joined
May 11, 2014
Messages
91
'Developer' commentary - A convenient way to hide your lack of any meaningful progress since the last update...

I was having déjà vu watching it with the sound off at work and went back and read the update text and was like "Oh."
 

Shackleton

Arcane
Patron
Joined
Dec 29, 2011
Messages
1,301
Location
Knackers Yard
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture
Wow, those dancing portraits look ridiculously stupid and cheap. Static ones with simple highlights would be better, would take less work too.

It`s temporary, the game looks quite atmospheric but I`m not that intrested in it tbh, seems a bit childish and this combat mechanics aren`t my thing.

For fucks's sake, how many more people are going to use this avatar?!

Ash , Grampy_Bone , RangerBoo and now Tyrion8338

On topic- did they seriously just re-release the same shit combat clip from 3 months ago but with different voiceover?! And the bit 'Our grid is a series of nodes, but you can totally map it with graph paper, honest!' sounds terrible.

TK59MLt.jpg
 
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Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,008
Divinity: Original Sin Divinity: Original Sin 2
I am sure player's characters will be moddled in 3D and given speech and combat animation.

Of course their appearance will not change depending on their armor and weapon equipped.
 
Joined
Sep 18, 2013
Messages
1,258
Combat looks better than I thought it would but this is Fargo we're dealing with. Gotta be careful.
 

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