The Game Analists
Self-Ejected
- Joined
- Oct 8, 2014
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Chaos Strikes Back has its moments. Traps where you are surrounded by munchers and dead in ten seconds, that room with vexirk that blocks you under portcullis, so you are smashed very fast and so on.
Elminage Gothic weeds out 90% of players in the first dungeon, progressively gets harder and culminates in a monstrous 20-level postgame dungeon where teleport is disabled and every single encounter can easily result in TPK. It is Wiz 1-5 refined to perfection and then taken a step further. Estimated time to beat the game 150-200 hours, Codexers that have beaten it can be counted on one hand
As man who finished Legacy four times, it's not really hard with katana and that Iron Fist spell or by using special items. Though it's indeed very, very hard game.Legacy: Realm of Terror.
It's single-character and you can save anytime, but it won't help you much because resource managementcanwill fuck you up real good in the long run.
Yep, I almost shat my pants.One of my fondest memories of CSB was the place where every time you passed a pit some munchers flowed up and started nibbling. After a while I got so tired of it that I jumped down the pit to exterminate the little buggers. I ended up in a room that was wall to wall muchers, and they munched up my party much faster that I could kill them.
I'd say unless the difficulty comes out of complete randomness (which is never a good design), any game is bound to feel much easier the 4th time aroundAs man who finished Legacy four times, it's not really hard with katana and that Iron Fist spell or by using special items.
Legacy: Realm of Terror.
It's single-character and you can save anytime, but it won't help you much because resource managementcanwill fuck you up real good in the long run.