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Edengrad

YES!

Hi, I'm Roqua
Dumbfuck
Joined
Feb 26, 2017
Messages
2,088
This game looks like it could be a good replacement for Fallen Earth. What I like it is actually has character builds. Most mmos try to let you max out everything with one character, which is retarded and takes away most of the fun of what makes an rpg and rpg.

No, I have not tried or played this and will not until there will be no wipes.


http://store.steampowered.com/app/381180/

ABOUT THIS GAME
Edengrad is a Survival MMORPG game based on the fundamentals of post-apocalyptic culture and inspired by classics, such as Fallout and Mad Max. The entire gameplay rests on mechanics known from Sandbox productions, in which players have no set down destination, but everyone freely chooses interesting quests and take their paths.


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At the beginning, player’s everyday responsibilities include collecting firewood, building shelters, hunting small game and hydrating the character’s body. This phase finishes after finding fellow travelers and formalizing an acquaintance through formation of the faction.


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Creation of micro-communities guarantees all members benefits inaccessible to a single player. Among them there’s an opportunity of establishing a settlement, which is unique for this type of the gameplay. It’s a meeting place, a trade centre and a fortification of the strategic point on the map.


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All options connected with towns, factions and characters’ development are colored with rich storyline and quests that can’t be found in other survival productions. A non-linear gameplay and dynamic turn of events will keep every player engrossed in the world of Edengrad for long months.


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COMMUNITY DEVELOPMENT
One of Edengrad’s most important functions is the possibility to join parties and factions – it’s easier to reach for the greatest achievements together.Parties can count up to 4 members and their main goals include fighting against stronger opponents, teaming up in order to accomplish tasks and joint actions that guarantee each member certain benefits. After accepting a group’s invitations, the members can see information relating to a level of HP or a location of their teammates. Each group has its leader who can invite other players or ask them to leave. The party is no more when the last member leaves.


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Another form of players’ association is the faction which is an equivalent for guilds known from MMO productions. Its core function is the option of establishing a settlement, which gives players a chance to achieve new solutions – it’s a place in which they can store gathered belongings and trade it.

Town residents can receive or buy parcels from the leader and are obligated to pay taxes – thanks to this solution the settlement can develop. It’s worth mentioning that players who aren’t members of factions can become town citizens – the final decision belongs to the mayor. The faction and the settlement are structures that will help to enjoy the full potential of the game.
STORYLINE
Edengrad is a game that takes place in a world that has been polluted due to longstanding, global wars. A factional part of society survived the turmoil of war, but the massive contamination of environment forced the survivors to choose between emigration to another planet to seek for a better future or staying on Earth and living in huge, underground vaults.

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After many years the government made a plan aimed at regenerating environment on the surface with the use of special machines, known as Hydra-class nature generators. Although the government’s plan was only partially successful, it enabled repopulation of several areas of the planet.

The player becomes a descendant of vaults’ primary inhabitants. He works as a mercenary and receives a number of missions on a newly-regenerated surface of the planet. The assigned quests stand out from other productions of that type thanks to developed and non-linear storyline. Edengrad is not just a world filled with dangerous and amazing missions – it’s the world that remains in the memory for a long time. The production of our studio levels-up the interaction with players and the core of narration to a completely new standard.

First stages of the gameplay focus on the player’s survival on the surface, building a shelter, hunting a game and finding teammates. Consecutive phases are about founding a home or a settlement and interacting with players from all over the world.
SKILLS
The player has at their disposal several developable skills ranging from carpentry and woodcutting to engineering and farming. Players can trade and import unreachable goods from one region to another. Combat is an important but not crucial element of the gameplay.

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A list of skill trees including from dozen to several dozen abilities to unlock:
Fighting, Woodcutting, Farming, Mining, Carpentry, Cooking, Chemistry, Gunsmithing, Tailoring, Engineering, Blacksmithing, Building, First Aid, Survival and Animal Husbandry.
Some of skill trees are going to be strongly developed in the Early Access in order to give players occupation for several evenings. It’s a thing we are going to develop with each update.

What makes Edengrad unique is a number of options – players choose the strategy and the way of running the gameplay. People fascinated with exploring can dig through ancient cities and those who prefer fighting are free to face opponents. Aficionados of interesting stories are amazed by a fabulous storyline, while players with engineering skills have an opportunity to found and develop towns.

The game’s unique vibe was also achieved thanks to advanced leveling system of a character. Players get to know other users’ level of progression because of introduction of a general level that depends, among other things, on their experience gained in any profession.

Players have at their disposal 3 character’s development categories that group 10 skills and the character can be developed to level 50, gaining the maximum number of 100 development points. Long story short, our game enables the player to create a unique character that can affect towns’ development and become a pioneer of a chosen profession.

Every player can engage in the above-mentioned actions according to their needs – they are free to decide.
INNOVATION
The game enables players to personalize their characters; users are able to modify characters’ faces and make them unique. Characters’ outfits can not only be found, but also sewed, and thanks to individually picked elements, their uniqueness rises.

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The game is set after year 2044 and because of that fact, several materials available in the game are unknown to us yet.

Every player faces lots of opponents ranging from harmless herbivores, through predators, to mutants, which can be a real challenge.
 

Lazing Dirk

Arcane
Joined
Dec 12, 2016
Messages
1,865,452
Location
Shooting up your ride
>Dodgy open-world survival MMO in early access with mixed reviews #3,163

No wonder you made a dumb thread about people disliking games when this is the sort of shit you deem worthy of attention. Oh no, must be the Dunning–Kruger effect! Hurr durr!
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
Every player faces lots of opponents ranging from harmless herbivores, through predators, to mutants, which can be a real challenge.
Anyone who says "harmless herbivores" has clearly has never contemplated the thought of picking a fight with a cow and how "harmless" that would be.
 

YES!

Hi, I'm Roqua
Dumbfuck
Joined
Feb 26, 2017
Messages
2,088
>Dodgy open-world survival MMO in early access with mixed reviews #3,163

No wonder you made a dumb thread about people disliking games when this is the sort of shit you deem worthy of attention. Oh no, must be the Dunning–Kruger effect! Hurr durr!

I like how you quote the mixed reviews. I'm sure smart people put a LOT of stock into what the stupids are saying about anything. Game reviews, from any source, are useless to those with a brain unless you know that source has very similar tastes and preferences as you.

No great game, on release, does not get mixed reviews by users. Only mediocrity escapes criticism.
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
I like how you quote the mixed reviews. I'm sure smart people put a LOT of stock into what the stupids are saying about anything. Game reviews, from any source, are useless to those with a brain unless you know that source has very similar tastes and preferences as you.
This is why only negative commentary has value. Positivity is just mindless blather. Critical thinking requires criticism. Therefore, only negative commentary has value, positivity is simply emptyheaded babble and shillcraft.
 

YES!

Hi, I'm Roqua
Dumbfuck
Joined
Feb 26, 2017
Messages
2,088
I like how you quote the mixed reviews. I'm sure smart people put a LOT of stock into what the stupids are saying about anything. Game reviews, from any source, are useless to those with a brain unless you know that source has very similar tastes and preferences as you.
This is why only negative commentary has value. Positivity is just mindless blather. Critical thinking requires criticism. Therefore, only negative commentary has value, positivity is simply emptyheaded babble and shillcraft.

I think negative comments are of more value than positive but what is of the most value, which seems to be hidden is the factual commentary.

If you go to mmorpg.com, this site, rpgwatch, etc, Steam, etc, everything is just thrown together in a senseless smorgasbord of unhelpful idiotic bullshit.

When I have to research what the fuck a game is, and try and pull clarifying questions out of some dimwitted ballsucker, just to figure out if a game has basic rpg character development, if it is actually a game or is a moba or some shit, etc, the industry is so sophomoric and juvenile it proves any commentary on an item has no value. When the community at large is too fucking stupid to even bother with the basic information necessary to know what a product is, nothing valuable can follow.
 

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