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Torment Beamdog's Planescape: Torment Enhanced Edition

Black

Arcane
Joined
May 8, 2007
Messages
1,872,592
Now that Gaydar is at beamdog, the TRANSition can finally begin.
SWMxKw6.jpg

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A user named cat

Guest
While people have been busy going after whoever animated Mass Effect, there should be a fucking manhunt for whoever wrote that dialogue from Beamdog.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
The year the Torment was raped. Twice.
The year of Torment?

For reference, I was for burning them down from the first moment I saw their output very early on with BG:EE before that shit with the "Expansion" even happened, that just expanded my seething fury into a burning hatred of said company:
http://www.rpgcodex.net/forums/inde...-at-sorcerers-place.77911/page-7#post-2371809
http://steamcommunity.com/app/228280/discussions/0/864957182873204516/
http://www.rpgcodex.net/forums/inde...s-avellone-onboard.101204/page-3#post-4016676
http://www.rpgcodex.net/forums/inde...ge-of-dragonspear.108377/page-12#post-4516008

My initial naivité and "what could go wrong, let's see what they put out there" attitude was immediately destroyed after they put of the first screenshots and results of their "work" as above:
http://www.rpgcodex.net/forums/inde...2-enhanced-editions.69788/page-2#post-1981147
http://www.rpgcodex.net/forums/inde...-enhanced-editions.69788/page-16#post-2005525

Just even looking at the main menu work they presumably did tells you what kind of skill level these dumbfucks have, with the original one having a "rugged/dirty" and "Inka relic"-like look while they added sharpening, highlights and drop shadows all over theirs (while removing the drop shadows where they were needed) making it look amateurish and highlighting every bit of the menu making it look like a separate object instead of giving it a cohesive "stone plate" look as a whole, they also removed some of the empty spaces and "overcrowded" it with stuff making the upper and lower part asymmetric, they rounded off elements that were supposed to look like nuts and even made the text coloring look fucking worse, all of this makes it look a lot more artificial/plastic, tidy and kitschy:
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hexer

Guest
Going through my PST archive.. some coolness from bygone days..

TNO is 10,000 years old and maxed out levels in all 4 major classes
http://www.ign.com/articles/1999/03/04/planescape-torment-2

Guido Henkel said:
"He has been around for 10,000 years. He's been a 25th level Mage, and 25th level Fighter, and 25th level Thief, and a 25th level Cleric," said Henkel.

Some alt logos

ziG3ogL.jpg


KJeHCYm.jpg


First version of TNO
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sfs7O4e.jpg


Ad concepts
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UmhO3kR.jpg


MCA doodles

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g3WTjN1.jpg


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Stages of location building and attention to details to make it more believable.
Take notice TTON developers, you don't have to add junk stuff just for the sake of adding it!

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fgVHUWG.jpg


WISKjaL.jpg


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James Lim's concept art
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aepuNek.jpg


NCocEu0.jpg


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KTcBUIk.jpg


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Final renders

ZyFnSHi.jpg


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The "tormented" development team

oWPB6Y6.jpg
 

Iznaliu

Arbiter
Joined
Apr 28, 2016
Messages
3,686


Site-6-events-_-beamdog-edmonton-event-planner-3-794x436.jpg

Here is what seems to be the Beamdog dev team at the SoD launch. The most noticeable difference (other than the presence of women) is the change from '90s to 2010s fashion.

A part of the BioWare team celebrating 'pink shirt day'

"We've so progressive that we'll get 11 of our 200+ employees to wear pink shirts while the rest are being forced to meet unrealistic deadlines"
 

Dux

Arcane
Joined
May 26, 2016
Messages
635
Location
Sweden
Site-6-events-_-beamdog-edmonton-event-planner-3-794x436.jpg


I especially like the redhead in the middle trying to suck me into her world with that hypnotic gaze, crooked come-hither smile and big pants.

Fuck I hate everything.
 

Nahel

Arcane
Joined
Feb 12, 2015
Messages
862
Those pictures show how much our medium and society have declined. Thanks, diversity, social justice and feminism. Now we have shit games, written by hack writers trying to impose us their retarded agenda. And I hear people calling that shit progress. 20 years ago, games were better, fashion was better, colored hair stayed in anime and girls working in video games had actual talents beyond their place in a quota.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,656
Leprechaun Annah suddenly makes more sense.

(P.S. I bet I could trigger people by calling that "free DLC")

Trials of the Luremaster was possibly the biggest free DLC Black Isle created. They had to do it because everyone was mad about Heart of Winter's length.

Come on, she did great a VO job (as did everybody else on PST).

Scots and Irish aren't interchangeable. :rpgcodex:
 

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