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Mass Effect BioWare Montreal's Mass Effect: Andromeda - where element zero meets trisomy 21

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Alien buttsex.

Seriously now, this Bioware. What else do expect besides being The Chosen One for no reason but herp and an occasional derp?

Well in the first one it was more like being in the right place at the right time, and you had to actually do some work before they made you a spectre. In the second one, well, you're Commander Fucking Shepard, so nothing else is required. Third one I know nothing about other than it's shit. I thought that possibly there was perhaps small chance that there was maybe some sort of reason why you're so awesome and great and totally important and no one else can do... whatever it is you're doing.

¯\_(ツ)_/¯

After the dead of Saren, Shepard was the only one left that understood the language of the Protheans. That could have been used as as plot device to find clues about ways to defeat the Reapers. But Biofail gave us Mass Effect 2 instead, where Shepard wasted his time with solving daddy issues and massacring mercs.
Sure, maybe Shepard could ride around the galaxy and search four planets for clues. That would be amazing. Maybe there could be a ice planet, a lava planet, a spooky monster flower planet (sorry for spoilers) and a tropical planet? Let's brainstorm this shit and send it to BioWare.

But Biofail gave us Mass Effect 2 instead, where Shepard wasted his time with solving daddy issues and massacring mercs.
That kinda makes me wonder, how did they read crucible plans in ME3 if only Shepard knew the language? Even Liara, the specialist in Prothean, didn't
Here's a thing you and potentially everyone needs to know about Mass Effect, the entire series.

Nothing, and I mean nothing you see in Mass Effect 1 was actually planned out to last for two more games. BioWare aren't master storytellers. Drew Karphyshyn might be better than Mac Walters, but that doesn't mean Drew is any good. Frankly this is a company that can barely construct proper sentences. The Reapers is basically "writing yourself into a corner 101" and the entire series motto is "let's make stuff up as we go and hope most people won't pay attention to the constant changes, plotholes and oversights." Mass Effect 2 was created because they needed a break from the Reapers. The truth is probably that Mac Walters did the best he could to finish a game that was going to be retarded right from the start no matter what. Let's not even bring up Casey Hudson. The man gives mouthbreathing idiots a bad rep.
 
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Frozen

Arcane
Joined
Jan 1, 2014
Messages
8,303
And they would pull it off
Only better ending where you, the player not that retard Mac Walters have the final say.
Nobody would care for stupid shit it was never suposed to be serious SF
 

YES!

Hi, I'm Roqua
Dumbfuck
Joined
Feb 26, 2017
Messages
2,088
Okay, I bought this game as I really like the prior three Mass Effects. As usual my spiel on this game is the only important and sensible one so there will be no use reading after this and the thread may as well be closed.

1) This game has the best rpg system out of all 4. It has the most options and in my opinion with the constant need to research it has the best itemization (so far).
2) You can change builds at any time but your research is where the opportunity cost is since most items are specialized and not general. You can also make weird builds that work well.
3) The main character looks like shit in all choices. His neck is thin enough to belong to a crack head in the final threshes of an AIDS death. He also wears skinny pants like a fucking pansy ass bitch. I thought I made a decentish looking guy but he looked more and more like a malnourished terrorist mole in cut scenes and I started over. My next guy had the ass eyes of a downy in cut scenes. My third guy I had to settle for a white with constantly confused eyebrows. But he was the only one I could get a bbeard to work on and hid their fucking emo face and his hairline worked with the only normal haircut.

What is it with games and emo and metrosexual haircuts. What is wrong with a high and tight? Or make the bald option have filled in stubble like for Shepard and not eextra thin like a chemotherapy recovering woman. There is no way to actually make him look tough like you could with shepard. This is my superficial side showing. I want a normal looking character I don't want to smack the bitch out of.

4) Point 3 leads into 4. This guy's a fucking pansy and you cannot be normal in dialogue like a real adult like you could with Shepard.
5) Pathfinder is the new Inquisitor - a role to make young emos feel special and super important!
6) It plays like Mass Effect lite but with better rpg elements. You can tell this game was made in Canada because the lead character seems very Canadian.
7) Cora is a watered down Ashley Williams. She is half the woman Ashley was and has a Canadian haircut. She is to Ashley Williams what Ryder is to my Shepard.
8) Other than that it is a Mass Effect. If you liked the others you should like this. I do, even considering my gripes above. Fucking Canada - its just a third world shithole for hippy emo idiots.

A) There is very, very little obvert leftist nonsense. Like any rpg it has a lot of covert leftist nonsense. I think so far, other than the responses to some transsexual colony aide who tells you their sexual history, I haven't seen any modern hot topics thrown in any ones faces.

B) I don't like any of the Dragon Age games but this game has a similarish setup as DAI so if you like DAI and are not a huge fan of Mass Effect you may want to try it.
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
And they would pull it off
They did pull it off, mostly.

Only better ending where you, the player not that retard Mac Walters have the final say.
I'm frankly amazed people expected to have a say in a BioWare game. They are very linear games. You are the hero. You can be as evil as you want, you still have to fight the bad guy and save the world. You don't have a choice. You're not affecting the story in any meaningful way. The only actual choice in all BioWare games is "what are you going to fuck?" That's really all they're giving you. And the answer is no one for all three games btw.

Nobody would care for stupid shit it was never suposed to be serious SF
No, Mass Effect was quite serious.
 

Padzi

Arbiter
Joined
Feb 24, 2017
Messages
937
Location
Auschwitz-Birkenau
When did this :

fghIDDz.jpg


...became hotter than this ? :

tumblr_ohjk239eZb1qcx7yfo1_1280.png


---
...Lady, what did they do to you?
 

Freddie

Savant
Joined
Sep 14, 2016
Messages
717
Location
Mansion
But Biofail gave us Mass Effect 2 instead, where Shepard wasted his time with solving daddy issues and massacring mercs.
That kinda makes me wonder, how did they read crucible plans in ME3 if only Shepard knew the language? Even Liara, the specialist in Prothean, didn't
Weren't plans made simple and universally understood and plan was only stored in Prothean archive? Design itself was much older than even them, but they failed to find a plan / construct it in time, so they did what every cycle before them, hid the plans in hope some other (Asari) would be able the break the cycle.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,101
Location
Italy
But Biofail gave us Mass Effect 2 instead, where Shepard wasted his time with solving daddy issues and massacring mercs.
That kinda makes me wonder, how did they read crucible plans in ME3 if only Shepard knew the language? Even Liara, the specialist in Prothean, didn't

No one ever said that the prothean language was unknown. The prothean beacon in ME1 was not about their languages but about a "psichological"-video message, that Shepard did not understand, and thus he needed the Cipher.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
After the dead of Saren, Shepard was the only one left that understood the language of the Protheans. That could have been used as as plot device to find clues about ways to defeat the Reapers. But Biofail gave us Mass Effect 2 instead, where Shepard wasted his time with solving daddy issues and massacring mercs.

The only thing the Beacon did was send him to find the Archive and the Archive was quite clear the Protheans had no answers when you get there, their solution was using a mass relay they managed to create in the Citadel to shut down the Citadel array so the Repears could not activate it, Mass Effect 3 made that pointless since they come back anway but the plot of Mass Effect about the Archive was a very large red herring for most part, Sovereign had to connect directly in the Citadel to open the relay, he failed.

You are saying the Protheans knew the means to defeat the Repears, the Prothean Archive AI was quite clear they did not, all they could so was to sabotage the Citadel so it would not work the next cycle, starving the Reeapers. Problem is that ME3 thrown all that out the window, ME2 seem to be about the Repears trying to make a Repear ... maybe so he could replace Sovereign and try to make the Citadel open the Mass Relay.
 
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donkeymong

Scholar
Joined
Nov 23, 2012
Messages
210
But Biofail gave us Mass Effect 2 instead, where Shepard wasted his time with solving daddy issues and massacring mercs.
That kinda makes me wonder, how did they read crucible plans in ME3 if only Shepard knew the language? Even Liara, the specialist in Prothean, didn't

No one ever said that the prothean language was unknown. The prothean beacon in ME1 was not about their languages but about a "psichological"-video message, that Shepard did not understand, and thus he needed the Cipher.

Liara was one of the leading experts regarding the topic and sye didnt understand the language when the player took her on the final
mission on Ilos. So yes, the language was most likely unknown.
 

donkeymong

Scholar
Joined
Nov 23, 2012
Messages
210
After the dead of Saren, Shepard was the only one left that understood the language of the Protheans. That could have been used as as plot device to find clues about ways to defeat the Reapers. But Biofail gave us Mass Effect 2 instead, where Shepard wasted his time with solving daddy issues and massacring mercs.

The only thing the Beacon did was send him to find the Archive and the Archive was quite clear the Protheans had no answers when you get there, their solution was using a mass relay they managed to create in the Citadel to shut down the Citadel array so the Repears could not activate it, Mass Effect 3 made that pointless since they come back anway but the plot of Mass Effect about the Archive was a very large red herring for most part, Sovereign had to connect directly in the Citadel to open the relay, he failed.

You are saying the Protheans knew the means to defeat the Repears, the Prothean Archive AI was quite clear they did not, all they could so was to sabotage the Citadel so it would not work the next cycle, starving the Reeapers. Problem is that ME3 thrown all that out the window, ME2 seem to be about the Repears trying to make a Repear ... maybe so he could replace Sovereign and try to make the Citadel open the Mass Relay.

The Protheans build a one way relay. Shepard could have found and decipher their theories\plans . This could have led to an understanding of the tech, maybee even way to build own full funtioning ones, "reprogramming the old ones" and with that to prevent the arrival of the Reapers in the galaxy. Or at least having an advantage in the coming war, with the Reapers energy reserves reduced and the possibility to isolate them from eachother.
 
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Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,924
"Remember when you used to defend Bioware tooth and nail against everyone? I feel like Bioware's decline took your (forum) identity with it. I don't know who you are anymore man."

I use facts and my personal opinion to determine things. This game looks factually like shit. I don't give a crap what you or anyone else thinks. Now, go jerk off to Twitcher while I continue to laugh at this silly game. LMAO
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,101
Location
Italy
Liara was one of the leading experts regarding the topic and sye didnt understand the language when the player took her on the final
mission on Ilos. So yes, the language was most likely unknown.

How could she? There was no written words in that "video", only images and sound.
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,394
Holy crap... I just tried searching for Mass Effect Andromeda and with exception of few (very few) reviews from usual suspects, there are links to official Mass Effect resources and rest are almost all where to buy it.

In hour your say... if this happened how the hell did they pull it off? No offence but can anyone else verify this?

This is interesting because Google should customises search results. If you clicked lot of links leading to memes, etc. Google should prioritise those results higher in future searches. Other is trend, if trend is towards user generated content, that should show up in every search result somehow.

Behold the power of :takemyjewgold:
 
Joined
Nov 1, 2016
Messages
146
The story and characterization are juvenile, fanfiction-quality trash "written" by talentless hacks. I didn't need to be Zarathustra to predict that, even before any of the footage aired.

The political agenda shoehorning and virtue-signalling are obnoxious and off-putting to anyone sane. Again, you don't have to be Zarathustra to predict that. It was guaranteed.
Zarathustra who?

Also;
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
The protheans build a one way relay. Shepard could have found and decipher their theories\plans . This could have led to an understandingof the tech, maybee even way to build own full funtioning ones, "reprogramming the old ones" and with that to prevent the arrival of the Reapers in the galaxy. Or at least an advantage in the coming war, with the
Reapers energy reserves reeuced and the possigility to isolate them from eachother.

They figured out how to build a relay, that was their crowing achievement ... then the Repears appeared and wiped then out. Again there is nothing to find with the Protheans, they dont have the answers.

By delaying the cycle the current civilizations were already going ahead of the cycle, Sovereign attempted to open the Citadel relay before Mass Effect events and by that time he was starting to take risks because he was running out of time, also Mass Effect 2 have a lot of references to upgraded weapons, armor and even shields as being improved versions based on the wreckage of Sovereign,they were already pulling ahead and doing far better that the Protheans that like all races on the cycles just presumed thei previous races in the cycle created the Citadel and the Mass Relay network and based their technology on that, that was the Reapers technology they left behind and it would never be advanced enough so they can posed a threat, the reason on Sovereign being left behind was not just to activate the Citadel relay, it was also to make sure they didnt deviate from the path.
 

pippin

Guest
Do not waste your time trying to think about lore in videogames, and especially if it's a Bioware game. To tell you the truth, the whole deal is rather disheartening. I expected huge drama, defenestration, the works. But this is sad, actually. Almost as if the guys in charge are so new they don't even know to make proper drama.

Or perhaps people are just tired of drama in videogames and prefer to ignore everything.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Oh ME always had retcons but 1 and 2 had the same "tone", ME3 is when Sheppard became a pedo and the whole thing got real dumb ... and weird.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,823
ME1 lore was solid, really great world building, especially for a mainstream AAA game.
ME2 took a detour to dumbtown but a lot of the important shit was still sort of intact.
ME3 went full retard but at least there was a bit of it that was recognizable.
MEA is an atrocity, its fanfiction by a 13 yo girl tier of writing. I am not exagerating in the slightest when i say this.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
ME1 lore was solid, really great world building, especially for a mainstream AAA game.
ME2 took a detour to dumbtown but a lot of the important shit was still sort of intact.
ME3 went full retard but at least there was a bit of it that was recognizable.
MEA is an atrocity, its fanfiction by a 13 yo girl tier of writing. I am not exagerating in the slightest when i say this.

One of the writers is literally just that. I forgot her name but before she wrote for bioware she wrote "gaming articles".
Another chick was a cosplayer before becoming an animator.
 

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