Saark
Arcane
- Joined
- Jun 16, 2010
- Messages
- 2,228
Halfway to the boss again, the game goes white screen, can't seem to fix it. No saves, so start from beginning again.
Get borderless gaming which I linked above, fixes the white screen issue.
Halfway to the boss again, the game goes white screen, can't seem to fix it. No saves, so start from beginning again.
Get borderless gaming which I linked above, fixes the white screen issue.
is there a way to get this game running on native resolution instead of upscaled? it looks turd-ish.
gameplay is fucking top notch tho. i already use borderless gaming
I'm trying to make some avatars for this game, but, so far, I've only come up with shit.
Any opinions? I rely on google to get pics because it's a bitch to screenshot on the PS4 and transfer to the PC (actually, it isn't, I'm just lazy).
uuh 1440p looks kinda crap here.is there a way to get this game running on native resolution instead of upscaled? it looks turd-ish.
gameplay is fucking top notch tho. i already use borderless gaming
Some resolutions seem bugged. It works fine here @1920x1200 with borderless.
What do we think about the pacing?
I mean, the prologue was all action and cracked along at a nice pace. Easy trash mobs, but good variety and a couple of impressive boss fights.
But then it opens up down on Earth and the pace just seems to drop off a cliff. I know it's early days, but so far it's just been running around collecting glowies on the floor and taking out easy groups of 4-6 mobs with a few sword swings. I've just cleared the mobs in the desert and I'm really hoping things are going to liven up soon. Every game needs some downtime, but this is getting a bit, dare I say, dull.
Pacing is fine, it picks up as you progress the story even if the beginning, when you get to Earth is a bit dull and has a few MMO fetch quests. This is why I said the prologue is a tutorial/trap. It's designed to throw you off the bat in the deep end so you kind of know what expects you later on and adjust your expectations accordingly, so you don't throw a fit when some boss one shots you 50 millions times later on. Might be a questionable decision, but not a big problem.
edit:
Fuck that super sayan motherfucking asshole. Very satisfying impaling his ass, and on the first try. Now, gotta kill his bro too and I'll feel good.
Are you again playing a Platinum game on Normal and going on about that it's not challenging enough despite what I said before in this thread? Crank that shit up to Hard, man.About 7 hours sunk into this game so far. It's really.. boring. My worst fears were that it'd be standard non-Bayonetta Platinum gameplay, which is slightly below mediocre. This manages to be worse. Enemies are designed to be unchallening punching bags and there's so much backtracking that it becomes a chore to do the side content due to the boring combat. Worse is when some normal enemy with immense HP bloat comes along. So far the weapons I've found are reskins with different stats but the same move sets. Music is really repetitive and utterly fails to hit the same energy and emotion that the OST in the first Nier had. So far none of the boss fights have impressed nor challenged me.
Sounds worrisome but isn't this kind of the case with all of the drakengard and nier games?
They all seem to have mediocre to bad game play,but interesting atmosphere/story?
I know platinum made the game but Taro was still the director.
Are you again playing a Platinum game on Normal and going on about that it's not challenging enough despite what I said before in this thread? Crank that shit up to Hard, man.About 7 hours sunk into this game so far. It's really.. boring. My worst fears were that it'd be standard non-Bayonetta Platinum gameplay, which is slightly below mediocre. This manages to be worse. Enemies are designed to be unchallening punching bags and there's so much backtracking that it becomes a chore to do the side content due to the boring combat. Worse is when some normal enemy with immense HP bloat comes along. So far the weapons I've found are reskins with different stats but the same move sets. Music is really repetitive and utterly fails to hit the same energy and emotion that the OST in the first Nier had. So far none of the boss fights have impressed nor challenged me.
HINT: Try switching weapon sets mid-combo, experiment what you can pull off with it.
A few silly mistakes here but I did it:
Jesus, that fight sucked. I died in that last stage of the fight like crazy, the bitch kept sending out all those concentric circles that were damned hard to evade.
Thanks to the high resolution from PC screenshots I'm now 99% sure 2B doesn't have a vagina.
A few silly mistakes here but I did it:
If there is one thing that really disappoints me about this game it's potion spamming. I've had the same problem in Metal Gear Rising. I think it takes a lot out of the game's challenge. For example, this fight looks impressive but every time you got hit in that video you just potioned yourself back up to full. And I noticed that you had like 60 recovery items on you during that fight. That's really absurd. And I'm not blaming you for doing it, I'm blaming the game for allowing players to do that.