Thane Solus
Arcane
You cannot made this up. Canada ... I have no words. I expected to be a pile of shit, but this, this is ... something else.
100/10
100/10
Please tell your shareholders to check their privilege EA when they complain about losing moneyWill it have Denuvo?Bioware ha finally discovered the perfect copy protection: crap gameplay and a 40bg+ download size.
I had this in every fucking frostbite game to date, no surprise really.In the very first encounter on first planet i lost all the audio in game. No music, no sounds no voices. Restarting the game doesnt help
Sort of like Inquisishit (minus the combat).It's like half of the workers rreally cared and did some great job (location design, locations, enviroment, combat)
With each release apparently.You create a new floor for shit games to crash to. Impressive.
Not good (specially PC), but much better/Story: not bad, Writing: terrible/MMOish.Just to try and gauge how different ME:A would be if it was made by BioWare's main studio: how were the animations/story/quests in DA:I? Were they as bad as they apparently are in ME:A?
Wasn't Hinterlands the least MMOish part of the game? Perhaps it was smaller so it felt like that.Hinterlands in Dragon Age: Inquisition for a Bioware example.
Dia Lacina "The heroes are the apex of human exceptionalism."
Finally, something that makes sense in this thread. Facials Lead got mixed up with Lead Facial Animator.
It will be discovered by the Kodex that it hides hidden complexities and a great deal of reactivity as well as many a possibility of "emergent gameplay". Also, it angered SJWs due to featuring a straight blonde party member.
Animals, my dear, are ever predictable, even the rabid ones.
Sounds like Trump.Dia Lacina is a transgender, queer, Native photographer. She spends entirely too much time tweeting.
I don't think anyone here is praising previous Mass Effects' level design. Anyone sound of mind, anyways. Since KotOR, Bioware has turned-in corridor shooter design, along with the same companion personnality types. Since NWN, they copy-paste the go get the 4 parts of the macguffin in 4 different areas design. But no one can deny that when ME1 came out, it looked great, and facial animations were some of the best on the market. Writing was not good, but tolerable, minimally coherent / competent, there was the lulzy extreme renegade choices, even if quests reeked of "Oh hey stranger! Can you please fix my life and marriage and fetch me a couple of things I could get myself?"But when somebody brings up comparison to previous titles in level design and tries to bash Andromeda it's just pretentious. Hell, ME series has probably the worst level design I've seen in games.
So no, I'm not defending Bioware or Andromeda, but pointing out that they shat out turds of games before this one.
Maybe people who praise the old Mass Effect games while bashing MEA should put down their nostalgia glasses and go have a reality check by replaying them.
OK SJWs gonna SJW but hiring a totally unqualified person for a technical position is too weird. Maybe the "lead facial animator" is basically some kind of mo-cap director with no technical skills required?
OK SJWs gonna SJW but hiring a totally unqualified person for a technical position is too weird. Maybe the "lead facial animator" is basically some kind of mo-cap director with no technical skills required?
You can hear entire video, but it's 0:40 when it gets They went full out with it
I wonder if we are prepared for this. Probably not.
That's what people got from game's data files, no footage until release. You have to watch in-game it to regain peace.Is it really in the game?
Maybe they started making face animations 1 year ago?was developed for 5 years and this woman is only part of the team for 1 year and two months.