The guy on the left is supposed to wield a weapon
Another one of FB's features, in Hardline, in a fucking "pre-rendered" cutscene, the player character completely clips into his boss's desk. Nothing new and/or really important if it doesn't affect actually important things, but knowing Bye-Over, they'll probably have a lot of long lingering cutscenes with all sorts of clipping and whatnot.- When character move, its hand goes through pistol texture. FFS it is triggering to see something like this in 2017. If you don't want animations to collide with textures, simply move pistol to to other place, don't make me watch it entire game.
Rachni and the Thorian werent alien enough?Still waiting for a game that will have "alien" aliens. Beings that cannot be understood by human mind, best to be left alone.>move to a different galaxy
>devs can create basically anything
>all aliens are humanoid
>they speak English
Terrific world-building you got here, BioWare.
What did you guys expect? In Inquisishit moving eyebrows just moved the textures, not muscles, so it always looked painted on.
A more "normal" version of Ryder in this Character Creator still looks fucking terrible.
I wish it could have happened sooner. Take a look at his tweets. Imagine replacing "white" with "black" and ask yourself how long he would have lasted:
Why talk about your work when you can broadcast your somehow politically correct racism?none of those tweets are about the game
Bloodborne?Beings that cannot be understood by human mind, best to be left alone.
Got to wonder how it was working with that guy, since 90% of Bioware is white.
Well, they are Canadian.Got to wonder how it was working with that guy, since 90% of Bioware is white.
Self-Hating Whites..
:selfhate: