Bleed the Man
Arcane
What the fuck does Carpenter know about games.
He's a pretty avid gamer. He worked on that abortion called F.3.A.R. , although to what extent I don't know (probably consultation so they could parade him while marketing the game)
Anyway, I've been playing the game this past few days, and it's pretty, pretty good. The open world stuff has already grown a bit thin for me, but in comparison to other open world games, they kept it simple and reduced bulshit and padding to a managable rate. The side quests are decent enough, they're Witcher 3 lite. A tiny bit too fetchy for my taste, but not enough to bore me yet. The storyline so far got my attention but not much else. The mystery driving the story forward is compelling and intriguing, and the world is interesting, but seems pretty relaxed in terms of narrative thus far.
For now, I'm enjoying it a lot. I would say it's major flaws are the combat against human enemies, which are boring as fuck (they're not too common, though), and the loot system. Here everything are crafting components, which is fitting for the setting, but good god, put some weapons, armor and such as rewards for side quests, not just random junk. Making merchants almost your only way to get new stuff was a mistake.
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