catfood
AGAIN
It needs a few tweaks though, you are too vulnerable to flying crap.
Yeah, the game desperately needs some creatures with a "reach" type of ability.
It needs a few tweaks though, you are too vulnerable to flying crap.
It needs a few tweaks though, you are too vulnerable to flying crap.
Yeah, the game desperately needs some creatures with a "reach" type of ability.
Sandstorm Titan exists
Stonescar (Purple/Red) is vulnerable to flying stuff by design though, since it's the combination that packs the largest amount of removal in the game.
Yeah those units are staple for stonescar and veeeery strong although particularly vulnerable to certain stuff (permafrost for impeding doom and silence for umbren reaper). Umbren Reaper's nightmare = Desert MarshalSandstorm Titan exists
Stonescar (Purple/Red) is vulnerable to flying stuff by design though, since it's the combination that packs the largest amount of removal in the game.
there are stonescar lists with Impeding Demon and that 5/1 flier that drains 5 life once he dies, thought.
U can experiment adding Silverwing FamiliarJust got the new Green/Red Warcry deck. Neat. It's also pretty flawed, cant beat a Gauntlet with it yet. Still kick more ass with the new Purple/Red deck I got previously (and I tweaked a little).
U can experiment adding Silverwing Familiar
yeah, warcry decks run hammer of might and deepforge plate. (Morningstar is the budget alternative)U can experiment adding Silverwing Familiar
Since Silverwing is a terrible card on its own and needs to be buffed by warcry to be useful, I would also run equipment to buff it if you draw it as a 1/1. Playing equipment on Aegis units avoids the usual downside of losing two cards to a single removal.
yeah, warcry decks run hammer of might and deepforge plate. (Morningstar is the budget alternative)
Yeah I find the way it works p. clever, though they could do a better job explaining new players about how it works, signals, etc.Not to mention, the devs get my respect for coding a functional draft (even if it's not 100% drafting experience).
the whole fantasy-musket-wielding cowboy spiel doesn't really do a lot for me, after some time I stopped noticing and focused on the mechanics.