Azarkon
Arcane
- Joined
- Oct 7, 2005
- Messages
- 2,989
In retrospect there's a lot of Avellone's work that has a subtext of him trying to assert dominance and claim ownership over the setting he's working with. Like in KOTOR2 half the story is "this is what Darth Revan was REALLY doing..." and his New Vegas DLCs amounted to an attempt to make a second, superior New Vegas (with Old World Blues having an explicit theme of "this is where everything REALLY came from"). Of course he couldn't just write a priest of Magran, it had to be one of the people who set off the legendary Godhammer bomb, with much talk from Durance of the rituals and magic poured into it because Avellone didn't think "a big bomb" was high-fantasy enough. Anyway, it isn't too difficult for me to imagine that attitude surfacing behind the scenes as well, especially with how clear he's made it since leaving Obsidian that he felt stifled.Let's all blame every other Obs employee other than Chris, who most certainly knew the above part and went ahead and written way more over it anyway(which suggests he had another agenda; either challenging Sawyer or upper management), who brags about what could have been afterwards "It was gonna be PST all the way maaaaAAAN!! Oh, well...". Why is it when it comes to Chris quantity suddenly becomes better than quality? Was it good for you to read through Grieving Mother's same sequences all over again and again with a few changes at the end? And half of what Durance(the better one IMO) is his V.O. that you all seem to hate.
Reasonable assessment, but the natural follow up question is: would it have been that bad for Avellone to assert dominance and claim ownership over a setting or title?
We all know what Obsidian games look like without a firm hand.