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Stellaris - Paradox new sci-fi grand strategy game

Ranarama

Learned
Joined
Dec 7, 2016
Messages
604
Moores Law merely dictates that the transitors get smaller, it doesn't say jack shit about clock speed.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
I get all of your complaints people... but for some reason this game has provided me the most entertainment the last months than anything else. God damn Paradox :argh:
 

Anthedon

Arcane
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Joined
Jan 1, 2015
Messages
4,520
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
That's the problem with the Paradox Grand Strategy games. No one would care about the DLC mess if the games were total shit
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,241
Location
Space Hell
I expect Death Camp DLC in the future and will totally buy it
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Joined
Jan 7, 2012
Messages
14,253
Stellaris could use more bonuses. In MOO you can design a race that completely ignores food. In Stellaris you can get a +20% bonus. Much wow.

Though on the other hand Paradox games in general often have the problem of too many individual bonuses that stack to make things OP (like free units or instantly researching techs), which is what those policies look like.
 
Joined
Jan 7, 2012
Messages
14,253
Didn't really like Xenophobe's complete lack of diplomacy before, but at least +33% fire rate is a huge bonus that justifies it. And depending on how important Unity turns out to be it might be even more powerful with regards to rushing enemies early.

What's that ethic in the center of the circle? Some kind of option to not take an ethic and get more points elsewhere?
 

Jimmious

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Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
What's that ethic in the center of the circle? Some kind of option to not take an ethic and get more points elsewhere?
From what I've seen in their forums it's probably a sort of "Hive Mind" ethic. Dunno if there are details about it out yet though
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,844
Location
Lulea, Sweden
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Something tells me that Stellaris will gain Codex popularity

The purifiers in the game right now are not really up to task. They can only take planets after a peace deal and "purify" them then. that doesn't exactly make them scary for a player who will just beat them by attrition if their fleet aint stronger. I suppose this "armageddon" bombardment remedy that.
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
The purifiers in the game right now are not really up to task. They can only take planets after a peace deal and "purify" them then. that doesn't exactly make them scary for a player who will just beat them by attrition if their fleet aint stronger. I suppose this "armageddon" bombardment remedy that.
Maybe that's what "cannot engage in diplomacy" does, so you don't engage in any diplomacy, you just always exist in a state of Total War with everyone you see, like the Unbidden or the Swarm, and any planet you take becomes instantly yours and everyone is purged.
 

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