GuiltyofBeingTrite
Savant
Curious as the decision to give it the hybrid real-time and turnbased combat. Was this a growing trend in the industry? I know Fallout Tactics did it, and X-Com: Apocalypse. Was this from the publishers or internal decisions?
After another replay of Arcanum it seems that the combat is the single thing holding it back from being in that top-tier of RPGs. Why not just go the Fallout route of turn-based with action points?
After another replay of Arcanum it seems that the combat is the single thing holding it back from being in that top-tier of RPGs. Why not just go the Fallout route of turn-based with action points?